Player Matchup

Fenrir
Fenrir
Caledonut
Fenrir
Level 59
God Stats
1W - 1L
1,264 SR
Queue Stats
69W - 72L
1,013 Elo+
Party 1
Scylla
Scylla
TrommelStock123
Scylla
Level 29
God Stats
4W - 6L
1,220 SR
Queue Stats
35W - 32L
1,077 Elo+
Party 1
Geb
Geb
xJose_Angel16
Geb
Level 29
God Stats
5W - 6L
1,513 SR
Queue Stats
10W - 14L
1,171 Elo+
Solo
Team Averages
Level 39
1,332 SR
1,087 Elo+

VS

Team Averages
Level 24
1,310 SR
1,097 Elo+
Neith
Neith
Jefran37
Neith
Level 26
God Stats
18W - 25L
1,375 SR
Queue Stats
73W - 102L
1,199 Elo+
Solo
Ra
Ra
TTV_ag_ghost
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,145 Elo+
Solo
Kuzenbo
Kuzenbo
jorgitolop1986-j
Kuzenbo
Level 28
God Stats
3W - 3L
1,054 SR
Queue Stats
9W - 9L
948 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caledonut
Fenrir
12
11 / 7 / 7
11,700
780
14,599
14,136
8,710
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
11 / 0 / 6
11,826
788
18,387
8,152
2,642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 6 / 13
9,618
641
4,628
14,508
11,488
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jefran37
Neith
12
6 / 6 / 4
10,550
703
9,623
12,490
3,060
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 11 / 6
8,950
597
9,097
13,669
2,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 6 / 8
10,055
670
7,860
18,852
14,742
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
23
Kills
12
13
Deaths
23
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Caledonut
Fenrir
11
7
7
2.07
L
Neith
Jefran37
Neith
6
6
4
1.33
L
2
11
6
0.45
W
11
0
6
14
L
4
6
8
1.33
W
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
26,580
36,796
Taken
45,011
22,840
Mitigated
20,683
7,349
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Caledonut
Fenrir
14,599
4,378
0
1,976
14,136
8,710
1,915
6,928
7,208
0
28,044
L
Neith
Jefran37
Neith
9,623
5,205
0
3,201
12,490
3,060
0
5,967
6,523
0
36,298
L
9,097
1,224
708
1,080
13,669
2,881
0
6,205
7,464
28,102
0
W
18,387
1,367
740
3,275
8,152
2,642
875
3,573
4,579
51,250
0
L
7,860
3,453
230
723
18,852
14,742
87
10,855
7,997
21,158
0
W
4,628
431
476
882
14,508
11,488
334
6,468
8,040
16,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
29,555
143
Minions Killed
138
0
Camps Cleared
0
726,867
Distance Traveled
642,084
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,700
780
29
2
0
212,251
0
L
Neith
10,550
703
59
4
0
213,911
0
L
Ra
8,950
597
64
4
0
189,324
3
W
Scylla
11,826
788
93
6
0
251,320
2
L
Kuzenbo
10,055
670
15
1
0
238,849
2
W
Geb
9,618
641
21
1
0
263,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role