Player Matchup

Cupid
Cupid
 
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BunitãoDaFavela
Neith
Level 13
God Stats
35W - 63L
1,371 SR
Queue Stats
40W - 72L
1,204 Elo+
Solo
Olorun
Olorun
snake_alves01
Olorun
Level 29
God Stats
6W - 9L
1,305 SR
Queue Stats
164W - 272L
1,308 Elo+
Solo
Team Averages
Level 22
1,392 SR
1,337 Elo+

VS

Team Averages
Level 15
1,500 SR
1,332 Elo+
Ra
Ra
ElFLashero
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
997 Elo+
Solo
Merlin
Merlin
GoldMagican
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
Reeyn
Medusa
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
7 / 2 / 3
7,346
918
4,396
5,382
1,649
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
5 / 1 / 3
7,027
878
4,603
4,986
1,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 3 / 9
6,263
783
2,036
6,454
2,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,608
576
18
617
129
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
8
0 / 8 / 2
5,558
695
5,310
6,552
1,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Reeyn
Medusa
10
6 / 4 / 0
6,938
867
4,839
8,069
2,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
6
6
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
2
3
4.25
W
5
1
3
6.5
L
0
1
0
0
L
Merlin
0
8
2
0.13
L
Medusa
Reeyn
Medusa
6
4
0
1.5
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,035
Damage
10,167
16,822
Taken
15,238
5,376
Mitigated
4,372
5,800
Healing
776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,396
2,401
180
1,432
5,382
1,649
1,434
1,792
3,590
0
16,230
W
4,603
2,193
0
960
4,986
1,596
611
1,357
3,629
0
16,814
L
18
0
36
0
617
129
0
0
617
291
0
L
Merlin
5,310
611
0
0
6,552
1,745
0
610
5,942
18,964
0
L
Medusa
Reeyn
Medusa
4,839
2,295
0
740
8,069
2,498
0
1,426
6,643
0
14,044
W
2,036
645
620
2,608
6,454
2,131
465
2,235
4,219
14,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,636
Gold Earned
17,104
88
Minions Killed
39
0
Camps Cleared
0
358,252
Distance Traveled
248,492
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,346
918
23
3
0
129,078
0
W
Neith
7,027
878
41
5
0
120,979
0
L
Ra
4,608
576
0
0
0
13,120
0
L
Merlin
5,558
695
21
3
0
111,783
0
L
Medusa
6,938
867
18
2
0
123,589
1
W
Olorun
6,263
783
24
3
0
108,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role