Player Matchup

Izanami
Izanami
DRock446
Izanami
Level 21
God Stats
1W - 1L
1,252 SR
Queue Stats
13W - 14L
1,391 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Dycer05
Kumbhakarna
Level 99
God Stats
2W - 6L
1,307 SR
Queue Stats
76W - 81L
1,505 Elo+
Party 2
Chang'e
Chang'e
Slayde
Chang'e
Level 49
God Stats
6W - 7L
1,536 SR
Queue Stats
17W - 24L
1,399 Elo+
Party 2
Team Averages
Level 56
1,365 SR
1,431 Elo+

VS

Team Averages
Level 25
1,412 SR
1,410 Elo+
Chaac
Chaac
GB Xx Mercy Xx
Chaac
Level 29
God Stats
5W - 9L
1,550 SR
Queue Stats
115W - 110L
1,460 Elo+
Party 1
Ra
Ra
GBXsoldierX
Ra
Level 26
God Stats
8W - 16L
1,346 SR
Queue Stats
130W - 145L
1,517 Elo+
Party 1
Anhur
Anhur
TheSouthPaw2
Anhur
Level 20
God Stats
3W - 9L
1,339 SR
Queue Stats
78W - 92L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DRock446
Izanami
14
8 / 0 / 4
12,510
695
13,059
10,959
4,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Dycer05
Kumbhakarna
12
1 / 2 / 13
11,166
620
7,316
19,559
19,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Slayde
Chang'e
14
5 / 3 / 8
12,607
700
19,623
15,792
6,169
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
11,031
613
13,946
23,175
13,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 5 / 3
11,015
612
11,266
12,990
4,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 1
9,799
544
4,847
15,748
2,717
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
5
5
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
DRock446
Izanami
8
0
4
10
W
Kumbhakarna
Dycer05
Kumbhakarna
1
2
13
3.75
L
3
4
1
0.88
L
2
5
3
0.7
W
Chang'e
Slayde
Chang'e
5
3
8
3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,998
Damage
30,059
46,310
Taken
51,913
29,741
Mitigated
20,574
18,330
Healing
21,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DRock446
Izanami
13,059
8,927
0
2,843
10,959
4,536
2,370
3,414
7,545
0
44,509
W
Kumbhakarna
Dycer05
Kumbhakarna
7,316
1,157
1,128
1,340
19,559
19,036
96
4,672
14,887
28,844
0
L
13,946
2,690
554
11,892
23,175
13,392
0
11,430
11,745
0
54,574
L
11,266
864
3,134
4,363
12,990
4,465
27
7,320
5,670
44,168
0
W
Chang'e
Slayde
Chang'e
19,623
649
6,011
7,008
15,792
6,169
328
3,304
12,488
67,774
0
L
4,847
1,794
528
1,003
15,748
2,717
48
8,574
6,794
0
23,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,283
Gold Earned
31,845
175
Minions Killed
159
0
Camps Cleared
0
960,403
Distance Traveled
989,726
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,510
695
67
4
0
297,260
0
W
Kumbhakarna
11,166
620
27
2
0
315,353
7
L
Chaac
11,031
613
56
3
0
360,213
4
L
Ra
11,015
612
67
4
0
325,892
1
W
Chang'e
12,607
700
81
5
0
347,790
1
L
Anhur
9,799
544
36
2
0
303,621
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role