Player Matchup

Yemoja
Yemoja
Bronze I
YagamiRaiito
Yemoja
Bronze I
Level 83
God Stats
2W - 3L
1,507 SR
Queue Stats
4W - 5L
1,403 MMR
Solo
Heimdallr
Heimdallr
Silver I
iZE2
Heimdallr
Silver I
Level 118
God Stats
1W - 8L
1,146 SR
Queue Stats
151W - 169L
1,418 MMR
Solo
Janus
Janus
Gold V
jorge_giozzi
Janus
Gold V
Level 101
God Stats
2W - 4L
1,922 SR
Queue Stats
88W - 99L
1,334 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,525 SR
1,385 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,584 SR
1,385 MMR
Zeus
Zeus
Gold V
El_Ceviche_Fifty
Zeus
Gold V
Level 116
God Stats
1W - 4L
1,420 SR
Queue Stats
200W - 185L
1,410 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
NAUTICALGANGSTA
Kumbhakarna
Silver I
Level 40
God Stats
3W - 0L
1,785 SR
Queue Stats
18W - 17L
1,315 MMR
Solo
Neith
Neith
Gold V
nR x TuTue 2
Neith
Gold V
Level 158
God Stats
10W - 6L
1,547 SR
Queue Stats
14W - 14L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 3 / 11
14,113
614
4,900
19,118
22,739
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
iZE2
Heimdallr
15
9 / 9 / 1
15,278
664
27,586
22,916
9,995
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 6 / 5
14,362
624
12,874
23,763
14,135
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesChaacVulcanHeraAh Puch

VS

Bans
KukulkanBacchusCu ChulainnGaneshaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 5
15,639
680
26,488
17,428
6,738
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
NAUTICALGANGSTA
Kumbhakarna
14
1 / 2 / 14
14,562
633
10,212
22,494
25,666
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 4 / 6
15,847
689
18,438
16,622
7,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
13
Kills
18
18
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
7
5
1.5
W
Kumbhakarna
NAUTICALGANGSTA
Kumbhakarna
1
2
14
4
L
Yemoja
0
3
11
1.83
L
Heimdallr
iZE2
Heimdallr
9
9
1
1.06
L
4
6
5
1.08
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,360
Damage
55,138
65,797
Taken
56,544
46,869
Mitigated
39,645
17,214
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,488
2,342
0
4,087
17,428
6,738
526
5,169
12,259
82,525
0
W
Kumbhakarna
NAUTICALGANGSTA
Kumbhakarna
10,212
1,688
0
4,035
22,494
25,666
843
7,330
15,164
27,827
0
L
Yemoja
4,900
1,839
7,335
4,271
19,118
22,739
124
9,104
10,014
9,916
0
L
Heimdallr
iZE2
Heimdallr
27,586
11,847
0
2,622
22,916
9,995
1,011
13,203
9,713
0
73,836
L
12,874
775
156
2,830
23,763
14,135
0
14,461
9,302
67,481
0
W
18,438
10,705
0
6,388
16,622
7,241
1,482
5,468
11,154
0
92,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
46,048
202
Minions Killed
241
0
Camps Cleared
0
1,137,486
Distance Traveled
1,323,680
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,639
680
108
5
0
403,005
5
W
Kumbhakarna
14,562
633
21
1
0
473,370
4
L
Yemoja
14,113
614
8
0
0
385,497
10
L
Heimdallr
15,278
664
85
4
0
372,040
4
L
Janus
14,362
624
109
5
0
379,949
2
W
Neith
15,847
689
112
5
0
447,305
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role