Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
1W - 1L
1,285 SR
Queue Stats
84W - 79L
1,291 Elo+
Party 2
Kuzenbo
Kuzenbo
DamenxX7
Kuzenbo
Level 63
God Stats
7W - 1L
1,797 SR
Queue Stats
159W - 122L
1,364 Elo+
Party 3
Cernunnos
Cernunnos
StatelyDragon79
Cernunnos
Level 82
God Stats
2W - 0L
1,599 SR
Queue Stats
144W - 140L
1,296 Elo+
Party 2
Pele
Pele
marsontylbre
Pele
Level 98
God Stats
14W - 11L
1,492 SR
Queue Stats
429W - 427L
1,361 Elo+
Solo
Achilles
Achilles
xXDOOMSDAYXx699
Achilles
Level 67
God Stats
5W - 1L
1,708 SR
Queue Stats
323W - 289L
1,335 Elo+
Party 3
Team Averages
Level 75
1,576 SR
1,329 Elo+

VS

Team Averages
Level 88
1,592 SR
1,172 Elo+
Neith
Neith
BigWallyWall
Neith
Level 131
God Stats
1W - 2L
1,765 SR
Queue Stats
23W - 26L
1,206 Elo+
Party 1
Tyr
Tyr
Dhosek
Tyr
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 297L
1,322 Elo+
Solo
Zhong Kui
Zhong Kui
Tatsurion152
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,165 Elo+
Solo
Zeus
Zeus
WrestlerBlake
Zeus
Level 62
God Stats
0W - 1L
1,695 SR
Queue Stats
10W - 13L
1,011 Elo+
Party 1
Eset
Eset
d Lion Heart b
Eset
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
5 / 4 / 22
12,396
775
10,187
15,474
12,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
DamenxX7
Kuzenbo
19
6 / 4 / 21
11,940
746
10,825
15,856
20,077
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cernunnos
StatelyDragon79
Cernunnos
19
5 / 3 / 24
11,582
724
19,827
12,225
5,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 19
10,576
661
9,819
14,010
6,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
20
15 / 3 / 14
13,632
852
14,974
21,599
24,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 13
10,394
650
12,466
14,307
6,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
Dhosek
Tyr
16
4 / 8 / 9
10,285
643
8,931
19,610
15,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Tatsurion152
Zhong Kui
19
5 / 6 / 8
11,836
740
12,615
14,337
11,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 5 / 8
11,961
748
21,920
12,893
5,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 9
10,097
631
6,618
13,200
5,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
66
34
Kills
19
19
Deaths
34
100
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
4
22
4
L
1
7
13
1.07
W
Kuzenbo
DamenxX7
Kuzenbo
6
4
21
4.13
L
Tyr
Dhosek
Tyr
4
8
9
1.06
W
Cernunnos
StatelyDragon79
Cernunnos
5
3
24
5.67
L
Zhong Kui
Tatsurion152
Zhong Kui
5
6
8
1.5
L
7
5
8
2.2
L
2
8
9
0.81
W
3
5
19
2.5
W
Achilles
15
3
14
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,632
Damage
62,550
79,164
Taken
74,347
68,584
Mitigated
45,163
35,042
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,187
2,382
2,734
1,574
15,474
12,530
917
8,588
6,886
29,671
0
L
12,466
5,619
620
1,910
14,307
6,857
0
2,948
11,359
0
31,998
W
Kuzenbo
DamenxX7
Kuzenbo
10,825
3,305
3,330
2,527
15,856
20,077
243
8,049
7,807
21,126
0
L
Tyr
Dhosek
Tyr
8,931
697
174
2,880
19,610
15,672
282
6,461
13,149
0
15,530
W
Cernunnos
StatelyDragon79
Cernunnos
19,827
10,034
2,556
1,952
12,225
5,632
2,636
6,465
5,760
0
39,421
L
Zhong Kui
Tatsurion152
Zhong Kui
12,615
2,688
0
1,650
14,337
11,664
609
3,697
10,640
23,125
0
L
21,920
4,524
901
2,510
12,893
5,676
640
3,785
9,108
45,586
0
L
6,618
136
2,032
2,244
13,200
5,294
82
4,121
9,079
18,712
0
W
9,819
1,209
4,339
2,712
14,010
6,089
809
7,889
6,121
0
22,162
W
Achilles
14,974
6,120
5,075
8,243
21,599
24,256
817
10,162
11,437
0
29,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,126
Gold Earned
54,573
145
Minions Killed
163
0
Camps Cleared
0
1,467,583
Distance Traveled
1,259,065
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,396
775
40
3
0
280,369
0
L
Neith
10,394
650
54
3
0
255,748
0
W
Kuzenbo
11,940
746
15
1
0
319,542
0
L
Tyr
10,285
643
17
1
0
253,185
0
W
Cernunnos
11,582
724
31
2
0
288,221
0
L
Zhong Kui
11,836
740
22
1
0
222,908
2
L
Zeus
11,961
748
54
3
0
263,158
0
L
Eset
10,097
631
16
1
0
264,066
0
W
Pele
10,576
661
21
1
0
294,036
0
W
Achilles
13,632
852
38
2
0
285,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role