Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
13W - 11L
1,582 SR
Queue Stats
195W - 190L
1,552 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 44
God Stats
26W - 35L
1,388 SR
Queue Stats
153W - 181L
1,360 Elo+
Solo
Nox
Nox
JJ-Yuri
Nox
Level 67
God Stats
40W - 42L
1,456 SR
Queue Stats
536W - 541L
1,476 Elo+
Solo
Neith
Neith
arnaudlebinome
Neith
Level 46
God Stats
11W - 4L
1,500 SR
Queue Stats
89W - 97L
1,286 Elo+
Solo
Nemesis
Nemesis
tiloose
Nemesis
Level 105
God Stats
32W - 30L
1,521 SR
Queue Stats
299W - 339L
1,514 Elo+
Solo
Team Averages
Level 70
1,489 SR
1,437 Elo+

VS

Team Averages
Level 92
1,553 SR
1,417 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 171L
1,355 Elo+
Party 1
Agni
Agni
Tchiki-Wongas
Agni
Level 145
God Stats
2W - 2L
1,765 SR
Queue Stats
49W - 47L
1,437 Elo+
Solo
Xing Tian
Xing Tian
arone96
Xing Tian
Level 81
God Stats
45W - 24L
1,528 SR
Queue Stats
255W - 261L
1,342 Elo+
Party 1
Odin
Odin
ferrari_Xfight3r
Odin
Level 69
God Stats
0W - 2L
1,311 SR
Queue Stats
164W - 174L
1,344 Elo+
Party 1
Scylla
Scylla
zImDoomi
Scylla
Level 137
God Stats
7W - 8L
1,661 SR
Queue Stats
168W - 158L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
9 / 3 / 13
11,645
1,059
16,873
18,547
23,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
 
Scylla
17
1 / 1 / 14
10,241
931
11,638
4,373
1,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
18
9 / 0 / 11
11,350
1,032
7,556
4,819
1,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 20
10,739
976
11,882
12,769
4,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
tiloose
Nemesis
18
5 / 2 / 16
11,393
1,036
10,944
15,752
5,901
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

260

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 6 / 7
9,859
896
9,984
9,810
4,491
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 2
11,017
1,002
12,435
4,872
1,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
arone96
Xing Tian
15
1 / 12 / 5
9,512
865
7,035
22,430
16,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 6 / 4
9,497
863
6,599
18,282
12,051
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
zImDoomi
Scylla
16
3 / 3 / 4
10,781
980
14,325
10,588
3,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
27
Kills
8
8
Deaths
27
74
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
3
13
5.17
W
Scylla
 
Scylla
1
1
14
8
L
Kukulkan
 
Kukulkan
0
6
7
0.58
W
Nox
9
0
11
14.5
L
4
0
2
5
W
3
2
20
6.5
L
Xing Tian
arone96
Xing Tian
1
12
5
0.29
L
0
6
4
0.33
W
Nemesis
tiloose
Nemesis
5
2
16
6.5
L
Scylla
zImDoomi
Scylla
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,893
Damage
50,378
56,260
Taken
65,982
37,147
Mitigated
38,295
11,117
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,873
6,685
0
5,253
18,547
23,149
0
13,136
5,411
0
27,258
W
Scylla
 
Scylla
11,638
932
0
1,049
4,373
1,504
0
3,904
469
29,530
0
L
Kukulkan
 
Kukulkan
9,984
858
219
299
9,810
4,491
0
2,164
7,646
24,510
0
W
Nox
7,556
1,218
0
0
4,819
1,931
0
3,585
1,234
34,997
0
L
12,435
574
128
700
4,872
1,604
0
1,399
3,473
42,738
0
W
11,882
7,582
666
2,661
12,769
4,662
0
11,339
1,430
0
20,981
L
Xing Tian
arone96
Xing Tian
7,035
418
0
657
22,430
16,181
0
7,509
14,549
14,746
0
L
6,599
1,781
740
354
18,282
12,051
0
5,686
12,596
0
22,863
W
Nemesis
tiloose
Nemesis
10,944
5,323
0
1,488
15,752
5,901
0
11,815
3,937
0
25,524
L
Scylla
zImDoomi
Scylla
14,325
1,306
0
1,046
10,588
3,968
0
2,436
8,152
36,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,368
Gold Earned
50,666
192
Minions Killed
194
9
Camps Cleared
5
1,036,389
Distance Traveled
1,045,816
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,645
1,059
27
2
1
203,249
0
W
Scylla
10,241
931
57
5
0
215,837
0
L
Kukulkan
9,859
896
40
4
1
203,599
1
W
Nox
11,350
1,032
52
5
1
209,424
2
L
Agni
11,017
1,002
55
5
2
229,416
0
W
Neith
10,739
976
23
2
2
194,993
0
L
Xing Tian
9,512
865
12
1
0
197,710
0
L
Odin
9,497
863
37
3
2
194,301
3
W
Nemesis
11,393
1,036
33
3
5
212,886
0
L
Scylla
10,781
980
50
5
0
220,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role