Player Matchup

Erlang Shen
Erlang Shen
Arheru
Erlang Shen
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,517 Elo+
Party 2
Merlin
Merlin
Fergianskarl
Merlin
Level 121
God Stats
0W - 2L
1,306 SR
Queue Stats
76W - 54L
1,711 Elo+
Party 2
Olorun
Olorun
Flerpaderp
Olorun
Level 129
God Stats
1W - 3L
1,733 SR
Queue Stats
133W - 88L
1,749 Elo+
Party 2
Hachiman
Hachiman
ViridTag730230
Hachiman
Level 120
God Stats
6W - 13L
1,535 SR
Queue Stats
321W - 307L
1,571 Elo+
Solo
Thor
Thor
gstq
Thor
Level 147
God Stats
3W - 2L
1,696 SR
Queue Stats
129W - 91L
1,722 Elo+
Party 2
Team Averages
Level 116
1,554 SR
1,654 Elo+

VS

Team Averages
Level 146
1,582 SR
1,606 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CrypticBiLY
Kukulkan
Level 145
God Stats
1W - 1L
1,315 SR
Queue Stats
52W - 43L
1,615 Elo+
Solo
Da Ji
Da Ji
Iderigho
Da Ji
Level 159
God Stats
1W - 1L
1,863 SR
Queue Stats
34W - 18L
1,631 Elo+
Party 1
Nike
Nike
MemeDreamTeam
Nike
Level 148
God Stats
4W - 0L
1,732 SR
Queue Stats
114W - 85L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arheru
Erlang Shen
12
1 / 6 / 4
7,302
664
5,606
17,419
16,574
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Boots

Boots

+6%
Movement Speed

Merlin
17
3 / 6 / 9
9,605
873
14,618
9,764
3,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Flerpaderp
Olorun
16
6 / 7 / 6
9,633
876
8,365
12,136
3,857
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
16
3 / 4 / 5
8,748
795
13,645
9,436
3,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Thor
gstq
Thor
15
2 / 6 / 7
8,071
734
10,626
10,952
4,470
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
9 / 2 / 17
11,167
1,015
13,513
21,265
16,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
 
Izanami
16
2 / 3 / 15
9,433
858
11,350
11,258
4,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
CrypticBiLY
Kukulkan
17
6 / 2 / 15
9,861
896
12,201
8,592
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Iderigho
Da Ji
16
4 / 4 / 11
9,541
867
9,585
10,714
4,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 4 / 8
9,310
846
7,372
13,161
8,005
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
15
Kills
28
29
Deaths
15
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
9
2
17
8.75
W
Izanami
 
Izanami
2
3
15
3.17
L
Erlang Shen
Arheru
Erlang Shen
1
6
4
0.5
W
Kukulkan
CrypticBiLY
Kukulkan
6
2
15
6.75
L
Merlin
3
6
9
1.25
L
Olorun
Flerpaderp
Olorun
6
7
6
1.29
W
Da Ji
Iderigho
Da Ji
4
4
11
2.38
W
7
4
8
2.75
L
Hachiman
3
4
5
1.38
L
Thor
gstq
Thor
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,860
Damage
54,021
59,707
Taken
64,990
31,937
Mitigated
36,185
15,022
Healing
32,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,513
764
2,298
10,727
21,265
16,088
271
7,727
13,538
26,607
0
W
Izanami
 
Izanami
11,350
7,259
1,464
2,626
11,258
4,030
4,166
2,437
8,821
0
31,107
L
Erlang Shen
Arheru
Erlang Shen
5,606
2,465
376
3,290
17,419
16,574
0
6,382
11,037
0
8,448
W
Kukulkan
CrypticBiLY
Kukulkan
12,201
1,364
3,328
3,239
8,592
3,471
1,166
3,346
5,246
24,526
0
L
Merlin
14,618
1,004
0
0
9,764
3,482
156
5,071
4,693
28,653
0
L
Olorun
Flerpaderp
Olorun
8,365
4,051
3,573
3,041
12,136
3,857
280
6,923
5,213
15,796
0
W
Da Ji
Iderigho
Da Ji
9,585
2,502
678
2,139
10,714
4,591
0
3,239
7,475
0
15,842
W
7,372
1,186
3,205
3,021
13,161
8,005
172
6,234
6,927
0
9,629
L
Hachiman
13,645
6,067
754
2,264
9,436
3,554
288
3,687
5,749
0
32,248
L
Thor
gstq
Thor
10,626
1,969
1,252
472
10,952
4,470
0
3,651
7,301
0
15,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
49,312
105
Minions Killed
138
0
Camps Cleared
0
876,788
Distance Traveled
1,046,430
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,167
1,015
49
4
0
219,199
4
W
Izanami
9,433
858
39
4
0
210,325
1
L
Erlang Shen
7,302
664
5
0
0
164,252
0
W
Kukulkan
9,861
896
34
3
0
188,274
2
L
Merlin
9,605
873
34
3
0
180,527
0
L
Olorun
9,633
876
15
1
0
183,748
0
W
Da Ji
9,541
867
11
1
0
214,090
1
W
Nike
9,310
846
5
0
0
214,542
1
L
Hachiman
8,748
795
45
4
0
179,338
0
L
Thor
8,071
734
6
1
0
168,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role