Player Matchup

Arachne
Arachne
BindutheHindu
Arachne
Level 16
God Stats
2W - 3L
1,783 SR
Queue Stats
22W - 26L
1,460 Elo+
Party 1
Scylla
Scylla
DreadedSlayer19
Scylla
Level 29
God Stats
68W - 53L
1,593 SR
Queue Stats
121W - 91L
1,542 Elo+
Party 1
Merlin
Merlin
Gods1Priest
Merlin
Level 25
God Stats
5W - 5L
1,736 SR
Queue Stats
5W - 7L
1,454 Elo+
Solo
Team Averages
Level 23
1,704 SR
1,485 Elo+

VS

Team Averages
Level 47
1,372 SR
1,473 Elo+
Odin
Odin
ChyeaDawg420
Odin
Level 24
God Stats
1W - 3L
1,282 SR
Queue Stats
51W - 80L
1,356 Elo+
Party 2
Vulcan
Vulcan
ReV DYLAN0
Vulcan
Level 88
God Stats
28W - 16L
1,691 SR
Queue Stats
114W - 104L
1,556 Elo+
Party 2
Thor
Thor
bloodowner
Thor
Level 28
God Stats
1W - 2L
1,144 SR
Queue Stats
21W - 15L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
4 / 4 / 4
11,508
677
6,992
14,022
5,212
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 4
12,133
714
12,730
9,229
4,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
6
0 / 2 / 2
8,736
514
1,280
3,545
999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
11,034
649
4,908
13,028
10,566
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
ReV DYLAN0
Vulcan
13
3 / 2 / 4
11,559
680
12,294
7,079
2,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 4 / 3
10,884
640
4,061
13,437
7,090
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
9
9
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
4
4
1.5
W
3
3
4
1.67
L
5
3
4
2.33
L
Merlin
0
2
2
0.5
W
Vulcan
ReV DYLAN0
Vulcan
3
2
4
2.5
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
21,263
26,796
Taken
33,544
10,895
Mitigated
20,137
3,486
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,992
5,769
0
2,986
14,022
5,212
0
7,941
6,081
0
25,463
W
4,908
711
0
4,307
13,028
10,566
676
6,320
6,708
0
17,994
L
12,730
400
0
500
9,229
4,684
40
3,557
5,672
63,691
0
L
Merlin
1,280
0
0
0
3,545
999
0
840
2,705
8,278
0
W
Vulcan
ReV DYLAN0
Vulcan
12,294
3,190
0
1,963
7,079
2,481
1,058
4,267
2,812
70,845
0
W
4,061
1,101
0
1,505
13,437
7,090
139
3,711
9,726
0
28,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
33,477
175
Minions Killed
188
0
Camps Cleared
0
834,198
Distance Traveled
879,741
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,508
677
32
2
0
376,920
5
W
Odin
11,034
649
40
2
0
307,897
2
L
Scylla
12,133
714
126
7
0
324,410
2
L
Merlin
8,736
514
17
1
0
132,868
0
W
Vulcan
11,559
680
116
7
0
299,525
3
W
Thor
10,884
640
32
2
0
272,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role