Player Matchup

Da Ji
Da Ji
LeonaVingativa
Da Ji
Level 153
God Stats
1W - 1L
1,306 SR
Queue Stats
267W - 238L
1,552 Elo+
Party 1
Apollo
Apollo
Neo5k
Apollo
Level 65
God Stats
6W - 8L
1,436 SR
Queue Stats
61W - 55L
1,542 Elo+
Party 3
Eset
Eset
Pegarammeunick
Eset
Level 134
God Stats
3W - 1L
1,758 SR
Queue Stats
182W - 160L
1,570 Elo+
Party 1
Ganesha
Ganesha
Z4R4KI
Ganesha
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 138L
1,570 Elo+
Party 1
Hera
Hera
llYugi
Hera
Level 159
God Stats
4W - 0L
1,786 SR
Queue Stats
783W - 781L
1,615 Elo+
Party 3
Team Averages
Level 132
1,557 SR
1,570 Elo+

VS

Team Averages
Level 128
1,638 SR
1,590 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AUDiSivE
Hercules
Level 149
God Stats
63W - 42L
1,598 SR
Queue Stats
882W - 659L
1,580 Elo+
Party 2
Susano
Susano
ByTOROJP
Susano
Level 154
God Stats
18W - 16L
1,520 SR
Queue Stats
323W - 211L
1,618 Elo+
Party 2
Sol
Sol
Dehidana
Sol
Level 128
God Stats
1W - 1L
1,700 SR
Queue Stats
80W - 57L
1,590 Elo+
Party 2
Khepri
Khepri
pecvhlare
Khepri
Level 78
God Stats
2W - 2L
1,874 SR
Queue Stats
295W - 229L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 1
3,993
799
1,681
3,176
756
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Neo5k
Apollo
6
3 / 1 / 2
4,190
838
2,809
2,273
421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 4
4,038
808
1,413
805
151
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Z4R4KI
Ganesha
6
0 / 0 / 5
3,956
791
1,515
2,297
991
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Hera
llYugi
Hera
6
0 / 1 / 1
3,611
722
1,700
2,878
1,001
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 2 / 1
3,299
660
1,581
2,352
332
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
AUDiSivE
Hercules
7
1 / 1 / 1
3,787
757
2,370
3,951
2,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
ByTOROJP
Susano
6
1 / 2 / 0
3,787
757
1,385
3,002
724
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
1,056
211
0
0
0
Khepri
pecvhlare
Khepri
4
1 / 3 / 0
3,334
667
1,340
4,512
1,062
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
3
3
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
L
Hercules
AUDiSivE
Hercules
1
1
1
1.5
L
Susano
ByTOROJP
Susano
1
2
0
0.5
L
0
0
0
0
W
3
1
1
3.5
W
Apollo
Neo5k
Apollo
3
1
2
4
W
2
0
4
4
W
Ganesha
Z4R4KI
Ganesha
0
0
5
2.5
W
Hera
llYugi
Hera
0
1
1
0.5
L
Khepri
pecvhlare
Khepri
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,118
Damage
6,676
11,429
Taken
13,817
3,320
Mitigated
4,650
3,598
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,581
1,342
0
500
2,352
332
0
501
1,851
0
8,872
L
Hercules
AUDiSivE
Hercules
2,370
1,100
0
2,213
3,951
2,532
0
1,770
2,181
0
12,154
L
Susano
ByTOROJP
Susano
1,385
404
0
1,143
3,002
724
0
615
2,387
0
15,080
L
0
0
0
0
0
0
0
0
0
0
0
W
1,681
597
0
1,079
3,176
756
0
103
3,073
0
9,434
W
Apollo
Neo5k
Apollo
2,809
2,079
0
625
2,273
421
727
609
1,664
0
15,291
W
1,413
312
0
250
805
151
0
0
805
13,883
0
W
Ganesha
Z4R4KI
Ganesha
1,515
231
0
500
2,297
991
37
628
1,669
9,695
0
W
Hera
llYugi
Hera
1,700
757
0
1,144
2,878
1,001
0
0
2,878
12,852
0
L
Khepri
pecvhlare
Khepri
1,340
200
0
380
4,512
1,062
0
1,742
2,770
6,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,788
Gold Earned
15,263
106
Minions Killed
81
0
Camps Cleared
0
521,801
Distance Traveled
428,328
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,299
660
26
5
0
93,270
0
L
Hercules
3,787
757
16
3
0
110,187
0
L
Susano
3,787
757
34
7
0
120,823
1
L
Sol
1,056
211
0
0
0
0
0
W
Da Ji
3,993
799
20
4
0
108,095
0
W
Apollo
4,190
838
37
7
0
101,656
1
W
Eset
4,038
808
36
7
0
107,090
1
W
Ganesha
3,956
791
3
1
0
104,273
2
W
Hera
3,611
722
10
2
0
100,687
1
L
Khepri
3,334
667
5
1
0
104,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role