Player Matchup

Nemesis
Nemesis
BirdmansCrest
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,683 Elo+
Party 3
Yemoja
Yemoja
Daepist
Yemoja
Level 24
God Stats
13W - 12L
1,750 SR
Queue Stats
80W - 78L
1,673 Elo+
Solo
Kukulkan
Kukulkan
DoodleCat1038
Kukulkan
Level 22
God Stats
8W - 9L
1,563 SR
Queue Stats
65W - 56L
1,572 Elo+
Party 2
Anubis
Anubis
PaniniGrill
Anubis
Level 103
God Stats
3W - 3L
1,667 SR
Queue Stats
3W - 4L
1,683 Elo+
Party 3
Bellona
Bellona
kencomboooooooo
Bellona
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 39L
1,578 Elo+
Party 2
Team Averages
Level 34
1,596 SR
1,638 Elo+

VS

Team Averages
Level 25
1,471 SR
1,563 Elo+
Fenrir
Fenrir
DOCTORDUSTIN
Fenrir
Level 6
God Stats
3W - 1L
1,823 SR
Queue Stats
28W - 31L
1,582 Elo+
Party 1
Thanatos
Thanatos
LaVinici
Thanatos
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,393 Elo+
Party 1
Ymir
Ymir
MrPink12345
Ymir
Level 6
God Stats
3W - 1L
1,651 SR
Queue Stats
9W - 6L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
SpamFaux
Heimdallr
Level 28
God Stats
3W - 7L
1,072 SR
Queue Stats
26W - 24L
1,617 Elo+
Party 1
Ra
Ra
malbrules
Ra
Level 17
God Stats
0W - 2L
1,311 SR
Queue Stats
36W - 26L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
2 / 13 / 20
12,923
923
12,008
19,939
7,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Daepist
Yemoja
20
5 / 2 / 17
14,808
1,058
20,094
10,218
4,986
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
DoodleCat1038
Kukulkan
20
6 / 2 / 15
13,688
978
20,626
7,589
2,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
20
18 / 6 / 18
18,163
1,297
44,185
20,520
14,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 5 / 26
15,310
1,094
31,119
23,129
13,172
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
0 / 2 / 17
12,612
901
10,182
28,187
19,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
LaVinici
Thanatos
20
11 / 13 / 10
15,490
1,106
14,676
27,421
9,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 5 / 18
15,720
1,123
19,438
34,516
50,365
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
SpamFaux
Heimdallr
20
5 / 12 / 17
13,746
982
13,806
24,747
9,505
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 8 / 12
14,184
1,013
15,415
20,020
7,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
101
40
Kills
27
28
Deaths
40
96
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
13
20
0.92
L
Fenrir
0
2
17
4.25
W
Yemoja
Daepist
Yemoja
5
2
17
6.75
W
Kukulkan
DoodleCat1038
Kukulkan
6
2
15
6.75
L
Thanatos
LaVinici
Thanatos
11
13
10
1.23
L
7
5
18
3.2
W
Anubis
18
6
18
4.5
L
Heimdallr
SpamFaux
Heimdallr
5
12
17
1.13
W
9
5
26
4.4
L
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,032
Damage
73,517
81,395
Taken
134,891
42,681
Mitigated
95,953
11,857
Healing
15,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
12,008
6,085
0
585
19,939
7,396
0
9,464
10,475
0
17,535
L
Fenrir
10,182
2,413
0
502
28,187
19,296
0
15,885
12,302
0
17,805
W
Yemoja
Daepist
Yemoja
20,094
1,143
1,460
439
10,218
4,986
0
6,140
4,078
47,590
0
W
Kukulkan
DoodleCat1038
Kukulkan
20,626
1,549
0
0
7,589
2,429
0
3,546
4,043
42,984
0
L
Thanatos
LaVinici
Thanatos
14,676
3,328
0
6,882
27,421
9,701
0
17,019
10,402
0
34,189
L
19,438
4,399
0
0
34,516
50,365
0
20,812
13,704
29,272
0
W
Anubis
44,185
1,003
0
8,670
20,520
14,698
0
9,637
10,883
92,271
0
L
Heimdallr
SpamFaux
Heimdallr
13,806
3,723
0
275
24,747
9,505
0
18,494
6,253
0
37,290
W
31,119
11,313
0
703
23,129
13,172
0
6,066
16,664
0
40,913
L
15,415
631
4,505
3,231
20,020
7,086
0
12,695
7,325
78,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,892
Gold Earned
71,752
267
Minions Killed
262
3
Camps Cleared
14
1,227,665
Distance Traveled
1,310,307
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,923
923
13
1
1
186,226
2
L
Fenrir
12,612
901
12
1
0
311,289
0
W
Yemoja
14,808
1,058
50
4
0
267,021
0
W
Kukulkan
13,688
978
60
4
1
243,792
0
L
Thanatos
15,490
1,106
30
2
10
275,772
1
L
Ymir
15,720
1,123
17
1
1
241,134
1
W
Anubis
18,163
1,297
126
9
0
214,444
1
L
Heimdallr
13,746
982
58
4
2
237,553
0
W
Bellona
15,310
1,094
18
1
1
316,182
0
L
Ra
14,184
1,013
145
10
1
244,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role