Player Matchup

Nemesis
Nemesis
Articz11
Nemesis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 105L
1,410 Elo+
Party 2
Odin
Odin
EachPlanet99166
Odin
Level 66
God Stats
2W - 0L
1,604 SR
Queue Stats
25W - 13L
1,260 Elo+
Party 2
He Bo
He Bo
Operandi
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,473 Elo+
Party 2
Cupid
Cupid
Pfeffa
Cupid
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 166L
1,397 Elo+
Solo
Bacchus
Bacchus
independentbear
Bacchus
Level 21
God Stats
1W - 1L
1,270 SR
Queue Stats
12W - 17L
1,345 Elo+
Solo
Team Averages
Level 68
1,475 SR
1,377 Elo+

VS

Team Averages
Level 90
1,567 SR
1,485 Elo+
Khepri
Khepri
Das Aamon
Khepri
Level 25
God Stats
1W - 2L
1,622 SR
Queue Stats
58W - 69L
1,330 Elo+
Solo
Anhur
Anhur
Malborin
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,684 Elo+
Party 1
Athena
Athena
Papa_bear150
Athena
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 170L
1,383 Elo+
Solo
Hun Batz
Hun Batz
Svage clam
Hun Batz
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
224W - 227L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
xAshrAn
Sun Wukong
Level 107
God Stats
1W - 1L
1,713 SR
Queue Stats
83W - 77L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Articz11
Nemesis
20
11 / 7 / 21
15,884
722
34,179
32,021
15,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 32
14,870
676
31,465
33,039
28,189
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
Operandi
He Bo
20
12 / 7 / 16
15,432
701
29,137
21,222
7,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Pfeffa
Cupid
20
10 / 6 / 26
16,707
759
30,588
21,554
10,301
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 6 / 31
15,996
727
13,994
22,165
25,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Das Aamon
Khepri
20
2 / 6 / 12
12,650
575
17,462
31,594
29,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Malborin
Anhur
20
8 / 8 / 14
15,300
695
23,312
24,745
11,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
19
2 / 12 / 15
12,544
570
16,987
31,112
36,893
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Svage clam
Hun Batz
20
5 / 12 / 18
13,640
620
18,552
23,122
16,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xAshrAn
Sun Wukong
20
14 / 8 / 15
16,409
746
26,651
38,763
40,772
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
105
46
Kills
31
31
Deaths
46
126
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Articz11
Nemesis
11
7
21
3.07
L
Khepri
Das Aamon
Khepri
2
6
12
1.33
W
4
5
32
4
L
Anhur
Malborin
Anhur
8
8
14
1.88
W
He Bo
Operandi
He Bo
12
7
16
2.86
L
Athena
2
12
15
0.79
W
Cupid
Pfeffa
Cupid
10
6
26
3.83
L
Hun Batz
Svage clam
Hun Batz
5
12
18
1.17
W
9
6
31
4.08
L
Sun Wukong
xAshrAn
Sun Wukong
14
8
15
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,363
Damage
102,964
130,001
Taken
149,336
88,114
Mitigated
133,869
63,109
Healing
41,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Articz11
Nemesis
34,179
21,587
2,256
13,336
32,021
15,789
922
9,303
22,718
0
58,046
L
Khepri
Das Aamon
Khepri
17,462
293
2,153
4,447
31,594
29,024
307
6,718
24,876
40,003
0
W
31,465
7,039
3,222
10,520
33,039
28,189
1,125
10,746
22,293
0
54,131
L
Anhur
Malborin
Anhur
23,312
9,780
2,376
6,754
24,745
11,024
0
6,005
18,740
0
49,893
W
He Bo
Operandi
He Bo
29,137
1,193
2,077
4,928
21,222
7,896
1,171
4,136
17,086
55,565
0
L
Athena
16,987
4,711
3,287
2,107
31,112
36,893
309
9,098
22,014
28,114
0
W
Cupid
Pfeffa
Cupid
30,588
16,452
15,161
7,500
21,554
10,301
1,997
5,986
15,568
0
66,736
L
Hun Batz
Svage clam
Hun Batz
18,552
4,894
2,367
1,592
23,122
16,156
0
8,190
14,932
0
38,104
W
13,994
1,594
2,858
1,251
22,165
25,939
582
4,764
17,401
27,773
0
L
Sun Wukong
xAshrAn
Sun Wukong
26,651
4,404
2,066
13,887
38,763
40,772
495
13,120
25,643
546
42,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,889
Gold Earned
70,543
208
Minions Killed
194
0
Camps Cleared
0
2,011,045
Distance Traveled
1,702,201
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,884
722
46
2
0
378,106
3
L
Khepri
12,650
575
31
1
0
400,193
1
W
Odin
14,870
676
28
1
0
451,525
0
L
Anhur
15,300
695
62
3
0
331,561
0
W
He Bo
15,432
701
54
2
0
374,867
0
L
Athena
12,544
570
30
1
0
320,662
0
W
Cupid
16,707
759
57
3
0
396,816
0
L
Hun Batz
13,640
620
43
2
0
283,409
0
W
Bacchus
15,996
727
23
1
0
409,731
0
L
Sun Wukong
16,409
746
28
1
0
366,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role