Player Matchup

Thoth
Thoth
I SM0KE GAS
Thoth
Level 109
God Stats
5W - 2L
1,474 SR
Queue Stats
266W - 293L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
VinceTega
Kuzenbo
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 119L
1,456 Elo+
Party 2
Mercury
Mercury
genosauske
Mercury
Level 84
God Stats
26W - 41L
1,443 SR
Queue Stats
186W - 196L
1,369 Elo+
Party 2
Team Averages
Level 83
1,472 SR
1,419 Elo+

VS

Team Averages
Level 74
1,331 SR
1,423 Elo+
Hel
Hel
CrustyCooters
Hel
Level 78
God Stats
36W - 48L
1,317 SR
Queue Stats
392W - 385L
1,385 Elo+
Party 1
Merlin
Merlin
I-YEET-DOORKNOBS
Merlin
Level 80
God Stats
32W - 48L
1,411 SR
Queue Stats
772W - 779L
1,389 Elo+
Party 1
Hercules
Hercules
XNeuralCortexX
Hercules
Level 63
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 6L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 3
11,267
867
15,526
6,589
2,112
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
VinceTega
Kuzenbo
10
2 / 1 / 11
9,088
699
4,319
7,170
7,225
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
genosauske
Mercury
10
1 / 4 / 8
8,639
665
3,903
6,890
2,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
8,199
631
4,161
10,644
3,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 5 / 3
8,346
642
6,350
9,664
2,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
10
1 / 6 / 3
7,667
590
5,140
11,748
5,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
6
6
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
13
1
3
14.5
L
3
5
3
0.9
W
Kuzenbo
VinceTega
Kuzenbo
2
1
11
7.5
L
Hercules
1
6
3
0.42
W
Mercury
genosauske
Mercury
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,748
Damage
15,651
20,649
Taken
32,056
11,455
Mitigated
11,929
3,114
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,161
410
3,805
3,272
10,644
3,563
0
7,316
3,328
34,651
0
W
15,526
37
0
250
6,589
2,112
1,065
4,158
2,431
57,802
0
L
6,350
111
0
793
9,664
2,752
91
6,498
3,166
18,282
0
W
Kuzenbo
VinceTega
Kuzenbo
4,319
1,900
960
747
7,170
7,225
66
3,079
4,091
12,588
192
L
Hercules
5,140
1,272
0
1,377
11,748
5,614
0
5,999
5,749
0
22,214
W
Mercury
genosauske
Mercury
3,903
2,426
652
505
6,890
2,118
1,259
3,342
3,548
0
23,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
24,212
157
Minions Killed
137
0
Camps Cleared
0
775,068
Distance Traveled
632,744
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,199
631
72
6
0
182,976
3
W
Thoth
11,267
867
102
8
0
247,459
0
L
Merlin
8,346
642
30
2
0
211,642
0
W
Kuzenbo
9,088
699
11
1
0
241,598
0
L
Hercules
7,667
590
35
3
0
238,126
3
W
Mercury
8,639
665
44
3
0
286,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role