Player Matchup

Ganesha
Ganesha
Anjonu
Ganesha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,698 Elo+
Party 1
Chaac
Chaac
NoBulliPlz
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,538 Elo+
Party 1
Anhur
Anhur
OnWho
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 24L
1,612 Elo+
Party 1
Nike
Nike
TwoModDre
Nike
Level 8
God Stats
5W - 4L
1,416 SR
Queue Stats
68W - 91L
1,501 Elo+
Solo
Kukulkan
Kukulkan
coldcake
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,569 Elo+
Party 1
Team Averages
Level 41
1,483 SR
1,583 Elo+

VS

Team Averages
Level 23
1,553 SR
1,545 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Karlsonsk
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,688 Elo+
Party 3
Rama
Rama
MyProject
Rama
Level 28
God Stats
2W - 4L
1,488 SR
Queue Stats
62W - 60L
1,548 Elo+
Solo
Fenrir
Fenrir
StealthSocky
Fenrir
Level 28
God Stats
2W - 3L
1,760 SR
Queue Stats
12W - 13L
1,503 Elo+
Party 2
Discordia
Discordia
brainsicles
Discordia
Level 28
God Stats
1W - 2L
1,516 SR
Queue Stats
79W - 68L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anjonu
Ganesha
18
0 / 4 / 27
10,896
991
9,258
14,527
13,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
18
3 / 0 / 27
10,911
992
16,194
9,356
11,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
OnWho
Anhur
18
15 / 4 / 4
13,160
1,196
22,678
9,445
3,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
19
11 / 2 / 16
12,761
1,160
10,205
11,436
8,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
coldcake
Kukulkan
17
4 / 4 / 18
11,178
1,016
15,699
10,532
4,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

250

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 5 / 5
11,858
1,078
8,927
17,683
6,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Karlsonsk
Jing Wei
16
0 / 8 / 9
9,541
867
7,811
14,527
5,266
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
17
4 / 1 / 9
10,946
995
14,592
13,214
4,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
17
4 / 10 / 9
10,886
990
9,412
18,609
9,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
brainsicles
Discordia
16
1 / 9 / 9
10,204
928
9,146
14,122
4,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
55
33
Kills
14
14
Deaths
33
92
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
5
5
1.5
W
Ganesha
Anjonu
Ganesha
0
4
27
3.38
L
Jing Wei
Karlsonsk
Jing Wei
0
8
9
0.56
L
Rama
4
1
9
8.5
W
Chaac
3
0
27
16.5
W
Anhur
OnWho
Anhur
15
4
4
4.25
L
Fenrir
4
10
9
0.85
W
Nike
11
2
16
9.5
L
Discordia
brainsicles
Discordia
1
9
9
0.61
W
Kukulkan
coldcake
Kukulkan
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,034
Damage
49,888
55,296
Taken
78,155
41,354
Mitigated
30,866
6,594
Healing
1,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,927
7,197
0
17
17,683
6,970
0
6,151
11,532
0
35,323
W
Ganesha
Anjonu
Ganesha
9,258
568
0
464
14,527
13,318
0
1,999
12,528
21,811
0
L
Jing Wei
Karlsonsk
Jing Wei
7,811
6,525
0
0
14,527
5,266
0
3,561
10,966
0
17,655
L
Rama
14,592
9,011
0
947
13,214
4,637
0
2,853
10,361
0
27,413
W
Chaac
16,194
2,527
0
4,255
9,356
11,415
0
1,357
7,999
0
24,941
W
Anhur
OnWho
Anhur
22,678
15,502
0
1,677
9,445
3,557
0
1,060
8,385
0
35,127
L
Fenrir
9,412
1,907
0
517
18,609
9,463
0
6,668
11,941
0
17,971
W
Nike
10,205
1,020
0
0
11,436
8,196
0
2,092
9,344
290
28,864
L
Discordia
brainsicles
Discordia
9,146
1,943
0
475
14,122
4,530
0
6,014
8,108
27,353
0
W
Kukulkan
coldcake
Kukulkan
15,699
2,730
0
198
10,532
4,868
0
2,638
7,894
46,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,906
Gold Earned
53,435
182
Minions Killed
156
11
Camps Cleared
5
936,214
Distance Traveled
1,002,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,858
1,078
61
6
1
201,289
0
W
Ganesha
10,896
991
0
0
0
195,977
0
L
Jing Wei
9,541
867
21
2
2
227,313
0
L
Rama
10,946
995
28
3
0
204,615
0
W
Chaac
10,911
992
25
2
3
219,322
0
W
Anhur
13,160
1,196
14
1
8
124,493
0
L
Fenrir
10,886
990
17
2
0
193,088
0
W
Nike
12,761
1,160
59
5
0
230,261
0
L
Discordia
10,204
928
29
3
2
176,475
0
W
Kukulkan
11,178
1,016
84
8
0
166,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role