Player Matchup

Yemoja
Yemoja
MedeFortin
Yemoja
Level 28
God Stats
7W - 2L
1,573 SR
Queue Stats
85W - 74L
1,241 Elo+
Party 1
Fafnir
Fafnir
Pti_Jul17
Fafnir
Level 28
God Stats
2W - 6L
1,195 SR
Queue Stats
85W - 81L
1,301 Elo+
Party 1
Kuzenbo
Kuzenbo
olipideschiffre
Kuzenbo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 81L
1,316 Elo+
Party 1
Team Averages
Level 28
1,423 SR
1,286 Elo+

VS

Team Averages
Level 15
1,299 SR
1,301 Elo+
Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ickythumbz
Mulan
Level 25
God Stats
7W - 5L
1,199 SR
Queue Stats
11W - 21L
903 Elo+
Party 2
Ra
Ra
ashtonroman21sav
Ra
Level 3
God Stats
0W - 5L
1,199 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MedeFortin
Yemoja
12
8 / 1 / 18
11,774
785
9,207
10,902
5,148
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Pti_Jul17
Fafnir
13
10 / 1 / 16
11,715
781
11,008
14,570
9,772
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
11 / 3 / 17
11,717
781
12,513
15,526
9,554
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 5 / 3
8,480
565
3,803
12,105
3,425
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mulan
9
2 / 10 / 2
8,744
583
10,149
17,824
8,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

7
2 / 14 / 1
8,437
562
6,170
13,522
3,579
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
29
Kills
4
5
Deaths
29
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
3
0.3
L
Mulan
2
10
2
0.3
W
Yemoja
MedeFortin
Yemoja
8
1
18
17
W
Fafnir
Pti_Jul17
Fafnir
10
1
16
18
L
2
14
1
0.18
W
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,728
Damage
20,122
40,998
Taken
43,451
24,474
Mitigated
15,793
21,126
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,803
3,023
0
1,627
12,105
3,425
76
8,415
3,690
0
20,854
L
Mulan
10,149
1,493
0
1,328
17,824
8,789
0
15,131
2,693
0
22,953
W
Yemoja
MedeFortin
Yemoja
9,207
3,282
5,393
4,628
10,902
5,148
824
1,069
9,833
32,917
0
W
Fafnir
Pti_Jul17
Fafnir
11,008
4,286
853
6,880
14,570
9,772
1,106
2,197
12,333
32,823
0
L
6,170
1,170
36
218
13,522
3,579
140
9,575
3,947
16,066
0
W
12,513
5,152
0
3,372
15,526
9,554
1,228
3,237
12,289
32,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
25,661
117
Minions Killed
98
0
Camps Cleared
0
800,017
Distance Traveled
621,152
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,480
565
49
3
0
220,436
0
L
Mulan
8,744
583
27
2
0
224,304
1
W
Yemoja
11,774
785
38
3
0
237,704
0
W
Fafnir
11,715
781
40
3
0
273,807
0
L
Ra
8,437
562
22
1
0
176,412
0
W
Kuzenbo
11,717
781
39
3
0
288,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role