Player Matchup

Mercury
Mercury
 
Mercury
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RASTA_FA_RYAN
Kukulkan
Level 64
God Stats
3W - 3L
1,700 SR
Queue Stats
6W - 8L
1,541 Elo+
Party 3
Heimdallr
Heimdallr
Saint Divine
Heimdallr
Level 93
God Stats
4W - 8L
1,386 SR
Queue Stats
146W - 128L
1,633 Elo+
Party 1
Hel
Hel
t1hanh
Hel
Level 118
God Stats
4W - 4L
1,739 SR
Queue Stats
5W - 6L
1,521 Elo+
Party 3
Cerberus
Cerberus
xXRoxasXx XIII
Cerberus
Level 124
God Stats
10W - 7L
1,834 SR
Queue Stats
226W - 194L
1,643 Elo+
Party 1
Team Averages
Level 92
1,632 SR
1,568 Elo+

VS

Team Averages
Level 108
1,669 SR
1,647 Elo+
Hel
Hel
Chipthsssss
Hel
Level 128
God Stats
7W - 8L
1,762 SR
Queue Stats
87W - 92L
1,627 Elo+
Solo
Medusa
Medusa
Dave_Dimmadome
Medusa
Level 105
God Stats
11W - 7L
1,676 SR
Queue Stats
112W - 102L
1,600 Elo+
Solo
Artio
Artio
Irv Pumper
Artio
Level 88
God Stats
44W - 21L
1,729 SR
Queue Stats
238W - 196L
1,672 Elo+
Party 2
Bellona
Bellona
Loading Habit
Bellona
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 67L
1,759 Elo+
Party 2
Ah Puch
Ah Puch
random1002
Ah Puch
Level 120
God Stats
27W - 14L
1,678 SR
Queue Stats
142W - 123L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 4 / 3
9,888
899
5,017
10,795
4,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
RASTA_FA_RYAN
Kukulkan
16
0 / 4 / 6
9,926
902
10,581
15,793
6,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Saint Divine
Heimdallr
16
0 / 5 / 6
9,635
876
12,292
11,319
5,351
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
t1hanh
Hel
16
4 / 3 / 3
11,047
1,004
18,869
16,420
8,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
16
1 / 8 / 6
10,774
979
15,082
27,253
28,172
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

172

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 14
10,301
936
4,576
13,773
7,576
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 2 / 16
10,948
995
18,654
13,386
5,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artio
17
4 / 1 / 16
11,180
1,016
16,413
18,118
16,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
18
7 / 2 / 14
11,970
1,088
11,781
17,005
17,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
random1002
Ah Puch
18
10 / 0 / 10
12,425
1,130
24,308
4,974
1,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
7
Kills
24
24
Deaths
7
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
3
0.88
W
1
2
14
4
W
2
2
16
5
W
Artio
4
1
16
12
W
Bellona
7
2
14
7
L
Kukulkan
RASTA_FA_RYAN
Kukulkan
0
4
6
0.75
L
Heimdallr
Saint Divine
Heimdallr
0
5
6
0.6
W
Ah Puch
random1002
Ah Puch
10
0
10
15
L
Hel
t1hanh
Hel
4
3
3
1.83
L
Cerberus
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,841
Damage
75,732
81,580
Taken
67,256
52,606
Mitigated
48,871
20,581
Healing
32,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,017
1,872
0
0
10,795
4,294
0
4,331
6,464
0
18,800
W
4,576
48
13,386
6,446
13,773
7,576
0
11,504
2,269
13,996
0
W
18,654
11,429
0
1,924
13,386
5,276
0
9,355
4,031
0
55,367
W
Artio
16,413
981
2,728
5,795
18,118
16,291
0
11,936
6,182
27,291
0
W
Bellona
11,781
2,642
0
1,642
17,005
17,960
0
7,839
8,510
0
27,402
L
Kukulkan
RASTA_FA_RYAN
Kukulkan
10,581
377
415
805
15,793
6,517
0
10,761
5,032
31,754
0
L
Heimdallr
Saint Divine
Heimdallr
12,292
6,035
0
0
11,319
5,351
0
6,183
5,136
0
37,848
W
Ah Puch
random1002
Ah Puch
24,308
982
0
282
4,974
1,768
0
3,898
1,076
43,022
0
L
Hel
t1hanh
Hel
18,869
77
7,293
7,252
16,420
8,272
0
9,935
6,485
44,168
0
L
Cerberus
15,082
536
0
4,816
27,253
28,172
0
14,087
13,166
28,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
56,824
227
Minions Killed
218
5
Camps Cleared
12
1,031,746
Distance Traveled
1,198,727
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,888
899
26
2
1
247,327
2
W
Hel
10,301
936
20
2
2
225,718
0
W
Medusa
10,948
995
90
8
7
222,143
1
W
Artio
11,180
1,016
28
3
2
238,525
2
W
Bellona
11,970
1,088
35
3
1
323,711
1
L
Kukulkan
9,926
902
56
5
0
189,420
0
L
Heimdallr
9,635
876
37
3
1
166,753
0
W
Ah Puch
12,425
1,130
45
4
0
188,630
0
L
Hel
11,047
1,004
71
6
2
229,416
1
L
Cerberus
10,774
979
37
3
1
198,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role