Player Matchup

Neith
Neith
MergingJester1
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,733 Elo+
Solo
Scylla
Scylla
multiplespring5
Scylla
Level 134
God Stats
14W - 14L
1,717 SR
Queue Stats
576W - 541L
1,702 Elo+
Party 2
Zeus
Zeus
xI_Calamity
Zeus
Level 106
God Stats
8W - 1L
1,536 SR
Queue Stats
14W - 9L
1,493 Elo+
Party 2
Team Averages
Level 116
1,584 SR
1,643 Elo+

VS

Team Averages
Level 121
1,615 SR
1,676 Elo+
Sylvanus
Sylvanus
A Squared Oreo
Sylvanus
Level 112
God Stats
4W - 2L
1,922 SR
Queue Stats
63W - 45L
1,625 Elo+
Solo
Merlin
Merlin
DawnOfWar_40k
Merlin
Level 127
God Stats
7W - 12L
1,629 SR
Queue Stats
30W - 32L
1,681 Elo+
Party 1
Hou Yi
Hou Yi
Johnson_II
Hou Yi
Level 123
God Stats
0W - 2L
1,294 SR
Queue Stats
25W - 21L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,389
878
925
2,057
531
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 0
4,446
889
628
2,420
557
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 1
4,409
882
2,325
2,220
496
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
4
0 / 1 / 0
3,577
715
201
1,727
650
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,811
762
727
717
224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Johnson_II
Hou Yi
6
0 / 1 / 0
3,728
746
332
2,848
905
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
1
0
0
L
0
0
0
0
L
Hou Yi
Johnson_II
Hou Yi
0
1
0
0
W
0
0
2
1
W
1
0
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,878
Damage
1,260
6,697
Taken
5,292
1,584
Mitigated
1,779
2,963
Healing
1,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
201
66
394
468
1,727
650
0
724
1,003
2,235
0
L
727
0
0
253
717
224
0
481
236
9,754
0
L
Hou Yi
Johnson_II
Hou Yi
332
59
0
384
2,848
905
0
1,748
1,100
0
4,872
W
925
201
0
1,352
2,057
531
448
231
1,826
0
14,894
W
628
146
0
516
2,420
557
0
299
2,121
11,565
0
W
2,325
369
0
1,095
2,220
496
285
827
1,393
11,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,244
Gold Earned
11,116
72
Minions Killed
43
0
Camps Cleared
0
264,345
Distance Traveled
165,246
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,577
715
9
2
0
27,713
1
L
Merlin
3,811
762
26
5
0
62,966
1
L
Hou Yi
3,728
746
8
2
0
74,567
2
W
Neith
4,389
878
32
6
0
94,329
2
W
Scylla
4,446
889
20
4
0
83,520
1
W
Zeus
4,409
882
20
4
0
86,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role