Player Matchup

Ra
Ra
BlaqkRequiem
Ra
Level 142
God Stats
6W - 6L
1,502 SR
Queue Stats
354W - 301L
1,655 Elo+
Party 2
Scylla
Scylla
FancifulFiction
Scylla
Level 89
God Stats
17W - 18L
1,564 SR
Queue Stats
53W - 51L
1,558 Elo+
Party 2
Fafnir
Fafnir
Feeleep
Fafnir
Level 127
God Stats
1W - 2L
1,535 SR
Queue Stats
79W - 65L
1,573 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mougrum
Ah Muzen Cab
Level 24
God Stats
4W - 6L
1,450 SR
Queue Stats
60W - 29L
1,744 Elo+
Party 2
King Arthur
King Arthur
SUUH
King Arthur
Level 46
God Stats
2W - 2L
1,582 SR
Queue Stats
252W - 225L
1,614 Elo+
Solo
Team Averages
Level 86
1,527 SR
1,629 Elo+

VS

Team Averages
Level 88
1,575 SR
1,611 Elo+
Jing Wei
Jing Wei
Jaaayy
Jing Wei
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
387W - 350L
1,684 Elo+
Solo
Aphrodite
Aphrodite
Jaimie1998
Aphrodite
Level 15
God Stats
22W - 17L
1,686 SR
Queue Stats
152W - 138L
1,465 Elo+
Party 1
Ra
Ra
Kenyaking23
Ra
Level 77
God Stats
1W - 0L
1,431 SR
Queue Stats
11W - 6L
1,663 Elo+
Party 1
Odin
Odin
NotMyCabbages
Odin
Level 155
God Stats
10W - 2L
1,760 SR
Queue Stats
278W - 230L
1,644 Elo+
Party 1
Sobek
Sobek
dev9421
Sobek
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 18
14,478
905
24,616
18,669
19,347
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 5 / 17
14,964
935
26,583
18,236
7,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Feeleep
Fafnir
20
11 / 13 / 12
16,989
1,062
26,340
44,762
33,009
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Mougrum
Ah Muzen Cab
20
7 / 3 / 17
16,426
1,027
40,983
18,415
8,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SUUH
King Arthur
20
4 / 11 / 20
15,259
954
27,702
38,914
62,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jaaayy
Jing Wei
20
11 / 2 / 20
17,513
1,095
38,897
26,140
12,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Jaimie1998
Aphrodite
20
1 / 9 / 25
14,444
903
7,789
24,447
15,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
17 / 7 / 20
18,805
1,175
42,897
26,927
13,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 7 / 29
16,178
1,011
22,729
34,064
52,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
dev9421
Sobek
20
3 / 4 / 33
15,598
975
20,965
41,485
68,694
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
165
29
Kills
38
38
Deaths
29
84
Assists
127
Player
Kills
Deaths
Assists
KDA
L
4
6
18
2.17
L
3
5
17
2.3
L
Fafnir
Feeleep
Fafnir
11
13
12
1.31
W
Jing Wei
Jaaayy
Jing Wei
11
2
20
10.5
W
Aphrodite
Jaimie1998
Aphrodite
1
9
25
1.5
W
17
7
20
3.86
L
Ah Muzen Cab
Mougrum
Ah Muzen Cab
7
3
17
5.17
W
6
7
29
2.93
L
King Arthur
SUUH
King Arthur
4
11
20
1.27
W
Sobek
dev9421
Sobek
3
4
33
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,224
Damage
133,277
138,996
Taken
153,063
130,978
Mitigated
162,176
25,661
Healing
45,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,616
2,264
6,603
4,954
18,669
19,347
0
12,020
6,649
65,066
0
L
26,583
1,928
0
0
18,236
7,919
0
11,292
6,944
66,213
0
L
Fafnir
Feeleep
Fafnir
26,340
9,142
0
7,211
44,762
33,009
0
22,407
22,355
35,655
0
W
Jing Wei
Jaaayy
Jing Wei
38,897
34,222
0
5,624
26,140
12,200
0
10,712
15,242
0
80,707
W
Aphrodite
Jaimie1998
Aphrodite
7,789
2,098
8,019
7,486
24,447
15,179
0
13,010
11,437
24,627
0
W
42,897
3,523
10,148
7,238
26,927
13,971
0
12,501
14,426
92,330
0
L
Ah Muzen Cab
Mougrum
Ah Muzen Cab
40,983
18,932
0
3,224
18,415
8,516
0
9,014
9,401
0
74,979
W
22,729
3,843
0
1,192
34,064
52,132
0
17,388
16,676
687
39,654
L
King Arthur
SUUH
King Arthur
27,702
3,747
0
3,669
38,914
62,187
0
17,360
21,554
0
45,062
W
Sobek
dev9421
Sobek
20,965
1,482
0
5,670
41,485
68,694
0
23,928
17,557
36,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,116
Gold Earned
82,538
312
Minions Killed
371
6
Camps Cleared
12
1,528,565
Distance Traveled
1,603,867
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,478
905
108
7
0
334,510
1
L
Scylla
14,964
935
89
6
3
297,961
1
L
Fafnir
16,989
1,062
19
1
2
279,127
1
W
Jing Wei
17,513
1,095
91
6
5
336,477
0
W
Aphrodite
14,444
903
77
5
2
278,435
1
W
Ra
18,805
1,175
125
8
5
339,588
0
L
Ah Muzen Cab
16,426
1,027
63
4
0
317,600
0
W
Odin
16,178
1,011
52
3
0
333,667
1
L
King Arthur
15,259
954
33
2
1
299,367
0
W
Sobek
15,598
975
26
2
0
315,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role