Player Matchup

Merlin
Merlin
BigDaddyBS
Merlin
Level 17
God Stats
65W - 35L
1,631 SR
Queue Stats
78W - 49L
1,481 Elo+
Solo
Neith
Neith
IDU571NI
Neith
Level 2
God Stats
1W - 2L
1,220 SR
Queue Stats
3W - 9L
1,167 Elo+
Party 1
Achilles
Achilles
Leihr86
Achilles
Level 27
God Stats
18W - 11L
1,593 SR
Queue Stats
71W - 75L
1,609 Elo+
Party 1
Arachne
Arachne
XGC Derby
Arachne
Level 22
God Stats
54W - 42L
1,675 SR
Queue Stats
97W - 91L
1,589 Elo+
Party 1
Ganesha
Ganesha
bigbeezyduh
Ganesha
Level 42
God Stats
8W - 5L
1,649 SR
Queue Stats
131W - 122L
1,559 Elo+
Party 1
Team Averages
Level 22
1,554 SR
1,481 Elo+

VS

Team Averages
Level 16
1,454 SR
1,491 Elo+
Thor
Thor
BjörnTPW
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,434 Elo+
Party 2
Vulcan
Vulcan
G3neral4skin
Vulcan
Level 14
God Stats
9W - 13L
1,460 SR
Queue Stats
42W - 68L
1,523 Elo+
Solo
Nox
Nox
IonaFade
Nox
Level 17
God Stats
2W - 2L
1,608 SR
Queue Stats
61W - 43L
1,539 Elo+
Solo
Bastet
Bastet
SouToxicoFds
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 2
Neith
Neith
protandrousss
Neith
Level 24
God Stats
8W - 14L
1,201 SR
Queue Stats
75W - 82L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigDaddyBS
Merlin
20
20 / 5 / 11
17,712
1,265
41,242
15,400
5,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
IDU571NI
Neith
18
0 / 4 / 11
11,790
842
5,385
8,644
3,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Leihr86
Achilles
20
12 / 2 / 14
15,296
1,093
19,194
19,329
16,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
XGC Derby
Arachne
20
7 / 6 / 16
14,819
1,059
12,592
18,110
8,731
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
bigbeezyduh
Ganesha
20
0 / 4 / 36
15,197
1,086
12,471
17,495
17,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
6 / 9 / 9
14,438
1,031
11,389
25,401
18,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
20
2 / 7 / 11
13,399
957
15,561
17,734
5,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 4 / 7
14,600
1,043
15,115
13,576
4,196
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
19
4 / 10 / 9
13,455
961
18,303
23,143
8,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
2 / 9 / 5
13,885
992
13,413
19,321
5,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
62
39
Kills
21
21
Deaths
39
88
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigDaddyBS
Merlin
20
5
11
5.1
L
Thor
6
9
9
1.17
L
Vulcan
2
7
11
1.07
W
Neith
IDU571NI
Neith
0
4
11
1.38
L
7
4
7
2.63
W
Achilles
Leihr86
Achilles
12
2
14
9.5
L
Bastet
4
10
9
0.85
W
Arachne
XGC Derby
Arachne
7
6
16
2.5
W
Ganesha
bigbeezyduh
Ganesha
0
4
36
4.5
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,884
Damage
73,781
78,978
Taken
99,175
52,226
Mitigated
41,759
12,157
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigDaddyBS
Merlin
41,242
2,133
888
5,215
15,400
5,774
0
9,428
5,972
74,200
0
L
Thor
11,389
3,138
0
0
25,401
18,613
0
11,294
14,107
0
35,712
L
Vulcan
15,561
4,032
0
878
17,734
5,647
0
11,806
5,928
31,312
0
W
Neith
IDU571NI
Neith
5,385
2,997
0
84
8,644
3,393
0
2,210
6,434
0
14,239
L
15,115
1,275
195
702
13,576
4,196
0
8,285
5,291
35,329
0
W
Achilles
Leihr86
Achilles
19,194
10,283
0
937
19,329
16,527
0
5,271
14,058
0
37,871
L
Bastet
18,303
7,543
0
0
23,143
8,277
0
6,892
16,059
0
26,815
W
Arachne
XGC Derby
Arachne
12,592
9,728
0
2,625
18,110
8,731
0
5,546
12,564
0
33,727
W
Ganesha
bigbeezyduh
Ganesha
12,471
292
1,217
1,191
17,495
17,801
0
8,221
9,274
46,051
0
L
13,413
4,645
628
1,960
19,321
5,026
0
15,436
3,885
0
64,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,814
Gold Earned
69,777
288
Minions Killed
286
7
Camps Cleared
6
1,250,367
Distance Traveled
1,219,973
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,712
1,265
107
8
0
234,579
2
L
Thor
14,438
1,031
66
5
2
244,535
0
L
Vulcan
13,399
957
40
3
0
251,242
1
W
Neith
11,790
842
31
2
1
152,014
0
L
Nox
14,600
1,043
39
3
0
234,984
0
W
Achilles
15,296
1,093
95
7
1
300,347
0
L
Bastet
13,455
961
19
1
2
270,638
0
W
Arachne
14,819
1,059
54
4
5
266,085
2
W
Ganesha
15,197
1,086
1
0
0
297,342
2
L
Neith
13,885
992
122
9
2
218,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role