Player Matchup

Skadi
Skadi
 
Skadi
Level 14
God Stats
2W - 4L
1,201 SR
Queue Stats
7W - 12L
1,302 Elo+
Solo
Ra
Ra
 
Ra
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 38L
1,413 Elo+
Solo
Chaac
Chaac
Heralon_
Chaac
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 54L
1,466 Elo+
Party 1
Olorun
Olorun
Salamence709
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
395W - 371L
1,407 Elo+
Party 1
Zeus
Zeus
hunter_krile
Zeus
Level 13
God Stats
9W - 9L
1,710 SR
Queue Stats
9W - 11L
1,837 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,485 Elo+

VS

Team Averages
Level 19
1,495 SR
1,458 Elo+
Camazotz
Camazotz
 
Camazotz
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,156 Elo+
Solo
Ra
Ra
GameKiller306
Ra
Level 19
God Stats
19W - 15L
1,324 SR
Queue Stats
25W - 28L
1,221 Elo+
Solo
Loki
Loki
LimitableLake4
Loki
Level 27
God Stats
61W - 48L
1,649 SR
Queue Stats
110W - 121L
1,676 Elo+
Solo
Kuzenbo
Kuzenbo
Recalled Boar
Kuzenbo
Level 28
God Stats
26W - 28L
1,444 SR
Queue Stats
146W - 176L
1,396 Elo+
Solo
Apollo
Apollo
forerocp
Apollo
Level 14
God Stats
1W - 0L
1,560 SR
Queue Stats
17W - 9L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
0 / 11 / 6
10,201
850
7,287
20,504
8,208
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
 
Ra
18
4 / 6 / 3
12,433
1,036
15,390
18,783
8,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
Heralon_
Chaac
17
1 / 11 / 5
10,534
878
18,807
30,232
18,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
17
2 / 5 / 4
10,736
895
7,263
13,236
5,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 14 / 3
11,664
972
14,138
18,791
6,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
0 / 2 / 3
9,466
789
466
2,846
1,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 6 / 28
12,995
1,083
14,776
14,952
6,747
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
28 / 1 / 10
16,932
1,411
34,920
8,873
3,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
20
0 / 1 / 32
12,302
1,025
13,882
28,356
44,015
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
forerocp
Apollo
20
15 / 1 / 19
14,583
1,215
31,991
14,954
6,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
139
11
Kills
47
47
Deaths
11
21
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
11
6
0.27
L
Ra
 
Ra
4
6
3
0.92
W
Camazotz
 
Camazotz
0
2
3
0.75
W
4
6
28
3
L
Chaac
Heralon_
Chaac
1
11
5
0.32
W
28
1
10
33
W
Kuzenbo
0
1
32
16
L
Olorun
2
5
4
0.8
W
Apollo
forerocp
Apollo
15
1
19
24.5
L
4
14
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,885
Damage
96,035
101,546
Taken
69,981
46,957
Mitigated
62,575
15,579
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,287
4,190
219
219
20,504
8,208
0
4,730
15,774
0
14,691
L
Ra
 
Ra
15,390
708
616
3,668
18,783
8,174
0
6,600
12,183
68,887
0
W
Camazotz
 
Camazotz
466
363
0
93
2,846
1,539
0
1,061
1,785
0
1,509
W
14,776
3,815
2,005
3,087
14,952
6,747
0
9,183
5,769
42,216
0
L
Chaac
Heralon_
Chaac
18,807
7,047
0
6,491
30,232
18,267
0
11,944
18,288
0
28,742
W
34,920
16,216
0
1,158
8,873
3,902
0
5,699
3,174
0
57,932
W
Kuzenbo
13,882
6,120
669
6,316
28,356
44,015
0
13,348
15,008
22,903
930
L
Olorun
7,263
3,119
1,611
2,184
13,236
5,737
0
2,042
11,194
21,961
0
W
Apollo
forerocp
Apollo
31,991
24,376
0
2,721
14,954
6,372
0
7,500
7,454
0
68,922
L
14,138
2,031
0
571
18,791
6,571
0
2,587
16,204
34,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,568
Gold Earned
66,278
232
Minions Killed
228
3
Camps Cleared
10
916,337
Distance Traveled
862,082
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,201
850
7
1
0
119,738
0
L
Ra
12,433
1,036
131
11
1
216,453
4
W
Camazotz
9,466
789
1
0
0
46,850
0
W
Ra
12,995
1,083
75
6
3
152,572
0
L
Chaac
10,534
878
25
2
0
227,494
1
W
Loki
16,932
1,411
39
3
3
279,875
2
W
Kuzenbo
12,302
1,025
17
1
0
202,651
0
L
Olorun
10,736
895
31
3
1
214,962
0
W
Apollo
14,583
1,215
96
8
4
180,134
0
L
Zeus
11,664
972
38
3
1
137,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role