Player Matchup

Chernobog
Chernobog
DangerousEcho
Chernobog
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 71L
1,189 Elo+
Solo
Baron Samedi
Baron Samedi
L2pxDericko
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,537 Elo+
Party 1
Artio
Artio
adastrom
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,569 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,432 Elo+

VS

Team Averages
Level 83
1,326 SR
1,487 Elo+
Nu Wa
Nu Wa
JADONKILLZ
Nu Wa
Level 48
God Stats
0W - 1L
1,194 SR
Queue Stats
4W - 2L
1,771 Elo+
Solo
Odin
Odin
MrRando
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skandar
Ah Muzen Cab
Level 140
God Stats
0W - 1L
1,285 SR
Queue Stats
75W - 86L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DangerousEcho
Chernobog
19
10 / 3 / 7
17,618
705
18,349
23,310
9,461
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
L2pxDericko
Baron Samedi
16
9 / 5 / 10
16,665
667
24,656
20,224
9,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
adastrom
Artio
17
4 / 6 / 13
16,091
644
8,533
24,599
37,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
7 / 7 / 6
16,051
642
17,815
18,402
10,417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
MrRando
Odin
15
4 / 7 / 5
15,499
620
13,974
25,845
30,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
Skandar
Ah Muzen Cab
16
3 / 9 / 8
15,924
637
21,237
18,106
5,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
23
Kills
14
14
Deaths
23
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DangerousEcho
Chernobog
10
3
7
4.5
L
Nu Wa
7
7
6
1.43
W
Baron Samedi
L2pxDericko
Baron Samedi
9
5
10
2.8
L
Odin
MrRando
Odin
4
7
5
0.93
L
Ah Muzen Cab
Skandar
Ah Muzen Cab
3
9
8
0.78
W
Artio
adastrom
Artio
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,538
Damage
53,026
68,133
Taken
62,353
56,316
Mitigated
46,769
27,821
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DangerousEcho
Chernobog
18,349
10,253
1,159
10,251
23,310
9,461
1,755
7,287
16,023
0
141,981
L
Nu Wa
17,815
4,682
0
2,542
18,402
10,417
748
12,322
6,080
61,515
0
W
Baron Samedi
L2pxDericko
Baron Samedi
24,656
1,261
3,093
7,832
20,224
9,693
941
5,716
14,508
68,738
0
L
Odin
MrRando
Odin
13,974
3,326
0
6,373
25,845
30,662
238
10,781
15,064
0
49,902
L
Ah Muzen Cab
Skandar
Ah Muzen Cab
21,237
8,048
0
3,488
18,106
5,690
2,112
10,120
7,986
0
84,631
W
Artio
adastrom
Artio
8,533
1,102
1,131
4,355
24,599
37,162
552
4,874
19,725
48,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
47,474
348
Minions Killed
256
0
Camps Cleared
0
1,243,203
Distance Traveled
1,216,566
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
17,618
705
199
8
0
432,375
4
L
Nu Wa
16,051
642
76
3
0
385,087
7
W
Baron Samedi
16,665
667
75
3
0
394,186
8
L
Odin
15,499
620
64
3
0
445,025
0
L
Ah Muzen Cab
15,924
637
116
5
0
386,454
1
W
Artio
16,091
644
74
3
0
416,642
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role