Player Matchup

Kukulkan
Kukulkan
Platinum IV
Flaow-con
Kukulkan
Platinum IV
Level 109
God Stats
0W - 2L
1,358 SR
Queue Stats
81W - 81L
1,709 MMR
Party 1
Yemoja
Yemoja
Gold III
GrandZed26
Yemoja
Gold III
Level 68
God Stats
0W - 1L
1,715 SR
Queue Stats
85W - 67L
1,456 MMR
Party 1
Ra
Ra
Bronze III
Xx-Ivan666-xX
Ra
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,577 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 79
1,525 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,586 SR
1,580 MMR
Apollo
Apollo
Silver I
AlbertoPFerreira
Apollo
Silver I
Level 126
God Stats
3W - 1L
1,677 SR
Queue Stats
131W - 151L
1,357 MMR
Party 2
Achilles
Achilles
Gold II
loltrolfredbert
Achilles
Gold II
Level 83
God Stats
3W - 3L
1,288 SR
Queue Stats
168W - 179L
1,616 MMR
Solo
Janus
Janus
Gold I
silvakiko7
Janus
Gold I
Level 128
God Stats
2W - 1L
1,792 SR
Queue Stats
122W - 131L
1,766 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flaow-con
Kukulkan
15
4 / 7 / 8
15,101
604
14,502
20,026
6,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
GrandZed26
Yemoja
17
7 / 1 / 9
15,801
632
20,455
17,841
7,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 8 / 7
15,988
640
13,490
23,956
9,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HeimdallrCabrakanBacchus

VS

Bans
ChaacSkadiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
15,635
625
12,187
19,942
6,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
16
5 / 9 / 9
16,110
644
17,130
27,770
47,152
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
17
8 / 7 / 7
16,945
678
22,415
20,154
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
16
Kills
16
16
Deaths
18
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Kukulkan
Flaow-con
Kukulkan
4
7
8
1.14
L
Yemoja
GrandZed26
Yemoja
7
1
9
11.5
L
5
8
7
1.06
W
Achilles
5
9
9
1.06
W
Janus
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,447
Damage
51,732
61,823
Taken
67,866
23,832
Mitigated
59,830
23,346
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,187
4,952
0
6,838
19,942
6,772
2,572
15,117
4,825
0
105,387
L
Kukulkan
Flaow-con
Kukulkan
14,502
859
0
4,402
20,026
6,950
0
6,985
13,041
53,338
0
L
Yemoja
GrandZed26
Yemoja
20,455
1,050
1,439
2,316
17,841
7,306
615
7,345
10,496
56,548
0
L
13,490
383
4,786
10,403
23,956
9,576
486
8,831
15,125
103,889
0
W
Achilles
17,130
3,822
1,959
5,650
27,770
47,152
702
16,979
10,791
401
45,697
W
Janus
22,415
472
0
6,644
20,154
5,906
575
16,363
3,791
95,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,890
Gold Earned
48,690
296
Minions Killed
327
0
Camps Cleared
0
1,354,925
Distance Traveled
1,385,421
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,635
625
162
6
0
493,604
7
L
Kukulkan
15,101
604
69
3
0
454,985
9
L
Yemoja
15,801
632
66
3
0
459,118
2
L
Ra
15,988
640
161
6
0
440,822
3
W
Achilles
16,110
644
42
2
0
438,898
0
W
Janus
16,945
678
123
5
0
452,919
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role