Player Matchup

Ah Puch
Ah Puch
Shurrackia
Ah Puch
Level 110
God Stats
1W - 1L
1,559 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Ucrudd
Bacchus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,378 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ponceyMcWolf
Ah Muzen Cab
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 87
1,520 SR
1,459 Elo+

VS

Team Averages
Level 59
1,401 SR
1,327 Elo+
Geb
Geb
 
Geb
Level 59
God Stats
7W - 10L
1,449 SR
Queue Stats
296W - 342L
1,379 Elo+
Party 2
Awilix
Awilix
Menetex
Awilix
Level 57
God Stats
18W - 17L
1,540 SR
Queue Stats
361W - 423L
1,334 Elo+
Party 2
Ah Puch
Ah Puch
SagePapaKoala
Ah Puch
Level 60
God Stats
0W - 3L
1,214 SR
Queue Stats
89W - 140L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Shurrackia
Ah Puch
10
6 / 0 / 2
7,988
799
12,018
2,883
1,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Ucrudd
Bacchus
8
1 / 0 / 8
6,884
688
3,348
4,890
3,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
ponceyMcWolf
Ah Muzen Cab
9
2 / 1 / 5
7,038
704
7,371
4,462
1,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 3 / 1
5,995
600
1,859
15,005
5,546
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Menetex
Awilix
7
0 / 4 / 1
6,053
605
2,108
7,039
2,125
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
10
1 / 2 / 0
6,472
647
3,751
6,310
1,993
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
1
0.17
L
Awilix
Menetex
Awilix
0
4
1
0.13
L
Ah Puch
1
2
0
0.5
W
Ah Puch
Shurrackia
Ah Puch
6
0
2
7
W
Bacchus
Ucrudd
Bacchus
1
0
8
5
W
Ah Muzen Cab
ponceyMcWolf
Ah Muzen Cab
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,737
Damage
7,718
12,235
Taken
28,354
6,268
Mitigated
9,664
2,558
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,859
206
0
1,189
15,005
5,546
0
7,363
7,642
8,680
0
L
Awilix
Menetex
Awilix
2,108
701
0
638
7,039
2,125
0
3,809
3,230
0
17,544
L
Ah Puch
3,751
274
147
578
6,310
1,993
0
4,262
2,048
26,278
0
W
Ah Puch
Shurrackia
Ah Puch
12,018
963
0
46
2,883
1,027
242
1,195
1,688
30,359
0
W
Bacchus
Ucrudd
Bacchus
3,348
1,040
582
558
4,890
3,769
468
2,188
2,702
9,253
0
W
Ah Muzen Cab
ponceyMcWolf
Ah Muzen Cab
7,371
3,977
0
1,372
4,462
1,472
64
2,255
2,207
0
26,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,910
Gold Earned
18,520
110
Minions Killed
105
0
Camps Cleared
0
577,959
Distance Traveled
543,793
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,995
600
19
2
0
181,743
1
L
Awilix
6,053
605
32
3
0
200,474
1
L
Ah Puch
6,472
647
54
5
0
161,576
1
W
Ah Puch
7,988
799
54
5
0
179,405
0
W
Bacchus
6,884
688
15
2
0
211,322
3
W
Ah Muzen Cab
7,038
704
41
4
0
187,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role