Player Matchup

Bacchus
Bacchus
CHRISTHEIMER
Bacchus
Level 148
God Stats
0W - 4L
1,151 SR
Queue Stats
201W - 231L
1,352 Elo+
Party 1
Awilix
Awilix
PRiNCESS94x1045
Awilix
Level 84
God Stats
0W - 2L
1,220 SR
Queue Stats
91W - 97L
1,331 Elo+
Solo
Thor
Thor
StarLordapse
Thor
Level 120
God Stats
0W - 2L
1,434 SR
Queue Stats
22W - 29L
1,181 Elo+
Solo
Eset
Eset
chaseme17
Eset
Level 102
God Stats
0W - 3L
1,200 SR
Queue Stats
105W - 76L
1,408 Elo+
Solo
Chiron
Chiron
witetrashpatriot
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,273 Elo+
Party 1
Team Averages
Level 95
1,301 SR
1,309 Elo+

VS

Team Averages
Level 82
1,423 SR
1,387 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Diiizia
Chaac
Level 55
God Stats
6W - 3L
1,295 SR
Queue Stats
138W - 156L
1,272 Elo+
Party 2
He Bo
He Bo
NancyPeroski
He Bo
Level 80
God Stats
2W - 3L
1,317 SR
Queue Stats
92W - 112L
1,329 Elo+
Party 2
Bakasura
Bakasura
asFolk
Bakasura
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHRISTHEIMER
Bacchus
20
4 / 4 / 8
10,853
678
20,094
23,689
28,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 3
7,948
497
1,684
3,439
782
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
9 / 4 / 7
11,637
727
22,478
20,573
10,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
20
5 / 4 / 10
11,602
725
26,457
14,580
6,293
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 3
8,692
543
6,254
6,453
2,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
3 / 1 / 13
11,657
729
7,870
30,890
23,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
 
Pele
15
0 / 6 / 13
9,932
621
8,093
15,062
5,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Diiizia
Chaac
20
1 / 2 / 16
11,837
740
15,647
17,528
13,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 5 / 6
12,267
767
17,311
13,028
5,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
asFolk
Bakasura
20
7 / 5 / 7
12,603
788
9,601
18,504
9,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
73
19
Kills
18
18
Deaths
19
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
13
9.5
W
Pele
 
Pele
0
6
13
1.08
L
Bacchus
CHRISTHEIMER
Bacchus
4
4
8
2
W
Chaac
Diiizia
Chaac
1
2
16
4.5
W
7
5
6
2
L
0
3
3
0.5
L
9
4
7
3.13
W
Bakasura
asFolk
Bakasura
7
5
7
2.1
L
Eset
5
4
10
2.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,967
Damage
58,522
68,734
Taken
95,012
48,538
Mitigated
57,060
29,090
Healing
50,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,870
2,414
3,215
17,127
30,890
23,210
303
14,503
16,387
0
18,929
W
Pele
 
Pele
8,093
1,897
3,381
3,508
15,062
5,579
1,247
7,959
7,103
0
21,526
L
Bacchus
CHRISTHEIMER
Bacchus
20,094
1,521
1,971
6,989
23,689
28,651
0
6,557
16,242
32,729
0
W
Chaac
Diiizia
Chaac
15,647
2,502
1,513
7,630
17,528
13,823
1,993
9,894
7,634
0
38,129
W
17,311
2,025
3,533
3,497
13,028
5,066
378
5,952
7,076
30,261
0
L
1,684
648
354
103
3,439
782
396
1,647
1,722
0
3,185
L
22,478
2,945
1,368
7,117
20,573
10,243
294
4,729
15,242
0
46,859
W
Bakasura
asFolk
Bakasura
9,601
6,566
1,349
5,849
18,504
9,382
1,060
8,243
10,261
0
13,379
L
Eset
26,457
1,074
4,950
3,781
14,580
6,293
1,110
3,278
10,952
47,921
0
L
6,254
3,380
900
1,557
6,453
2,569
0
1,100
5,298
0
11,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,732
Gold Earned
58,296
139
Minions Killed
146
0
Camps Cleared
0
1,029,845
Distance Traveled
1,505,539
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,657
729
21
1
0
265,301
1
W
Pele
9,932
621
27
2
0
318,028
1
L
Bacchus
10,853
678
21
1
0
299,641
0
W
Chaac
11,837
740
37
2
0
324,861
0
W
He Bo
12,267
767
31
2
0
270,794
0
L
Awilix
7,948
497
0
0
0
57,882
0
L
Thor
11,637
727
48
3
0
263,161
0
W
Bakasura
12,603
788
30
2
0
326,555
0
L
Eset
11,602
725
57
4
0
278,950
0
L
Chiron
8,692
543
13
1
0
130,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role