Player Matchup

Ra
Ra
EpitoMarinerito
Ra
Level 21
God Stats
16W - 2L
1,638 SR
Queue Stats
36W - 12L
1,650 Elo+
Solo
Sun Wukong
Sun Wukong
MERKTOR
Sun Wukong
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 37L
1,153 Elo+
Solo
Sobek
Sobek
Merfi22
Sobek
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
34W - 44L
1,160 Elo+
Solo
Team Averages
Level 18
1,546 SR
1,321 Elo+

VS

Team Averages
Level 23
1,523 SR
1,214 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 101L
1,253 Elo+
Party 1
Discordia
Discordia
Akashenn
Discordia
Level 28
God Stats
22W - 15L
1,570 SR
Queue Stats
47W - 42L
1,285 Elo+
Party 1
Izanami
Izanami
Candeliita
Izanami
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 9
13,806
727
17,278
19,950
8,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
MERKTOR
Sun Wukong
12
7 / 1 / 11
12,019
633
9,332
19,143
16,976
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Merfi22
Sobek
12
6 / 3 / 12
13,013
685
6,627
23,271
23,017
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 18 / 2
10,494
552
11,220
16,054
5,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Akashenn
Discordia
14
3 / 6 / 2
11,557
608
25,411
13,693
5,002
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Candeliita
Izanami
12
1 / 5 / 2
10,703
563
11,035
14,354
5,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
28
Kills
5
5
Deaths
29
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
18
2
0.11
L
Discordia
Akashenn
Discordia
3
6
2
0.67
L
Izanami
Candeliita
Izanami
1
5
2
0.4
W
15
1
9
19.5
W
Sun Wukong
MERKTOR
Sun Wukong
7
1
11
12.5
W
Sobek
Merfi22
Sobek
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,237
Damage
47,666
62,364
Taken
44,101
48,282
Mitigated
15,255
33,690
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,220
1,402
0
250
16,054
5,125
112
6,682
9,372
27,473
0
L
Discordia
Akashenn
Discordia
25,411
1,049
349
5,701
13,693
5,002
0
8,160
5,533
64,694
0
L
Izanami
Candeliita
Izanami
11,035
8,456
0
3,334
14,354
5,128
0
9,083
5,271
0
38,710
W
17,278
2,194
13,056
12,025
19,950
8,289
2,430
12,231
7,719
76,036
0
W
Sun Wukong
MERKTOR
Sun Wukong
9,332
1,762
1,435
4,530
19,143
16,976
98
13,085
6,058
0
19,180
W
Sobek
Merfi22
Sobek
6,627
490
0
2,644
23,271
23,017
0
11,353
11,918
16,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
32,754
180
Minions Killed
159
0
Camps Cleared
0
1,069,827
Distance Traveled
782,248
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,494
552
31
2
0
180,186
0
L
Discordia
11,557
608
76
4
0
306,137
3
L
Izanami
10,703
563
52
3
0
295,925
0
W
Ra
13,806
727
139
7
0
358,107
3
W
Sun Wukong
12,019
633
23
1
0
363,919
0
W
Sobek
13,013
685
18
1
0
347,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role