Player Matchup

Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Aleksey__1987
Nox
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
761W - 837L
1,187 Elo+
Party 1
Achilles
Achilles
LyricCoyote751
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,418 Elo+
Solo
Vulcan
Vulcan
SaFire_FeNixx
Vulcan
Level 80
God Stats
1W - 2L
1,226 SR
Queue Stats
65W - 65L
1,177 Elo+
Solo
Jormungandr
Jormungandr
АНДРОПОГЕН
Jormungandr
Level 107
God Stats
6W - 6L
1,171 SR
Queue Stats
868W - 937L
1,218 Elo+
Party 1
Team Averages
Level 69
1,379 SR
1,300 Elo+

VS

Team Averages
Level 75
1,415 SR
1,310 Elo+
Tyr
Tyr
 
Tyr
Level 62
God Stats
6W - 5L
1,282 SR
Queue Stats
197W - 181L
1,378 Elo+
Solo
Scylla
Scylla
Aozoke
Scylla
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,252 Elo+
Solo
Ullr
Ullr
Optimus_Adrien
Ullr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,134 Elo+
Party 2
Merlin
Merlin
arnaudlebinome
Merlin
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,334 Elo+
Party 2
Da Ji
Da Ji
mudita
Da Ji
Level 149
God Stats
2W - 3L
1,292 SR
Queue Stats
280W - 273L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 5 / 2
7,654
638
4,859
9,072
12,616
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 5
8,371
698
6,190
8,960
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
2 / 7 / 5
8,249
687
7,401
13,824
11,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 7 / 5
8,550
713
9,616
9,071
4,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 5
9,026
752
11,296
13,935
6,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 2 / 12
8,915
743
6,697
10,945
7,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Aozoke
Scylla
20
9 / 2 / 13
10,937
911
17,771
9,425
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 15
7,908
659
7,479
10,699
3,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
10 / 0 / 13
9,828
819
9,741
6,952
2,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Da Ji
mudita
Da Ji
15
3 / 3 / 17
8,571
714
5,745
9,432
6,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
11
Kills
27
27
Deaths
11
22
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
5
2
1
W
Tyr
 
Tyr
4
2
12
5
L
1
4
5
0.88
W
Scylla
Aozoke
Scylla
9
2
13
7.75
L
Achilles
2
7
5
0.64
W
1
4
15
2.13
L
2
7
5
0.64
W
10
0
13
16.5
W
Da Ji
mudita
Da Ji
3
3
17
3.83
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,362
Damage
47,433
54,862
Taken
47,453
38,019
Mitigated
23,869
14,112
Healing
22,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,859
650
354
633
9,072
12,616
7
2,756
6,316
0
9,097
W
Tyr
 
Tyr
6,697
510
1,987
4,459
10,945
7,720
0
6,316
4,629
0
9,747
L
6,190
455
501
2,308
8,960
3,376
0
5,839
3,121
15,721
0
W
Scylla
Aozoke
Scylla
17,771
1,753
1,801
3,114
9,425
3,441
0
5,661
3,764
43,048
0
L
Achilles
7,401
2,758
589
2,550
13,824
11,296
0
6,417
7,407
0
11,883
W
7,479
5,221
1,960
2,842
10,699
3,855
0
6,963
3,736
0
15,800
L
9,616
3,766
355
207
9,071
4,274
0
5,211
3,860
20,321
0
W
9,741
1,038
1,680
1,693
6,952
2,629
0
4,234
2,718
22,188
0
W
Da Ji
mudita
Da Ji
5,745
599
1,775
804
9,432
6,224
0
3,928
5,504
0
10,155
L
11,296
1,845
1,925
4,690
13,935
6,457
0
7,289
6,646
33,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
46,159
113
Minions Killed
121
0
Camps Cleared
0
1,032,288
Distance Traveled
1,118,702
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,654
638
1
0
0
190,951
0
W
Tyr
8,915
743
8
1
0
266,052
1
L
Nox
8,371
698
26
2
0
187,404
0
W
Scylla
10,937
911
67
6
0
234,123
2
L
Achilles
8,249
687
18
2
0
197,591
0
W
Ullr
7,908
659
17
1
0
181,014
1
L
Vulcan
8,550
713
32
3
0
214,993
0
W
Merlin
9,828
819
24
2
0
253,718
0
W
Da Ji
8,571
714
5
0
0
183,795
0
L
Jormungandr
9,026
752
36
3
0
241,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role