Player Matchup

Zeus
Zeus
PedritoTnf
Zeus
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 36L
1,211 Elo+
Party 1
Arachne
Arachne
iosif345
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,197 Elo+
Solo
Sobek
Sobek
maelo89TNF
Sobek
Level 38
God Stats
2W - 7L
1,142 SR
Queue Stats
11W - 25L
1,119 Elo+
Party 1
Team Averages
Level 22
1,381 SR
1,176 Elo+

VS

Team Averages
Level 14
1,637 SR
1,099 Elo+
Sobek
Sobek
Merfi22
Sobek
Level 18
God Stats
4W - 4L
1,886 SR
Queue Stats
34W - 44L
1,196 Elo+
Party 2
Rama
Rama
bombalale
Rama
Level 16
God Stats
7W - 8L
1,525 SR
Queue Stats
23W - 28L
1,129 Elo+
Party 2
Kukulkan
Kukulkan
shemeshzoro
Kukulkan
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 12L
971 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 7 / 4
14,115
672
24,350
11,950
4,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
iosif345
Arachne
15
4 / 6 / 4
13,753
655
10,650
22,664
10,007
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
13
2 / 8 / 9
13,155
626
6,866
21,842
23,949
Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Merfi22
Sobek
15
7 / 0 / 11
15,473
737
13,090
22,888
31,967
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
16
10 / 10 / 9
15,083
718
23,922
18,851
6,668
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
shemeshzoro
Kukulkan
12
4 / 7 / 8
13,033
621
9,040
9,831
3,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
17
Kills
21
21
Deaths
17
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
Merfi22
Sobek
7
0
11
12.5
L
11
7
4
1.86
W
Rama
10
10
9
1.45
L
Arachne
iosif345
Arachne
4
6
4
1
L
Sobek
2
8
9
0.81
W
Kukulkan
shemeshzoro
Kukulkan
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,866
Damage
46,052
56,456
Taken
51,570
37,977
Mitigated
42,274
11,466
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Merfi22
Sobek
13,090
1,788
0
5,253
22,888
31,967
31
12,991
9,897
36,863
0
L
24,350
3,273
555
1,838
11,950
4,021
414
7,138
4,812
57,207
0
W
Rama
23,922
19,279
0
2,537
18,851
6,668
2,589
11,154
7,697
0
73,679
L
Arachne
iosif345
Arachne
10,650
7,432
0
5,717
22,664
10,007
903
9,647
13,017
0
67,984
L
Sobek
6,866
557
494
2,862
21,842
23,949
173
5,462
16,380
25,422
0
W
Kukulkan
shemeshzoro
Kukulkan
9,040
1,344
0
0
9,831
3,639
50
7,133
2,698
23,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,023
Gold Earned
43,589
202
Minions Killed
188
0
Camps Cleared
0
1,058,467
Distance Traveled
1,045,977
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,473
737
49
2
0
432,758
0
L
Zeus
14,115
672
67
3
0
291,883
0
W
Rama
15,083
718
101
5
0
309,394
0
L
Arachne
13,753
655
104
5
0
394,791
1
L
Sobek
13,155
626
31
1
0
371,793
4
W
Kukulkan
13,033
621
38
2
0
303,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role