Player Matchup

Merlin
Merlin
Blessed Enzo
Merlin
Level 85
God Stats
12W - 2L
1,805 SR
Queue Stats
32W - 15L
1,681 Elo+
Party 4
Ymir
Ymir
Despise Dom
Ymir
Level 80
God Stats
9W - 4L
1,663 SR
Queue Stats
35W - 22L
1,576 Elo+
Party 4
Pele
Pele
Dr_Whoever_
Pele
Level 127
God Stats
3W - 1L
1,876 SR
Queue Stats
116W - 102L
1,598 Elo+
Party 1
Chaac
Chaac
EvenScorpion302
Chaac
Level 64
God Stats
1W - 1L
1,648 SR
Queue Stats
36W - 34L
1,347 Elo+
Solo
Poseidon
Poseidon
Q_Cbreezy275
Poseidon
Level 28
God Stats
47W - 21L
1,632 SR
Queue Stats
55W - 27L
1,679 Elo+
Party 1
Team Averages
Level 77
1,725 SR
1,576 Elo+

VS

Team Averages
Level 62
1,647 SR
1,639 Elo+
Achilles
Achilles
Axel DoUrden
Achilles
Level 63
God Stats
2W - 3L
1,467 SR
Queue Stats
76W - 102L
1,300 Elo+
Party 3
Thor
Thor
Gb xNable
Thor
Level 88
God Stats
0W - 1L
1,469 SR
Queue Stats
28W - 30L
1,737 Elo+
Party 2
Ra
Ra
JuNiiixz
Ra
Level 14
God Stats
3W - 1L
1,955 SR
Queue Stats
5W - 1L
1,994 Elo+
Party 2
Sol
Sol
Prodigy0617
Sol
Level 14
God Stats
27W - 36L
1,424 SR
Queue Stats
39W - 46L
1,303 Elo+
Party 3
Thanatos
Thanatos
vZadd
Thanatos
Level 129
God Stats
0W - 1L
1,920 SR
Queue Stats
11W - 6L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 3 / 19
11,052
1,105
14,271
6,094
2,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 0 / 18
11,936
1,194
7,350
10,266
10,610
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
16 / 0 / 18
13,142
1,314
25,945
10,234
6,327
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 21
10,835
1,084
13,801
13,715
8,317
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Q_Cbreezy275
Poseidon
16
1 / 1 / 23
9,736
974
7,129
3,189
735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

351

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Axel DoUrden
Achilles
15
0 / 7 / 4
9,026
903
3,961
17,468
21,892
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
14
4 / 9 / 0
9,762
976
9,264
15,437
5,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 5 / 3
8,688
869
2,430
8,382
2,943
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 5 / 1
8,501
850
7,537
14,930
6,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
vZadd
Thanatos
15
2 / 10 / 2
9,628
963
15,143
20,150
7,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
16
36
Kills
6
6
Deaths
36
99
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Axel DoUrden
Achilles
0
7
4
0.29
W
Merlin
7
3
19
5.5
W
8
0
18
17
W
16
0
18
25
W
4
2
21
7.25
L
Thor
4
9
0
0.44
L
0
5
3
0.3
L
0
5
1
0.1
W
Poseidon
Q_Cbreezy275
Poseidon
1
1
23
12.5
L
Thanatos
vZadd
Thanatos
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,496
Damage
38,335
43,498
Taken
76,367
28,038
Mitigated
44,126
12,148
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Axel DoUrden
Achilles
3,961
1,091
0
633
17,468
21,892
0
5,676
11,792
0
10,831
W
Merlin
14,271
883
0
216
6,094
2,049
0
546
5,548
35,167
0
W
7,350
1,255
0
1,959
10,266
10,610
0
4,188
6,078
9,830
0
W
25,945
7,849
0
3,305
10,234
6,327
0
1,271
8,963
0
46,266
W
13,801
2,799
888
5,288
13,715
8,317
0
3,920
9,795
0
39,690
L
Thor
9,264
1,636
0
68
15,437
5,593
0
6,915
8,522
0
15,903
L
2,430
323
1,549
199
8,382
2,943
0
3,305
5,077
14,998
0
L
7,537
1,587
159
1,713
14,930
6,165
0
6,998
7,932
23,639
0
W
Poseidon
Q_Cbreezy275
Poseidon
7,129
599
0
492
3,189
735
0
42
3,147
13,316
0
L
Thanatos
vZadd
Thanatos
15,143
5,086
0
6,202
20,150
7,533
0
5,856
14,294
0
37,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,701
Gold Earned
45,605
187
Minions Killed
125
6
Camps Cleared
6
933,051
Distance Traveled
833,657
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,026
903
12
1
0
150,039
0
W
Merlin
11,052
1,105
60
6
1
165,709
0
W
Ymir
11,936
1,194
3
0
1
180,490
1
W
Pele
13,142
1,314
41
4
4
220,921
0
W
Chaac
10,835
1,084
69
7
0
172,071
0
L
Thor
9,762
976
11
1
2
165,410
1
L
Ra
8,688
869
32
3
1
174,702
0
L
Sol
8,501
850
27
3
0
146,819
1
W
Poseidon
9,736
974
14
1
0
193,860
0
L
Thanatos
9,628
963
43
4
3
196,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role