Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
17W - 12L
1,454 SR
Queue Stats
963W - 960L
1,546 Elo+
Solo
Nu Wa
Nu Wa
C xHAWK
Nu Wa
Level 147
God Stats
1W - 1L
1,247 SR
Queue Stats
124W - 118L
1,507 Elo+
Party 1
Sobek
Sobek
Evileye801
Sobek
Level 141
God Stats
3W - 1L
1,271 SR
Queue Stats
47W - 50L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
Frick Yeah Bud
Kukulkan
Level 54
God Stats
60W - 70L
1,477 SR
Queue Stats
76W - 85L
1,471 Elo+
Party 1
Achilles
Achilles
o Mr Plow o
Achilles
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 217L
1,504 Elo+
Party 1
Team Averages
Level 122
1,390 SR
1,512 Elo+

VS

Team Averages
Level 108
1,691 SR
1,528 Elo+
Chaac
Chaac
KiUeT sToRm
Chaac
Level 123
God Stats
15W - 8L
1,949 SR
Queue Stats
288W - 265L
1,476 Elo+
Party 2
Heimdallr
Heimdallr
Shep Time
Heimdallr
Level 120
God Stats
9W - 6L
1,640 SR
Queue Stats
455W - 410L
1,516 Elo+
Party 2
Persephone
Persephone
Thepricegang
Persephone
Level 89
God Stats
22W - 16L
1,583 SR
Queue Stats
288W - 254L
1,555 Elo+
Solo
Ne Zha
Ne Zha
X Pistol122 X
Ne Zha
Level 53
God Stats
7W - 8L
1,734 SR
Queue Stats
369W - 278L
1,602 Elo+
Solo
Hades
Hades
xXxOHMYJOSHxXx
Hades
Level 156
God Stats
1W - 2L
1,550 SR
Queue Stats
12W - 10L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
3 / 3 / 7
11,802
984
15,339
10,436
3,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
C xHAWK
Nu Wa
18
3 / 1 / 7
11,339
945
15,434
6,289
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
18
3 / 2 / 8
12,320
1,027
6,767
16,565
19,723
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
17
0 / 1 / 6
10,891
908
6,745
5,900
2,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
o Mr Plow o
Achilles
17
3 / 0 / 6
11,085
924
12,973
14,981
15,038
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

210

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,745
645
0
1,364
503
Heimdallr
Shep Time
Heimdallr
18
2 / 0 / 4
11,382
949
12,618
12,774
5,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Thepricegang
Persephone
18
5 / 1 / 2
12,471
1,039
15,110
11,210
4,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 6 / 4
10,199
850
7,508
13,556
4,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 5 / 4
11,185
932
14,082
22,155
17,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
12
Kills
7
7
Deaths
12
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
3
7
2.17
W
Nu Wa
C xHAWK
Nu Wa
3
1
7
6.5
W
Sobek
3
2
8
3.5
W
Kukulkan
0
1
6
3
L
0
0
1
0.5
L
Heimdallr
Shep Time
Heimdallr
2
0
4
4
L
Persephone
Thepricegang
Persephone
5
1
2
6
L
0
6
4
0.33
W
Achilles
o Mr Plow o
Achilles
3
0
6
6
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,258
Damage
49,318
54,171
Taken
61,059
43,363
Mitigated
32,214
10,908
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,339
4,294
777
4,327
10,436
3,939
0
5,997
4,439
0
47,652
W
Nu Wa
C xHAWK
Nu Wa
15,434
3,293
0
731
6,289
2,383
0
3,888
2,401
43,300
0
W
Sobek
6,767
179
0
1,892
16,565
19,723
0
9,200
7,010
15,653
0
W
Kukulkan
6,745
43
0
0
5,900
2,280
0
3,052
2,848
38,750
0
L
0
0
0
0
1,364
503
0
1,364
0
0
0
L
Heimdallr
Shep Time
Heimdallr
12,618
4,024
267
301
12,774
5,415
0
4,629
8,145
0
39,496
L
Persephone
Thepricegang
Persephone
15,110
627
240
997
11,210
4,210
0
5,856
5,354
48,977
0
L
7,508
769
0
453
13,556
4,583
0
7,863
5,693
0
22,465
W
Achilles
o Mr Plow o
Achilles
12,973
4,161
0
3,181
14,981
15,038
0
7,055
7,926
0
25,225
L
14,082
746
1,011
6,046
22,155
17,503
0
9,234
12,921
64,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,437
Gold Earned
52,982
257
Minions Killed
319
14
Camps Cleared
3
1,319,345
Distance Traveled
918,917
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,802
984
77
6
8
265,806
3
W
Nu Wa
11,339
945
56
5
1
233,289
2
W
Sobek
12,320
1,027
22
2
1
305,777
3
W
Kukulkan
10,891
908
78
7
3
237,281
0
L
Chaac
7,745
645
0
0
0
0
0
L
Heimdallr
11,382
949
76
6
1
220,733
0
L
Persephone
12,471
1,039
97
8
0
235,648
2
L
Ne Zha
10,199
850
23
2
1
222,568
0
W
Achilles
11,085
924
24
2
1
277,192
3
L
Hades
11,185
932
123
10
1
239,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role