Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Kliness
Poseidon
Level 153
God Stats
1W - 2L
1,488 SR
Queue Stats
94W - 97L
1,484 Elo+
Party 1
Ymir
Ymir
LegatoPendragon
Ymir
Level 159
God Stats
4W - 6L
1,300 SR
Queue Stats
96W - 97L
1,459 Elo+
Solo
Team Averages
Level 139
1,458 SR
1,489 Elo+

VS

Team Averages
Level 122
1,551 SR
1,503 Elo+
Ravana
Ravana
Allensheen
Ravana
Level 140
God Stats
5W - 12L
1,346 SR
Queue Stats
977W - 963L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
Dadmin
Sylvanus
Level 108
God Stats
20W - 14L
1,587 SR
Queue Stats
225W - 224L
1,500 Elo+
Solo
Thanatos
Thanatos
N4rwhal
Thanatos
Level 105
God Stats
5W - 4L
1,811 SR
Queue Stats
366W - 345L
1,523 Elo+
Solo
Freya
Freya
Protagify
Freya
Level 112
God Stats
8W - 11L
1,535 SR
Queue Stats
245W - 256L
1,532 Elo+
Solo
Raijin
Raijin
howlx81
Raijin
Level 143
God Stats
2W - 4L
1,475 SR
Queue Stats
259W - 236L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
1 / 1 / 0
3,601
720
1,851
2,480
586
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
 
Arachne
5
0 / 0 / 0
3,355
671
175
2,344
545
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
 
Baron Samedi
1
0 / 0 / 0
2,518
504
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
Kliness
Poseidon
6
3 / 0 / 0
3,796
759
2,357
2,087
465
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

6
2 / 2 / 0
3,956
791
2,640
3,843
1,118
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Allensheen
Ravana
5
1 / 1 / 0
3,508
702
720
1,885
517
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Dadmin
Sylvanus
4
0 / 1 / 0
2,902
580
882
2,994
1,036
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Thanatos
N4rwhal
Thanatos
6
2 / 2 / 0
3,761
752
2,880
4,055
1,947
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
Protagify
Freya
1
0 / 0 / 0
2,427
485
0
0
0
Raijin
howlx81
Raijin
5
0 / 2 / 0
3,140
628
1,079
2,599
746
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
6
Kills
3
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
0
1
W
Arachne
 
Arachne
0
0
0
0
W
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Ravana
Allensheen
Ravana
1
1
0
1
L
Sylvanus
Dadmin
Sylvanus
0
1
0
0
W
Poseidon
Kliness
Poseidon
3
0
0
3
W
2
2
0
1
L
Thanatos
N4rwhal
Thanatos
2
2
0
1
L
Freya
Protagify
Freya
0
0
0
0
L
Raijin
howlx81
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,023
Damage
5,561
10,754
Taken
11,533
2,714
Mitigated
4,246
4,629
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,851
1,672
0
750
2,480
586
0
882
1,598
0
15,273
W
Arachne
 
Arachne
175
175
0
1,702
2,344
545
0
225
2,119
0
11,888
W
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
935
0
L
Ravana
Allensheen
Ravana
720
170
0
828
1,885
517
0
658
1,227
0
10,973
L
Sylvanus
Dadmin
Sylvanus
882
462
0
1,332
2,994
1,036
0
0
2,994
5,760
0
W
Poseidon
Kliness
Poseidon
2,357
431
0
760
2,087
465
325
854
1,233
16,303
0
W
2,640
1,466
0
1,417
3,843
1,118
0
0
3,843
14,446
0
L
Thanatos
N4rwhal
Thanatos
2,880
1,517
0
3,057
4,055
1,947
0
2,640
1,415
0
12,363
L
Freya
Protagify
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
howlx81
Raijin
1,079
378
0
279
2,599
746
0
1,699
900
13,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,226
Gold Earned
15,738
107
Minions Killed
78
0
Camps Cleared
0
349,563
Distance Traveled
337,796
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,601
720
30
6
0
81,053
1
W
Arachne
3,355
671
31
6
0
87,860
0
W
Baron Samedi
2,518
504
1
0
0
16,206
0
L
Ravana
3,508
702
32
6
0
88,397
0
L
Sylvanus
2,902
580
6
1
0
83,164
1
W
Poseidon
3,796
759
19
4
0
95,250
1
W
Ymir
3,956
791
26
5
0
69,194
1
L
Thanatos
3,761
752
20
4
0
81,176
0
L
Freya
2,427
485
0
0
0
0
0
L
Raijin
3,140
628
20
4
0
85,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role