Player Matchup

Scylla
Scylla
CH33ZYSPR1NKLES
Scylla
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,222 Elo+
Party 3
Janus
Janus
CorruptSquid
Janus
Level 104
God Stats
2W - 1L
1,583 SR
Queue Stats
49W - 59L
1,418 Elo+
Party 2
Cernunnos
Cernunnos
CrAzYgUy247
Cernunnos
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 22L
1,459 Elo+
Party 3
Kuzenbo
Kuzenbo
KING KRISPI
Kuzenbo
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 152L
1,424 Elo+
Party 3
Guan Yu
Guan Yu
theFLAMINGtwit0
Guan Yu
Level 129
God Stats
1W - 1L
1,085 SR
Queue Stats
62W - 72L
1,392 Elo+
Party 2
Team Averages
Level 118
1,434 SR
1,383 Elo+

VS

Team Averages
Level 111
1,542 SR
1,411 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Terra
Terra
Dernmule
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,356 Elo+
Party 1
Freya
Freya
Subwassertang
Freya
Level 156
God Stats
1W - 1L
1,436 SR
Queue Stats
42W - 34L
1,451 Elo+
Solo
Kukulkan
Kukulkan
ZenAnarchist
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,303 Elo+
Party 1
Rama
Rama
brownSchnitz
Rama
Level 125
God Stats
1W - 3L
1,776 SR
Queue Stats
150W - 151L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 8
13,769
861
26,846
13,295
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 2 / 15
12,928
808
16,511
10,367
4,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
CrAzYgUy247
Cernunnos
20
10 / 4 / 13
12,848
803
25,083
19,178
9,330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Kuzenbo
KING KRISPI
Kuzenbo
16
1 / 7 / 10
10,965
685
6,189
24,986
26,632
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 3 / 11
11,623
726
13,239
17,657
13,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 9 / 10
9,313
582
6,601
27,334
15,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Dernmule
Terra
19
5 / 5 / 13
11,289
706
9,302
24,302
18,885
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 7 / 4
7,628
477
3,020
11,074
3,261
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
ZenAnarchist
Kukulkan
20
8 / 6 / 10
12,539
784
17,264
15,348
6,166
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 9 / 5
12,121
758
10,965
18,261
7,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
63
36
Kills
21
22
Deaths
36
57
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
9
10
0.78
W
16
6
8
3.33
W
4
2
15
5.75
W
Cernunnos
CrAzYgUy247
Cernunnos
10
4
13
4.13
L
Terra
Dernmule
Terra
5
5
13
2.3
W
Kuzenbo
KING KRISPI
Kuzenbo
1
7
10
0.86
L
0
7
4
0.29
L
Kukulkan
ZenAnarchist
Kukulkan
8
6
10
2.17
L
6
9
5
0.94
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,868
Damage
47,152
85,483
Taken
96,319
59,268
Mitigated
51,524
35,342
Healing
29,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,601
1,550
0
5,402
27,334
15,914
0
12,984
14,350
0
11,649
W
26,846
852
810
1,294
13,295
5,445
848
3,133
10,162
42,121
0
W
16,511
254
1,077
964
10,367
4,343
312
5,883
4,484
35,311
0
W
Cernunnos
CrAzYgUy247
Cernunnos
25,083
15,515
1,188
6,590
19,178
9,330
3,680
6,846
12,332
0
53,181
L
Terra
Dernmule
Terra
9,302
1,519
5,342
8,145
24,302
18,885
0
11,952
12,350
21,925
0
W
Kuzenbo
KING KRISPI
Kuzenbo
6,189
1,753
1,206
4,217
24,986
26,632
730
7,607
17,379
15,937
285
L
3,020
706
1,112
1,963
11,074
3,261
0
6,351
4,723
8,935
0
L
Kukulkan
ZenAnarchist
Kukulkan
17,264
769
1,197
1,062
15,348
6,166
0
7,893
7,455
44,047
0
L
10,965
9,340
1,546
3,813
18,261
7,298
0
10,172
8,089
0
31,950
W
13,239
1,142
9,533
8,463
17,657
13,518
539
6,117
11,540
220
25,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,133
Gold Earned
52,890
159
Minions Killed
134
0
Camps Cleared
0
1,419,659
Distance Traveled
1,004,057
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,313
582
7
0
0
181,214
0
W
Scylla
13,769
861
37
2
0
276,271
0
W
Janus
12,928
808
41
3
0
325,521
1
W
Cernunnos
12,848
803
53
3
0
252,009
0
L
Terra
11,289
706
15
1
0
274,720
1
W
Kuzenbo
10,965
685
6
0
0
272,501
0
L
Freya
7,628
477
10
1
0
97,752
0
L
Kukulkan
12,539
784
65
4
0
235,227
0
L
Rama
12,121
758
37
2
0
215,144
3
W
Guan Yu
11,623
726
22
1
0
293,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role