Player Matchup

Cerberus
Cerberus
Gold V
Freakdarknes_BR
Cerberus
Gold V
Level 148
God Stats
1W - 2L
1,528 SR
Queue Stats
23W - 24L
1,341 MMR
Party 2
Scylla
Scylla
Platinum I
GhostMonkeyToy
Scylla
Platinum I
Level 160
God Stats
10W - 9L
1,756 SR
Queue Stats
250W - 238L
1,879 MMR
Party 2
Odin
Odin
Platinum II
Luana9876
Odin
Platinum II
Level 158
God Stats
6W - 5L
2,018 SR
Queue Stats
281W - 280L
1,723 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,767 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 86
1,833 SR
1,635 MMR
Cernunnos
Cernunnos
Gold IV
Hi Im Rafiki
Cernunnos
Gold IV
Level 73
God Stats
36W - 20L
1,750 SR
Queue Stats
273W - 262L
1,384 MMR
Party 1
Chang'e
Chang'e
Platinum IV
KFlow14
Chang'e
Platinum IV
Level 69
God Stats
12W - 3L
1,934 SR
Queue Stats
30W - 19L
1,823 MMR
Party 1
King Arthur
King Arthur
Platinum V
KnightsWard
King Arthur
Platinum V
Level 116
God Stats
6W - 2L
1,815 SR
Queue Stats
10W - 9L
1,698 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 8 / 16
17,463
647
17,960
26,997
34,137
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
16 / 3 / 4
19,811
734
23,176
20,524
12,360
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Odin
15
2 / 6 / 15
15,828
586
10,944
33,211
34,705
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ChaacKukulkanBastetBacchusYemoja

VS

Bans
HeimdallrKumbhakarnaHou YiPersephoneSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hi Im Rafiki
Cernunnos
15
1 / 9 / 10
16,140
598
14,986
23,724
5,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
KFlow14
Chang'e
19
9 / 4 / 7
18,644
691
27,731
21,679
5,340
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
KnightsWard
King Arthur
16
7 / 9 / 6
16,524
612
16,681
24,538
31,975
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
22
Kills
17
17
Deaths
22
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
8
16
1.5
L
16
3
4
6
W
Cernunnos
Hi Im Rafiki
Cernunnos
1
9
10
0.67
W
Chang'e
KFlow14
Chang'e
9
4
7
3.13
W
King Arthur
KnightsWard
King Arthur
7
9
6
1.11
L
Odin
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,080
Damage
59,398
80,732
Taken
69,941
81,202
Mitigated
42,429
21,623
Healing
24,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
17,960
123
0
4,787
26,997
34,137
0
8,201
18,796
59,989
0
L
23,176
1,994
0
8,221
20,524
12,360
181
7,095
13,207
147,962
0
W
Cernunnos
Hi Im Rafiki
Cernunnos
14,986
9,293
0
4,729
23,724
5,114
2,397
14,253
9,471
0
104,745
W
Chang'e
KFlow14
Chang'e
27,731
858
5,969
10,151
21,679
5,340
1,210
11,530
10,149
101,997
0
W
King Arthur
KnightsWard
King Arthur
16,681
1,796
0
3,629
24,538
31,975
401
15,859
8,679
88
40,084
L
Odin
10,944
2,703
0
8,615
33,211
34,705
305
12,595
20,616
194
43,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,102
Gold Earned
51,308
368
Minions Killed
313
0
Camps Cleared
0
1,434,470
Distance Traveled
1,324,219
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
17,463
647
119
4
0
459,817
5
L
Scylla
19,811
734
194
7
0
472,754
3
W
Cernunnos
16,140
598
118
4
0
392,124
3
W
Chang'e
18,644
691
157
6
0
486,544
1
W
King Arthur
16,524
612
38
1
0
445,551
3
L
Odin
15,828
586
55
2
0
501,899
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role