Player Matchup

Yemoja
Yemoja
Babyy_Driver
Yemoja
Level 18
God Stats
39W - 39L
1,535 SR
Queue Stats
416W - 448L
1,438 Elo+
Party 1
Ymir
Ymir
Bengen_1891
Ymir
Level 12
God Stats
4W - 5L
1,425 SR
Queue Stats
12W - 18L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
Degardh
Cernunnos
Level 20
God Stats
9W - 10L
1,545 SR
Queue Stats
355W - 365L
1,495 Elo+
Party 1
Da Ji
Da Ji
MrRomance1337
Da Ji
Level 25
God Stats
6W - 10L
1,643 SR
Queue Stats
331W - 333L
1,490 Elo+
Party 1
Hades
Hades
Szaii
Hades
Level 28
God Stats
53W - 22L
1,613 SR
Queue Stats
540W - 525L
1,530 Elo+
Party 1
Team Averages
Level 21
1,552 SR
1,476 Elo+

VS

Team Averages
Level 20
1,462 SR
1,550 Elo+
Jormungandr
Jormungandr
L08041995
Jormungandr
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 11L
1,729 Elo+
Party 2
King Arthur
King Arthur
TD3_JXN
King Arthur
Level 26
God Stats
16W - 17L
1,472 SR
Queue Stats
188W - 200L
1,470 Elo+
Party 2
Ullr
Ullr
TheTrenchGaming
Ullr
Level 18
God Stats
1W - 2L
1,204 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Persephone
Persephone
buqz93
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 172L
1,557 Elo+
Party 2
Odin
Odin
crackahead22
Odin
Level 24
God Stats
14W - 13L
1,635 SR
Queue Stats
57W - 63L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
3 / 1 / 7
14,574
521
11,269
6,456
3,464
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
0 / 2 / 11
10,536
376
5,886
17,244
11,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Degardh
Cernunnos
20
4 / 4 / 9
12,772
456
16,597
19,672
7,688
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 2 / 9
15,250
545
12,527
17,824
8,159
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Szaii
Hades
20
17 / 0 / 9
17,047
609
32,216
19,988
11,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
L08041995
Jormungandr
18
3 / 7 / 3
11,198
400
7,683
22,138
13,664
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
TD3_JXN
King Arthur
20
1 / 3 / 1
11,982
428
3,756
18,591
27,425
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
4 / 5 / 4
13,012
465
22,310
21,514
9,738
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Persephone
buqz93
Persephone
17
0 / 11 / 0
10,950
391
7,080
15,161
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 7 / 4
11,800
421
13,059
21,147
9,357
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
33
Kills
9
9
Deaths
33
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
1
7
6.5
W
0
2
11
2.75
W
Cernunnos
Degardh
Cernunnos
4
4
9
2.13
L
Jormungandr
L08041995
Jormungandr
3
7
3
0.64
W
9
2
9
6.75
W
Hades
Szaii
Hades
17
0
9
21.5
L
King Arthur
TD3_JXN
King Arthur
1
3
1
0.5
L
4
5
4
1.2
L
Persephone
buqz93
Persephone
0
11
0
0
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,495
Damage
53,888
81,184
Taken
98,551
41,648
Mitigated
65,723
41,350
Healing
15,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
11,269
855
1,453
1,877
6,456
3,464
1,661
585
5,871
69,931
0
W
5,886
248
0
3,003
17,244
11,134
33
1,527
15,717
26,294
0
W
Cernunnos
Degardh
Cernunnos
16,597
7,314
1,061
9,281
19,672
7,688
3,062
3,252
16,420
0
84,720
L
Jormungandr
L08041995
Jormungandr
7,683
1,125
0
2,666
22,138
13,664
105
9,930
12,208
41,927
0
W
12,527
4,250
0
7,200
17,824
8,159
283
2,042
15,782
0
111,228
W
Hades
Szaii
Hades
32,216
4,749
1,310
16,165
19,988
11,203
463
7,357
12,631
128,178
0
L
King Arthur
TD3_JXN
King Arthur
3,756
517
291
2,793
18,591
27,425
428
12,152
6,439
0
81,093
L
22,310
7,833
0
4,843
21,514
9,738
0
7,661
13,853
0
117,718
L
Persephone
buqz93
Persephone
7,080
707
0
1,077
15,161
5,539
544
10,147
5,014
65,884
0
L
13,059
2,602
0
3,716
21,147
9,357
0
9,481
11,666
0
96,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,179
Gold Earned
58,942
624
Minions Killed
598
0
Camps Cleared
0
2,553,894
Distance Traveled
2,314,791
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,574
521
99
4
0
475,336
2
W
Ymir
10,536
376
37
1
0
512,940
0
W
Cernunnos
12,772
456
136
5
0
454,215
9
L
Jormungandr
11,198
400
62
2
0
437,309
0
W
Da Ji
15,250
545
140
5
0
582,123
4
W
Hades
17,047
609
212
8
0
529,280
0
L
King Arthur
11,982
428
116
4
0
468,432
5
L
Ullr
13,012
465
176
6
0
467,734
0
L
Persephone
10,950
391
107
4
0
446,462
12
L
Odin
11,800
421
137
5
0
494,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role