Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
DukeVulture
Izanami
Level 49
God Stats
4W - 7L
1,434 SR
Queue Stats
24W - 32L
1,409 Elo+
Party 1
Khepri
Khepri
Kokushibou
Khepri
Level 49
God Stats
3W - 4L
1,368 SR
Queue Stats
379W - 317L
1,353 Elo+
Party 3
Da Ji
Da Ji
LordOThePlebs
Da Ji
Level 30
God Stats
15W - 11L
1,650 SR
Queue Stats
72W - 76L
1,615 Elo+
Party 1
Nox
Nox
Uprizing
Nox
Level 138
God Stats
0W - 3L
1,300 SR
Queue Stats
183W - 164L
1,548 Elo+
Solo
Team Averages
Level 59
1,450 SR
1,485 Elo+

VS

Team Averages
Level 77
1,567 SR
1,522 Elo+
Chaac
Chaac
Dartz_13
Chaac
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 58L
1,478 Elo+
Party 2
Ravana
Ravana
FortNocheG
Ravana
Level 27
God Stats
5W - 4L
1,530 SR
Queue Stats
124W - 114L
1,640 Elo+
Party 2
Ra
Ra
Manjo_1025
Ra
Level 108
God Stats
2W - 0L
1,717 SR
Queue Stats
52W - 57L
1,507 Elo+
Party 2
Mercury
Mercury
Silkcyst
Mercury
Level 122
God Stats
6W - 3L
1,584 SR
Queue Stats
297W - 379L
1,399 Elo+
Solo
Jormungandr
Jormungandr
primalfrenzy
Jormungandr
Level 26
God Stats
5W - 7L
1,506 SR
Queue Stats
125W - 128L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 7 / 1
7,558
360
2,974
12,080
6,979
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
DukeVulture
Izanami
13
3 / 8 / 4
8,822
420
11,165
16,610
5,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Kokushibou
Khepri
12
0 / 8 / 4
7,683
366
3,713
14,711
5,965
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 6 / 2
9,387
447
7,118
13,454
6,943
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 5 / 2
9,213
439
7,783
9,002
3,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dartz_13
Chaac
14
6 / 3 / 15
11,412
543
10,416
17,263
13,237
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
FortNocheG
Ravana
16
10 / 0 / 15
11,652
555
13,848
8,098
3,345
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 1 / 6
12,274
584
16,921
11,936
5,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Silkcyst
Mercury
19
6 / 3 / 2
12,835
611
4,810
15,146
6,898
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
primalfrenzy
Jormungandr
16
4 / 3 / 10
12,165
579
9,073
14,415
15,493
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
9
Kills
34
34
Deaths
10
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
1
0.21
W
Chaac
Dartz_13
Chaac
6
3
15
4.5
L
Izanami
DukeVulture
Izanami
3
8
4
0.63
W
Ravana
FortNocheG
Ravana
10
0
15
17.5
L
Khepri
Kokushibou
Khepri
0
8
4
0.25
L
3
6
2
0.67
W
8
1
6
11
W
Mercury
Silkcyst
Mercury
6
3
2
2.33
L
2
5
2
0.6
W
Jormungandr
primalfrenzy
Jormungandr
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
55,068
65,857
Taken
66,858
29,052
Mitigated
44,495
6,390
Healing
29,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,974
788
0
447
12,080
6,979
0
6,171
5,909
0
20,616
W
Chaac
Dartz_13
Chaac
10,416
2,764
414
7,013
17,263
13,237
700
3,967
12,138
163
24,865
L
Izanami
DukeVulture
Izanami
11,165
8,121
0
1,070
16,610
5,713
0
5,281
11,329
0
53,188
W
Ravana
FortNocheG
Ravana
13,848
4,248
0
2,064
8,098
3,345
2,812
932
7,166
0
46,400
L
Khepri
Kokushibou
Khepri
3,713
315
0
1,470
14,711
5,965
0
6,886
7,825
15,415
0
L
7,118
1,764
0
2,633
13,454
6,943
0
3,737
9,717
0
46,119
W
16,921
896
3,367
7,472
11,936
5,522
1,651
3,282
8,654
91,880
0
W
Mercury
Silkcyst
Mercury
4,810
2,754
0
6,502
15,146
6,898
8,469
2,272
12,874
0
100,615
L
7,783
159
0
770
9,002
3,452
630
4,082
4,920
45,920
0
W
Jormungandr
primalfrenzy
Jormungandr
9,073
2,479
672
2,195
14,415
15,493
534
1,043
13,372
56,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
60,338
319
Minions Killed
497
0
Camps Cleared
0
1,617,399
Distance Traveled
2,043,228
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,558
360
42
2
0
310,945
0
W
Chaac
11,412
543
29
1
0
396,915
1
L
Izanami
8,822
420
93
4
0
342,528
1
W
Ravana
11,652
555
61
3
0
435,090
3
L
Khepri
7,683
366
17
1
0
306,155
4
L
Da Ji
9,387
447
71
3
0
295,328
6
W
Ra
12,274
584
156
7
0
405,203
3
W
Mercury
12,835
611
163
8
0
430,789
1
L
Nox
9,213
439
96
5
0
362,443
5
W
Jormungandr
12,165
579
88
4
0
375,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role