Player Matchup

Serqet
Serqet
Dat Dough Boi
Serqet
Level 102
God Stats
1W - 2L
1,607 SR
Queue Stats
62W - 48L
1,753 Elo+
Party 2
Mulan
Mulan
Minigunna
Mulan
Level 120
God Stats
9W - 9L
1,620 SR
Queue Stats
133W - 126L
1,581 Elo+
Party 2
Hera
Hera
ThePrew17
Hera
Level 57
God Stats
2W - 4L
1,502 SR
Queue Stats
35W - 31L
1,473 Elo+
Party 2
Team Averages
Level 93
1,576 SR
1,603 Elo+

VS

Team Averages
Level 108
1,458 SR
1,591 Elo+
Anubis
Anubis
INTHANIGHT
Anubis
Level 155
God Stats
1W - 0L
1,499 SR
Queue Stats
12W - 11L
1,725 Elo+
Party 1
Bacchus
Bacchus
JSus98
Bacchus
Level 86
God Stats
19W - 10L
1,669 SR
Queue Stats
81W - 77L
1,549 Elo+
Solo
Jing Wei
Jing Wei
xRastaPasta420x
Jing Wei
Level 83
God Stats
4W - 4L
1,208 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 9 / 6
12,448
732
11,930
14,535
4,161
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Mulan
Minigunna
Mulan
13
4 / 5 / 7
11,825
696
12,791
18,549
18,490
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
13
5 / 7 / 6
12,109
712
9,847
12,708
3,339
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
INTHANIGHT
Anubis
16
13 / 5 / 5
13,913
818
20,553
18,071
7,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
JSus98
Bacchus
13
5 / 3 / 11
12,555
739
9,038
13,487
13,831
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
13
3 / 8 / 10
11,580
681
8,156
12,828
4,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
15
Kills
21
21
Deaths
16
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
9
6
1
W
Anubis
INTHANIGHT
Anubis
13
5
5
3.1
W
Bacchus
JSus98
Bacchus
5
3
11
3.5
L
Mulan
Minigunna
Mulan
4
5
7
1.5
L
Hera
5
7
6
1.14
W
Jing Wei
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
37,747
45,792
Taken
44,386
25,990
Mitigated
26,339
9,867
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,930
1,482
0
1,518
14,535
4,161
146
8,272
6,263
0
32,896
W
Anubis
INTHANIGHT
Anubis
20,553
1,722
0
8,265
18,071
7,780
587
3,935
12,977
73,598
0
W
Bacchus
JSus98
Bacchus
9,038
684
845
1,554
13,487
13,831
105
2,536
10,525
18,604
0
L
Mulan
Minigunna
Mulan
12,791
2,319
0
6,028
18,549
18,490
45
12,905
5,644
0
32,028
L
Hera
9,847
1,842
359
1,962
12,708
3,339
384
8,468
4,240
51,561
0
W
Jing Wei
8,156
4,875
0
1,497
12,828
4,728
1,632
3,391
9,437
0
35,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,382
Gold Earned
38,048
188
Minions Killed
166
0
Camps Cleared
0
850,650
Distance Traveled
879,754
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,448
732
47
3
0
291,770
6
W
Anubis
13,913
818
103
6
0
264,543
4
W
Bacchus
12,555
739
10
1
0
319,426
2
L
Mulan
11,825
696
46
3
0
304,570
5
L
Hera
12,109
712
95
6
0
254,310
4
W
Jing Wei
11,580
681
53
3
0
295,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role