Player Matchup

Kukulkan
Kukulkan
Silver IV
 
Kukulkan
Silver IV
Level 67
God Stats
33W - 23L
1,639 SR
Queue Stats
103W - 106L
794 MMR
Party 1
Hou Yi
Hou Yi
Gold II
DarkSoul220
Hou Yi
Gold II
Level 64
God Stats
15W - 9L
1,661 SR
Queue Stats
81W - 66L
1,492 MMR
Party 1
Chaac
Chaac
Silver IV
Mach_Theta
Chaac
Silver IV
Level 105
God Stats
3W - 4L
1,591 SR
Queue Stats
89W - 92L
1,055 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,631 SR
1,114 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,544 SR
1,011 MMR
Odin
Odin
Bronze II
Magnanimus X
Odin
Bronze II
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 111L
1,018 MMR
Solo
Fenrir
Fenrir
Silver V
PEPOPy
Fenrir
Silver V
Level 113
God Stats
4W - 9L
1,581 SR
Queue Stats
61W - 64L
1,052 MMR
Solo
Discordia
Discordia
Silver V
Qcastor
Discordia
Silver V
Level 146
God Stats
57W - 67L
1,551 SR
Queue Stats
559W - 631L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 5 / 7
14,573
634
14,468
14,792
4,898
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
16
7 / 2 / 4
15,524
675
17,860
16,870
8,182
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
14
4 / 7 / 6
14,416
627
16,578
25,854
16,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ZeusBacchusYemojaKumbhakarnaHades

VS

Bans
HeimdallrBaron SamediCupidVulcanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
13,369
581
5,900
16,582
19,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
PEPOPy
Fenrir
12
3 / 4 / 4
13,095
569
11,803
25,374
18,655
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Qcastor
Discordia
17
9 / 5 / 5
15,906
692
30,357
16,885
5,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
13
Kills
14
14
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
5
7
1.1
W
Hou Yi
7
2
4
4.5
W
Chaac
4
7
6
1
L
2
4
7
1.38
L
Fenrir
PEPOPy
Fenrir
3
4
4
1.25
L
Discordia
Qcastor
Discordia
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,906
Damage
48,060
57,516
Taken
58,841
29,851
Mitigated
43,761
22,323
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,468
488
0
5,097
14,792
4,898
561
9,367
5,425
78,249
0
W
Hou Yi
17,860
12,261
0
10,014
16,870
8,182
1,497
7,924
8,946
0
83,457
W
Chaac
16,578
4,383
0
7,212
25,854
16,771
465
13,413
12,441
1,852
49,191
L
5,900
1,398
402
1,848
16,582
19,500
272
4,215
12,367
0
21,081
L
Fenrir
PEPOPy
Fenrir
11,803
1,018
0
5,758
25,374
18,655
450
6,447
18,927
0
46,090
L
Discordia
Qcastor
Discordia
30,357
1,334
564
4,274
16,885
5,606
146
4,709
12,176
103,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
42,370
278
Minions Killed
231
0
Camps Cleared
0
1,216,752
Distance Traveled
1,321,376
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,573
634
125
5
0
396,858
5
W
Hou Yi
15,524
675
89
4
0
409,017
5
W
Chaac
14,416
627
64
3
0
410,877
6
L
Odin
13,369
581
43
2
0
440,837
5
L
Fenrir
13,095
569
56
2
0
466,211
4
L
Discordia
15,906
692
132
6
0
414,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role