Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ChaoticD
Vamana
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 39L
1,715 Elo+
Solo
Eset
Eset
CooChiKook
Eset
Level 107
God Stats
10W - 5L
1,428 SR
Queue Stats
391W - 370L
1,606 Elo+
Party 1
Cerberus
Cerberus
GUARDIAN FIERCE
Cerberus
Level 127
God Stats
8W - 7L
1,386 SR
Queue Stats
301W - 297L
1,598 Elo+
Solo
Ullr
Ullr
Ulllllrrrrr
Ullr
Level 127
God Stats
5W - 2L
1,628 SR
Queue Stats
243W - 239L
1,633 Elo+
Solo
Team Averages
Level 116
1,488 SR
1,610 Elo+

VS

Team Averages
Level 123
1,556 SR
1,617 Elo+
Ganesha
Ganesha
ChokoMaster7123
Ganesha
Level 128
God Stats
5W - 3L
1,552 SR
Queue Stats
116W - 102L
1,652 Elo+
Solo
Chiron
Chiron
Shanm13
Chiron
Level 123
God Stats
0W - 2L
1,247 SR
Queue Stats
110W - 92L
1,598 Elo+
Solo
Ne Zha
Ne Zha
galderio438
Ne Zha
Level 147
God Stats
5W - 4L
1,641 SR
Queue Stats
380W - 367L
1,620 Elo+
Solo
Kuzenbo
Kuzenbo
monkjr823
Kuzenbo
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
288W - 327L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
zarahiah
Sun Wukong
Level 86
God Stats
2W - 1L
1,840 SR
Queue Stats
17W - 20L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
8 / 3 / 16
14,241
791
27,034
20,141
9,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
ChaoticD
Vamana
20
11 / 4 / 10
14,580
810
26,999
31,306
27,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 5 / 12
12,814
712
23,904
19,458
7,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
20
4 / 3 / 18
12,369
687
15,284
24,778
23,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

2
0 / 0 / 0
5,264
292
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 12
11,156
620
16,353
26,175
21,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Shanm13
Chiron
20
7 / 4 / 5
14,301
795
28,251
21,581
10,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
18
3 / 8 / 5
11,178
621
13,489
18,333
8,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
monkjr823
Kuzenbo
20
4 / 5 / 6
12,213
679
14,646
24,679
46,992
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
zarahiah
Sun Wukong
11
1 / 5 / 2
9,097
505
5,310
14,449
7,282
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
29
Kills
15
15
Deaths
29
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
3
16
5.33
W
Vamana
ChaoticD
Vamana
11
4
10
4
L
0
7
12
0.86
W
6
5
12
2.4
W
Cerberus
4
3
18
4.33
L
Chiron
Shanm13
Chiron
7
4
5
2.38
W
0
0
0
0
L
Ne Zha
3
8
5
0.69
L
Kuzenbo
monkjr823
Kuzenbo
4
5
6
1.4
L
Sun Wukong
zarahiah
Sun Wukong
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,221
Damage
78,049
95,683
Taken
105,217
67,458
Mitigated
95,306
44,902
Healing
42,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
27,034
12,160
900
7,300
20,141
9,033
3,208
5,906
14,235
0
68,168
W
Vamana
ChaoticD
Vamana
26,999
15,342
2,434
15,584
31,306
27,654
1,697
8,742
22,564
0
53,367
L
16,353
761
2,399
6,141
26,175
21,879
336
9,609
16,566
32,077
0
W
23,904
2,008
4,501
5,363
19,458
7,009
1,218
7,339
12,119
44,767
0
W
Cerberus
15,284
1,077
2,086
6,734
24,778
23,762
126
7,748
17,030
27,346
0
L
Chiron
Shanm13
Chiron
28,251
13,705
4,737
11,773
21,581
10,649
2,110
5,435
16,146
0
62,082
W
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
13,489
2,398
0
3,331
18,333
8,504
0
5,988
12,345
0
26,842
L
Kuzenbo
monkjr823
Kuzenbo
14,646
3,609
2,433
5,350
24,679
46,992
369
12,062
12,617
24,132
1,666
L
Sun Wukong
zarahiah
Sun Wukong
5,310
360
2,351
3,602
14,449
7,282
0
6,094
8,355
0
13,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,268
Gold Earned
57,945
229
Minions Killed
203
0
Camps Cleared
0
1,278,118
Distance Traveled
1,392,428
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,241
791
93
5
0
334,560
6
W
Vamana
14,580
810
41
2
0
341,143
0
L
Ganesha
11,156
620
8
0
0
296,321
1
W
Eset
12,814
712
59
3
0
286,225
0
W
Cerberus
12,369
687
36
2
0
316,190
0
L
Chiron
14,301
795
112
6
0
322,476
0
W
Ullr
5,264
292
0
0
0
0
0
L
Ne Zha
11,178
621
27
2
0
254,554
0
L
Kuzenbo
12,213
679
29
2
0
331,873
0
L
Sun Wukong
9,097
505
27
2
0
187,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role