Player Matchup

Thor
Thor
Matete
Thor
Level 3
God Stats
0W - 2L
1,182 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 3
Sol
Sol
Pyscho8727
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 2
Ymir
Ymir
ShinitoZuag
Ymir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,181 Elo+
Party 3
Fenrir
Fenrir
URAN Alucard
Fenrir
Level 7
God Stats
0W - 2L
1,102 SR
Queue Stats
2W - 8L
1,027 Elo+
Party 2
Olorun
Olorun
goChicoBioca
Olorun
Level 25
God Stats
1W - 1L
1,734 SR
Queue Stats
28W - 46L
1,160 Elo+
Party 2
Team Averages
Level 12
1,403 SR
1,273 Elo+

VS

Team Averages
Level 13
1,477 SR
1,380 Elo+
Loki
Loki
KleberSenpai
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MartinK1ller
Poseidon
Level 17
God Stats
10W - 6L
1,495 SR
Queue Stats
14W - 11L
1,343 Elo+
Party 4
Thor
Thor
T4z_FLeSh
Thor
Level 13
God Stats
2W - 0L
1,367 SR
Queue Stats
5W - 4L
1,415 Elo+
Party 1
Odin
Odin
skulleD-7
Odin
Level 14
God Stats
2W - 1L
1,575 SR
Queue Stats
5W - 7L
1,297 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zN-_vinoz
Ah Muzen Cab
Level 16
God Stats
9W - 6L
1,450 SR
Queue Stats
25W - 24L
1,347 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Matete
Thor
11
1 / 7 / 1
8,417
351
5,327
12,966
7,181
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 10 / 1
9,245
385
7,119
14,740
4,355
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 7 / 1
8,302
346
5,811
19,659
12,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
7
0 / 3 / 1
7,244
302
142
4,630
1,301
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
14
1 / 7 / 2
9,071
378
9,833
15,692
6,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 6
10,763
448
903
12,095
4,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
MartinK1ller
Poseidon
19
17 / 0 / 7
13,936
581
23,401
10,649
4,116
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
16
4 / 0 / 6
10,902
454
5,495
6,882
2,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
17
3 / 1 / 9
11,462
478
7,705
10,734
6,511
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
zN-_vinoz
Ah Muzen Cab
15
9 / 2 / 8
11,140
464
14,262
15,220
5,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
4
Kills
33
34
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Poseidon
MartinK1ller
Poseidon
17
0
7
20.5
L
Thor
Matete
Thor
1
7
1
0.21
L
0
10
1
0.05
L
2
7
1
0.36
W
Thor
4
0
6
7
L
Fenrir
0
3
1
0.17
L
Olorun
1
7
2
0.29
W
Odin
3
1
9
7.5
W
Ah Muzen Cab
zN-_vinoz
Ah Muzen Cab
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,232
Damage
51,766
67,687
Taken
55,580
31,456
Mitigated
23,717
11,603
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
903
321
0
250
12,095
4,323
442
2,163
9,932
0
66,002
W
Poseidon
MartinK1ller
Poseidon
23,401
3,710
0
3,060
10,649
4,116
2,623
4,484
6,165
102,689
0
L
Thor
Matete
Thor
5,327
1,257
0
1,957
12,966
7,181
0
5,612
7,354
0
35,644
L
7,119
2,194
0
2,054
14,740
4,355
1,392
2,624
12,116
45,971
0
L
5,811
1,040
0
1,420
19,659
12,604
0
8,266
11,393
18,091
0
W
Thor
5,495
608
972
621
6,882
2,983
2,241
4,626
2,256
0
32,204
L
Fenrir
142
120
0
729
4,630
1,301
256
1,248
3,382
0
11,468
L
Olorun
9,833
2,405
1,470
3,973
15,692
6,015
513
6,915
8,777
49,869
0
W
Odin
7,705
2,148
1,022
807
10,734
6,511
2,132
4,413
6,321
13,084
39,776
W
Ah Muzen Cab
zN-_vinoz
Ah Muzen Cab
14,262
7,018
0
5,935
15,220
5,784
2,480
7,077
8,143
0
53,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
58,203
257
Minions Killed
449
0
Camps Cleared
0
1,612,428
Distance Traveled
2,376,362
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,763
448
91
4
0
517,380
1
W
Poseidon
13,936
581
162
7
0
487,703
0
L
Thor
8,417
351
60
3
0
312,231
0
L
Sol
9,245
385
74
3
0
369,445
0
L
Ymir
8,302
346
28
1
0
359,410
1
W
Thor
10,902
454
46
2
0
501,108
0
L
Fenrir
7,244
302
19
1
0
159,309
0
L
Olorun
9,071
378
76
3
0
412,033
1
W
Odin
11,462
478
82
3
0
445,767
0
W
Ah Muzen Cab
11,140
464
68
3
0
424,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role