Player Matchup

Odin
Odin
Blayde17
Odin
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
683W - 735L
1,400 Elo+
Solo
Sobek
Sobek
LanceLoses
Sobek
Level 60
God Stats
6W - 7L
1,500 SR
Queue Stats
17W - 22L
1,138 Elo+
Solo
Fenrir
Fenrir
MeetKeller
Fenrir
Level 82
God Stats
9W - 7L
1,500 SR
Queue Stats
99W - 124L
1,248 Elo+
Party 1
Baron Samedi
Baron Samedi
dimasdih
Baron Samedi
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 205L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
quiquexb
Cernunnos
Level 111
God Stats
35W - 44L
1,498 SR
Queue Stats
143W - 161L
1,350 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,315 Elo+

VS

Team Averages
Level 94
1,480 SR
1,425 Elo+
Chang'e
Chang'e
PirateKing1600
Chang'e
Level 61
God Stats
2W - 3L
1,722 SR
Queue Stats
186W - 167L
1,412 Elo+
Solo
Rama
Rama
Robitotabi
Rama
Level 148
God Stats
99W - 127L
1,483 SR
Queue Stats
1,160W - 1,225L
1,372 Elo+
Solo
Cupid
Cupid
SurvivalManDan
Cupid
Level 116
God Stats
25W - 19L
1,478 SR
Queue Stats
222W - 234L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
TheChunkert
Ao Kuang
Level 68
God Stats
24W - 31L
1,521 SR
Queue Stats
405W - 376L
1,521 Elo+
Solo
Mercury
Mercury
mr donutlife
Mercury
Level 76
God Stats
0W - 3L
1,197 SR
Queue Stats
287W - 290L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
3 / 0 / 4
10,349
545
4,014
9,315
11,102
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
12
1 / 2 / 2
8,700
458
2,403
8,088
7,303
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
MeetKeller
Fenrir
15
4 / 3 / 6
10,079
530
5,753
12,230
5,405
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
dimasdih
Baron Samedi
16
5 / 3 / 4
10,100
532
11,249
10,274
5,416
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
quiquexb
Cernunnos
15
3 / 3 / 5
9,780
515
10,050
10,327
3,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,226
380
3,075
7,375
3,999
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 2 / 1
9,679
509
7,152
8,653
4,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 4
8,183
431
6,077
9,756
2,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
TheChunkert
Ao Kuang
14
3 / 6 / 3
8,302
437
4,880
10,963
3,015
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
mr donutlife
Mercury
14
2 / 1 / 4
8,775
462
3,402
10,712
3,556
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
16
Kills
10
11
Deaths
16
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
3
0
4
5
W
Sobek
1
2
2
1
W
Fenrir
MeetKeller
Fenrir
4
3
6
2.33
L
0
2
3
0.75
L
3
2
1
1.75
L
2
5
4
0.8
L
Ao Kuang
TheChunkert
Ao Kuang
3
6
3
0.75
W
Baron Samedi
dimasdih
Baron Samedi
5
3
4
2.33
L
Mercury
mr donutlife
Mercury
2
1
4
4
W
Cernunnos
quiquexb
Cernunnos
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,469
Damage
24,586
50,234
Taken
47,459
33,014
Mitigated
17,587
17,055
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,014
1,086
0
3,025
9,315
11,102
997
620
8,695
0
54,875
W
Sobek
2,403
83
0
2,743
8,088
7,303
0
943
7,145
28,390
0
W
Fenrir
MeetKeller
Fenrir
5,753
2,070
0
5,004
12,230
5,405
1,031
655
11,575
0
64,556
L
3,075
70
1,090
2,889
7,375
3,999
42
1,238
6,137
33,222
0
L
7,152
6,392
0
3,266
8,653
4,566
635
1,438
7,215
0
57,864
L
6,077
3,292
0
471
9,756
2,451
546
2,755
7,001
0
30,178
L
Ao Kuang
TheChunkert
Ao Kuang
4,880
916
0
1,474
10,963
3,015
198
6,367
4,596
22,444
0
W
Baron Samedi
dimasdih
Baron Samedi
11,249
1,675
128
2,873
10,274
5,416
1,534
2,585
7,689
56,657
0
L
Mercury
mr donutlife
Mercury
3,402
1,062
0
3,689
10,712
3,556
276
1,854
8,858
0
55,498
W
Cernunnos
quiquexb
Cernunnos
10,050
4,368
222
3,060
10,327
3,788
457
3,152
7,175
0
62,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
42,165
438
Minions Killed
344
0
Camps Cleared
0
1,623,848
Distance Traveled
1,573,831
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,349
545
98
5
0
328,470
0
W
Sobek
8,700
458
43
2
0
318,058
3
W
Fenrir
10,079
530
99
5
0
384,143
2
L
Chang'e
7,226
380
56
3
0
357,642
9
L
Rama
9,679
509
108
6
0
297,913
2
L
Cupid
8,183
431
50
3
0
163,508
1
L
Ao Kuang
8,302
437
39
2
0
325,751
1
W
Baron Samedi
10,100
532
93
5
0
276,422
6
L
Mercury
8,775
462
91
5
0
429,017
1
W
Cernunnos
9,780
515
105
6
0
316,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role