Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Betomu
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,942 Elo+
Solo
Eset
Eset
Kirbensis
Eset
Level 134
God Stats
8W - 8L
1,372 SR
Queue Stats
455W - 447L
1,591 Elo+
Solo
Apollo
Apollo
MuerteenVerano
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,707 Elo+
Party 3
Geb
Geb
rolis888
Geb
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 226L
1,520 Elo+
Solo
Team Averages
Level 58
1,474 SR
1,652 Elo+

VS

Team Averages
Level 58
1,542 SR
1,601 Elo+
Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
ADM Ackpole
Ravana
Level 29
God Stats
1W - 3L
1,712 SR
Queue Stats
459W - 454L
1,583 Elo+
Party 2
Fafnir
Fafnir
Crunchy4lyfe
Fafnir
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 239L
1,646 Elo+
Party 2
Ah Puch
Ah Puch
bragnar92
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,609 Elo+
Solo
Odin
Odin
xDr_IcEKuShx
Odin
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
468W - 447L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 5 / 14
10,236
787
14,377
16,567
18,886
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
Betomu
Terra
17
2 / 2 / 19
9,953
766
13,375
14,776
14,339
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
19
6 / 1 / 14
10,830
833
20,087
10,598
5,911
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 3 / 12
10,278
791
26,411
14,415
7,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 3 / 12
9,707
747
5,003
12,338
8,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 3 / 10
8,417
647
9,819
12,916
9,281
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
14
4 / 6 / 6
8,353
643
6,939
15,804
7,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
15
2 / 3 / 11
9,625
740
7,468
21,683
19,551
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Puch
bragnar92
Ah Puch
15
3 / 6 / 7
8,920
686
13,747
16,002
7,410
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 8
8,547
657
10,866
17,919
12,668
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
55
23
Kills
13
14
Deaths
23
71
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
5
14
2.6
L
Hel
 
Hel
2
3
10
2.33
L
Ravana
4
6
6
1.17
W
Terra
Betomu
Terra
2
2
19
5.75
L
Fafnir
2
3
11
2.5
W
Eset
6
1
14
13
W
6
3
12
4
L
Ah Puch
bragnar92
Ah Puch
3
6
7
1.08
W
3
3
12
3
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,253
Damage
48,839
68,694
Taken
84,324
55,616
Mitigated
56,665
29,911
Healing
42,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,377
2,805
293
1,356
16,567
18,886
84
6,016
10,300
121
16,963
L
Hel
 
Hel
9,819
856
17,209
6,838
12,916
9,281
31
7,620
5,296
24,402
0
L
Ravana
6,939
1,566
1,307
2,009
15,804
7,755
162
7,248
8,556
0
10,523
W
Terra
Betomu
Terra
13,375
727
10,614
5,825
14,776
14,339
1,043
6,948
7,828
24,541
0
L
Fafnir
7,468
2,567
1,318
6,433
21,683
19,551
78
9,389
12,294
9,319
0
W
Eset
20,087
1,382
3,747
2,584
10,598
5,911
1,812
6,087
4,511
48,011
0
W
26,411
19,218
829
3,885
14,415
7,484
1,676
6,947
7,468
0
37,495
L
Ah Puch
bragnar92
Ah Puch
13,747
820
825
2,456
16,002
7,410
80
6,544
9,458
33,186
0
W
5,003
504
224
554
12,338
8,996
933
5,235
5,825
15,555
0
L
10,866
1,940
1,398
3,035
17,919
12,668
0
7,753
10,166
199
19,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,004
Gold Earned
43,862
135
Minions Killed
104
0
Camps Cleared
0
1,231,587
Distance Traveled
1,066,584
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,236
787
7
1
0
255,745
0
L
Hel
8,417
647
33
3
0
222,278
1
L
Ravana
8,353
643
8
1
0
229,768
1
W
Terra
9,953
766
17
1
0
275,540
5
L
Fafnir
9,625
740
4
0
0
221,843
0
W
Eset
10,830
833
45
3
0
220,912
3
W
Apollo
10,278
791
34
3
0
214,376
2
L
Ah Puch
8,920
686
33
3
0
187,000
0
W
Geb
9,707
747
32
2
0
265,014
5
L
Odin
8,547
657
26
2
0
205,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role