Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
4W - 8L
1,313 SR
Queue Stats
148W - 141L
1,389 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 7
God Stats
1W - 4L
1,259 SR
Queue Stats
2W - 7L
1,188 Elo+
Solo
Janus
Janus
Nandanbonnie
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,194 Elo+
Solo
Bellona
Bellona
Ren-thelazy1diot
Bellona
Level 28
God Stats
0W - 3L
1,294 SR
Queue Stats
108W - 98L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
bAdChEsHiRe
Kukulkan
Level 29
God Stats
84W - 84L
1,454 SR
Queue Stats
228W - 263L
1,334 Elo+
Solo
Team Averages
Level 20
1,364 SR
1,300 Elo+

VS

Team Averages
Level 25
1,581 SR
1,348 Elo+
The Morrigan
The Morrigan
Dokka-BEAA
The Morrigan
Level 29
God Stats
2W - 5L
1,649 SR
Queue Stats
46W - 40L
1,293 Elo+
Party 1
Skadi
Skadi
Hammer13fist
Skadi
Level 29
God Stats
247W - 288L
1,415 SR
Queue Stats
250W - 301L
1,269 Elo+
Solo
Zeus
Zeus
ItsOver_ImHere
Zeus
Level 17
God Stats
15W - 7L
1,639 SR
Queue Stats
34W - 32L
1,362 Elo+
Solo
King Arthur
King Arthur
SimChrono
King Arthur
Level 27
God Stats
6W - 5L
1,735 SR
Queue Stats
24W - 27L
1,323 Elo+
Party 1
Loki
Loki
XII-Heavenly-XII
Loki
Level 21
God Stats
21W - 14L
1,466 SR
Queue Stats
26W - 18L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
14 / 7 / 4
16,381
1,170
22,062
21,318
9,047
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
 
Jormungandr
18
0 / 15 / 10
11,739
839
7,031
29,385
15,689
18
0 / 11 / 8
11,712
837
4,190
16,136
2,632
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 7 / 9
13,305
950
13,977
34,012
35,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
bAdChEsHiRe
Kukulkan
20
2 / 3 / 13
13,990
999
14,821
18,909
13,515
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dokka-BEAA
The Morrigan
20
11 / 3 / 16
14,839
1,060
15,240
7,415
3,596
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
2 / 4 / 20
13,493
964
17,057
12,291
8,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
12 / 6 / 14
14,774
1,055
28,782
15,528
6,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
SimChrono
King Arthur
20
6 / 4 / 24
14,496
1,035
28,278
21,499
30,521
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
12 / 4 / 12
14,586
1,042
20,335
13,232
6,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
129
21
Kills
43
43
Deaths
21
44
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
14
7
4
2.29
L
Jormungandr
 
Jormungandr
0
15
10
0.33
W
The Morrigan
Dokka-BEAA
The Morrigan
11
3
16
6.33
W
2
4
20
3
W
12
6
14
3.17
L
0
11
8
0.36
L
5
7
9
1.36
W
King Arthur
SimChrono
King Arthur
6
4
24
4.5
W
12
4
12
4.5
L
Kukulkan
bAdChEsHiRe
Kukulkan
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,081
Damage
109,692
119,760
Taken
69,965
76,358
Mitigated
55,687
3,540
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
22,062
17,316
318
886
21,318
9,047
0
9,846
11,472
0
64,579
L
Jormungandr
 
Jormungandr
7,031
2,116
0
0
29,385
15,689
0
8,051
21,334
18,072
0
W
The Morrigan
Dokka-BEAA
The Morrigan
15,240
3,131
450
1,931
7,415
3,596
0
2,027
5,388
22,874
3,716
W
17,057
9,635
0
204
12,291
8,095
0
5,785
6,506
0
38,000
W
28,782
5,660
27
2,059
15,528
6,961
0
6,672
8,856
59,638
0
L
4,190
969
0
0
16,136
2,632
0
6,116
10,020
11,962
0
L
13,977
4,731
264
1,466
34,012
35,475
0
11,497
22,352
0
32,751
W
King Arthur
SimChrono
King Arthur
28,278
3,104
452
6,011
21,499
30,521
0
6,260
14,509
0
38,347
W
20,335
11,729
0
1,173
13,232
6,514
0
5,298
7,934
0
59,419
L
Kukulkan
bAdChEsHiRe
Kukulkan
14,821
781
303
303
18,909
13,515
0
4,850
13,807
58,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,127
Gold Earned
72,188
239
Minions Killed
257
6
Camps Cleared
7
1,115,148
Distance Traveled
1,222,439
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
16,381
1,170
72
5
5
256,698
0
L
Jormungandr
11,739
839
17
1
0
173,028
1
W
The Morrigan
14,839
1,060
24
2
1
240,738
0
W
Skadi
13,493
964
50
4
2
233,360
1
W
Zeus
14,774
1,055
82
6
0
203,958
0
L
Janus
11,712
837
11
1
0
194,756
1
L
Bellona
13,305
950
31
2
0
267,704
0
W
King Arthur
14,496
1,035
22
2
2
275,066
0
W
Loki
14,586
1,042
79
6
2
269,317
0
L
Kukulkan
13,990
999
108
8
1
222,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role