Player Matchup

Kuzenbo
Kuzenbo
Drewman5541
Kuzenbo
Level 127
God Stats
18W - 11L
1,626 SR
Queue Stats
183W - 187L
1,578 Elo+
Party 1
Set
Set
Just Produce
Set
Level 107
God Stats
7W - 7L
1,599 SR
Queue Stats
65W - 63L
1,609 Elo+
Party 1
Ra
Ra
Mikazukine
Ra
Level 107
God Stats
5W - 8L
1,702 SR
Queue Stats
137W - 132L
1,596 Elo+
Party 1
Team Averages
Level 114
1,642 SR
1,594 Elo+

VS

Team Averages
Level 103
1,643 SR
1,561 Elo+
Anhur
Anhur
JLS LittleWolf
Anhur
Level 120
God Stats
14W - 12L
1,623 SR
Queue Stats
232W - 224L
1,523 Elo+
Party 2
Ymir
Ymir
Shxdoh
Ymir
Level 89
God Stats
29W - 20L
1,608 SR
Queue Stats
40W - 35L
1,553 Elo+
Party 2
Horus
Horus
SonOfSun33
Horus
Level 101
God Stats
77W - 72L
1,697 SR
Queue Stats
665W - 644L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drewman5541
Kuzenbo
12
5 / 3 / 5
12,725
636
12,862
18,690
32,724
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
5 / 6 / 7
13,254
663
17,712
23,599
10,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 6 / 8
12,822
641
17,406
14,370
5,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 6
13,142
657
26,629
21,682
9,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Shxdoh
Ymir
13
5 / 6 / 6
12,474
624
12,246
20,164
20,443
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
13
3 / 5 / 11
12,666
633
9,753
24,396
31,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
14
Kills
15
15
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Drewman5541
Kuzenbo
5
3
5
2.5
W
7
3
6
3.33
L
5
6
7
1.42
L
4
6
8
1.33
W
Ymir
Shxdoh
Ymir
5
6
6
1.33
W
Horus
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,980
Damage
48,628
56,659
Taken
66,242
48,415
Mitigated
61,058
15,902
Healing
26,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Drewman5541
Kuzenbo
12,862
3,872
0
0
18,690
32,724
261
3,510
15,180
18,892
0
W
26,629
16,862
0
7,993
21,682
9,391
2,529
7,841
13,841
0
91,384
L
17,712
10,047
0
6,844
23,599
10,632
2,184
4,218
19,381
0
53,240
L
17,406
3,559
4,113
4,945
14,370
5,059
511
4,576
9,794
57,926
0
W
Ymir
Shxdoh
Ymir
12,246
1,941
0
1,525
20,164
20,443
768
11,221
8,943
36,257
0
W
Horus
9,753
6,171
7,144
9,516
24,396
31,224
129
11,410
12,986
0
33,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,801
Gold Earned
38,282
171
Minions Killed
204
0
Camps Cleared
0
938,082
Distance Traveled
929,334
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,725
636
15
1
0
298,836
0
W
Anhur
13,142
657
107
5
0
308,410
4
L
Set
13,254
663
56
3
0
310,169
0
L
Ra
12,822
641
100
5
0
329,077
3
W
Ymir
12,474
624
50
3
0
301,842
3
W
Horus
12,666
633
47
2
0
319,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role