Player Matchup

Kukulkan
Kukulkan
Silver III
Anduras
Kukulkan
Silver III
Level 76
God Stats
13W - 3L
1,802 SR
Queue Stats
65W - 55L
1,018 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
ChinaBoii
Hou Yi
Silver IV
Level 86
God Stats
7W - 4L
1,516 SR
Queue Stats
65W - 70L
984 MMR
Solo
Fafnir
Fafnir
Silver IV
Spawnjunky
Fafnir
Silver IV
Level 159
God Stats
1W - 3L
1,568 SR
Queue Stats
69W - 71L
993 MMR
Solo
Fenrir
Fenrir
Silver IV
lianarése
Fenrir
Silver IV
Level 141
God Stats
2W - 3L
1,294 SR
Queue Stats
305W - 316L
993 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
nariman3033
Ratatoskr
Silver IV
Level 108
God Stats
14W - 6L
1,499 SR
Queue Stats
230W - 195L
1,066 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,536 SR
1,011 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,445 SR
1,203 MMR
Ne Zha
Ne Zha
Silver IV
 
Ne Zha
Silver IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
 
Cerberus
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
DangerousDragon
Chaac
Silver IV
Level 155
God Stats
53W - 53L
1,223 SR
Queue Stats
258W - 252L
980 MMR
Solo
Poseidon
Poseidon
Silver IV
KomissarMarvin
Poseidon
Silver IV
Level 96
God Stats
0W - 2L
1,305 SR
Queue Stats
33W - 36L
1,035 MMR
Solo
Rama
Rama
Silver IV
kartr
Rama
Silver IV
Level 68
God Stats
0W - 3L
1,699 SR
Queue Stats
303W - 314L
999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anduras
Kukulkan
20
4 / 4 / 13
24,727
589
36,024
24,513
12,156
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
ChinaBoii
Hou Yi
20
16 / 7 / 11
24,613
586
34,603
35,694
16,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Spawnjunky
Fafnir
20
5 / 3 / 21
22,374
533
16,799
41,693
76,652
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
lianarése
Fenrir
20
6 / 5 / 5
22,680
540
13,265
35,999
36,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ratatoskr
nariman3033
Ratatoskr
20
7 / 6 / 16
22,508
536
21,760
33,969
26,608
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
IzanamiHeimdallrOdinThorBastet

VS

Bans
YemojaKumbhakarnaXbalanqueErlang ShenUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
6 / 7 / 9
20,912
498
15,160
24,343
13,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
 
Cerberus
20
6 / 9 / 9
19,135
456
27,325
35,281
43,130
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 4 / 13
20,261
482
25,848
39,757
46,864
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
20
8 / 9 / 7
22,702
541
37,674
25,327
8,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
kartr
Rama
20
3 / 9 / 5
20,732
494
15,826
30,145
10,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
68
38
Kills
25
25
Deaths
38
66
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
6
7
9
1.5
L
Cerberus
 
Cerberus
6
9
9
1.17
W
Kukulkan
Anduras
Kukulkan
4
4
13
2.63
W
Hou Yi
ChinaBoii
Hou Yi
16
7
11
3.07
L
2
4
13
2.13
L
Poseidon
8
9
7
1.28
W
Fafnir
Spawnjunky
Fafnir
5
3
21
5.17
L
Rama
kartr
Rama
3
9
5
0.61
W
Fenrir
lianarése
Fenrir
6
5
5
1.7
W
Ratatoskr
nariman3033
Ratatoskr
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,451
Damage
121,833
171,868
Taken
154,853
167,834
Mitigated
123,456
65,786
Healing
41,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
15,160
3,960
0
7,592
24,343
13,730
3,176
8,565
15,778
0
185,789
L
Cerberus
 
Cerberus
27,325
1,511
0
7,908
35,281
43,130
955
10,359
24,922
83,946
0
W
Kukulkan
Anduras
Kukulkan
36,024
2,791
0
3,470
24,513
12,156
2,046
9,195
15,318
274,932
0
W
Hou Yi
ChinaBoii
Hou Yi
34,603
19,745
0
11,925
35,694
16,046
14,174
18,836
16,858
0
202,897
L
25,848
5,701
0
15,349
39,757
46,864
1,180
15,314
24,443
3,164
145,280
L
Poseidon
37,674
5,832
0
1,627
25,327
8,883
1,905
11,551
13,776
214,466
0
W
Fafnir
Spawnjunky
Fafnir
16,799
3,448
2,851
19,885
41,693
76,652
1,437
16,668
25,025
52,982
0
L
Rama
kartr
Rama
15,826
13,443
0
9,238
30,145
10,849
2,212
7,034
23,111
0
176,842
W
Fenrir
lianarése
Fenrir
13,265
2,134
0
15,163
35,999
36,372
3,522
11,536
24,463
0
136,135
W
Ratatoskr
nariman3033
Ratatoskr
21,760
4,888
0
12,492
33,969
26,608
1,313
14,651
19,318
0
158,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

116,902
Gold Earned
103,742
1,037
Minions Killed
1,208
0
Camps Cleared
0
3,955,848
Distance Traveled
3,925,596
57
Wards Purchased
67
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
20,912
498
232
6
0
859,610
12
L
Cerberus
19,135
456
149
4
0
755,557
17
W
Kukulkan
24,727
589
380
9
0
798,987
22
W
Hou Yi
24,613
586
239
6
0
741,628
7
L
Chaac
20,261
482
194
5
0
825,055
14
L
Poseidon
22,702
541
329
8
0
785,167
18
W
Fafnir
22,374
533
39
1
0
815,331
15
L
Rama
20,732
494
304
7
0
700,207
6
W
Fenrir
22,680
540
207
5
0
726,759
2
W
Ratatoskr
22,508
536
172
4
0
873,143
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role