Player Matchup

Serqet
Serqet
Alhumdullah
Serqet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 197L
1,530 Elo+
Solo
Discordia
Discordia
Daddy Dardy
Discordia
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
365W - 265L
1,633 Elo+
Party 2
Persephone
Persephone
DavesYaDaddy
Persephone
Level 129
God Stats
6W - 5L
1,353 SR
Queue Stats
416W - 321L
1,558 Elo+
Party 2
Ne Zha
Ne Zha
Grover Daddy
Ne Zha
Level 127
God Stats
5W - 6L
1,452 SR
Queue Stats
226W - 175L
1,473 Elo+
Party 2
Chiron
Chiron
The Belleh
Chiron
Level 160
God Stats
6W - 5L
1,724 SR
Queue Stats
1,009W - 780L
1,627 Elo+
Party 2
Team Averages
Level 117
1,506 SR
1,564 Elo+

VS

Team Averages
Level 111
1,558 SR
1,517 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DiceHeart
Sun Wukong
Level 151
God Stats
11W - 4L
1,678 SR
Queue Stats
605W - 225L
1,629 Elo+
Party 1
Kuzenbo
Kuzenbo
JaxTellèr
Kuzenbo
Level 153
God Stats
4W - 7L
1,500 SR
Queue Stats
160W - 172L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
LODRBOB
Zhong Kui
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 52L
1,238 Elo+
Solo
Mulan
Mulan
LoneWolf42
Mulan
Level 159
God Stats
28W - 26L
1,613 SR
Queue Stats
723W - 261L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
6
0 / 0 / 0
3,514
703
75
1,990
465
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Daddy Dardy
Discordia
6
0 / 0 / 0
3,430
686
1,059
1,187
379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
DavesYaDaddy
Persephone
6
0 / 0 / 0
3,417
683
1,020
755
135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
5
0 / 0 / 2
3,524
705
1,183
2,503
591
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chiron
The Belleh
Chiron
5
2 / 0 / 0
3,598
720
2,007
1,252
261
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
0 / 2 / 0
2,744
549
1,243
1,836
215
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Sun Wukong
DiceHeart
Sun Wukong
5
0 / 0 / 0
2,995
599
598
2,264
597
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
JaxTellèr
Kuzenbo
6
0 / 0 / 0
3,379
676
1,097
1,957
1,349
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
LODRBOB
Zhong Kui
1
0 / 0 / 0
2,409
482
0
0
0
Mulan
7
0 / 0 / 0
3,629
726
534
2,827
849
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
Serqet
0
0
0
0
W
Discordia
Daddy Dardy
Discordia
0
0
0
0
W
Persephone
DavesYaDaddy
Persephone
0
0
0
0
L
Sun Wukong
DiceHeart
Sun Wukong
0
0
0
0
W
Ne Zha
0
0
2
1
L
Kuzenbo
JaxTellèr
Kuzenbo
0
0
0
0
L
Zhong Kui
LODRBOB
Zhong Kui
0
0
0
0
L
Mulan
0
0
0
0
W
Chiron
The Belleh
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,344
Damage
3,472
7,687
Taken
8,884
1,831
Mitigated
3,010
3,570
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,243
426
0
250
1,836
215
0
0
1,836
0
7,030
W
Serqet
75
75
0
1,113
1,990
465
0
0
1,990
0
13,280
W
Discordia
Daddy Dardy
Discordia
1,059
163
0
250
1,187
379
0
1,097
90
14,225
0
W
Persephone
DavesYaDaddy
Persephone
1,020
147
0
371
755
135
0
0
755
16,692
0
L
Sun Wukong
DiceHeart
Sun Wukong
598
178
0
800
2,264
597
0
112
2,152
0
7,839
W
Ne Zha
1,183
249
0
937
2,503
591
0
0
2,503
0
6,983
L
Kuzenbo
JaxTellèr
Kuzenbo
1,097
535
0
870
1,957
1,349
0
1,059
898
13,318
0
L
Zhong Kui
LODRBOB
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
534
164
0
1,249
2,827
849
0
908
1,919
0
17,793
W
Chiron
The Belleh
Chiron
2,007
1,499
163
736
1,252
261
165
0
1,252
0
16,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,483
Gold Earned
15,156
133
Minions Killed
93
0
Camps Cleared
0
452,951
Distance Traveled
388,167
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,744
549
14
3
0
80,420
1
W
Serqet
3,514
703
37
7
0
101,515
2
W
Discordia
3,430
686
29
6
0
93,474
0
W
Persephone
3,417
683
26
5
0
81,713
2
L
Sun Wukong
2,995
599
9
2
0
114,042
2
W
Ne Zha
3,524
705
7
1
0
96,575
0
L
Kuzenbo
3,379
676
25
5
0
93,134
0
L
Zhong Kui
2,409
482
0
0
0
0
0
L
Mulan
3,629
726
45
9
0
100,571
1
W
Chiron
3,598
720
34
7
0
79,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role