Player Matchup

Kuzenbo
Kuzenbo
MikelMC
Kuzenbo
Level 83
God Stats
0W - 1L
1,314 SR
Queue Stats
7W - 13L
1,670 Elo+
Solo
Janus
Janus
NikiParcva
Janus
Level 69
God Stats
1W - 4L
1,709 SR
Queue Stats
127W - 151L
1,409 Elo+
Party 1
Izanami
Izanami
SeregaEso
Izanami
Level 63
God Stats
1W - 4L
1,384 SR
Queue Stats
136W - 175L
1,412 Elo+
Party 1
Team Averages
Level 72
1,469 SR
1,497 Elo+

VS

Team Averages
Level 64
1,493 SR
1,459 Elo+
Merlin
Merlin
Aparix
Merlin
Level 26
God Stats
29W - 19L
1,544 SR
Queue Stats
100W - 102L
1,464 Elo+
Party 2
Mulan
Mulan
Dakree
Mulan
Level 141
God Stats
6W - 7L
1,379 SR
Queue Stats
51W - 62L
1,416 Elo+
Solo
Izanami
Izanami
Richard97Perraka
Izanami
Level 24
God Stats
20W - 16L
1,554 SR
Queue Stats
104W - 100L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MikelMC
Kuzenbo
14
2 / 3 / 8
12,617
631
11,476
26,433
47,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
15
9 / 6 / 2
13,723
686
16,654
14,298
5,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SeregaEso
Izanami
13
2 / 6 / 7
12,482
624
11,222
16,239
5,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aparix
Merlin
15
5 / 3 / 6
13,556
678
20,406
12,651
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Dakree
Mulan
14
4 / 5 / 7
13,360
668
9,775
18,246
20,722
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
6 / 5 / 4
13,738
687
19,142
18,808
6,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
13
Kills
15
15
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aparix
Merlin
5
3
6
2.67
W
Mulan
Dakree
Mulan
4
5
7
1.5
L
Kuzenbo
MikelMC
Kuzenbo
2
3
8
2
L
Janus
9
6
2
1.67
W
6
5
4
1.6
L
Izanami
SeregaEso
Izanami
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,352
Damage
49,323
56,970
Taken
49,705
57,980
Mitigated
31,232
5,028
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aparix
Merlin
20,406
705
510
3,301
12,651
4,299
1,156
10,263
2,388
67,729
0
W
Mulan
Dakree
Mulan
9,775
2,022
0
5,561
18,246
20,722
727
9,572
8,674
0
40,791
L
Kuzenbo
MikelMC
Kuzenbo
11,476
3,795
0
895
26,433
47,127
13
9,170
17,263
22,869
0
L
Janus
16,654
343
0
500
14,298
5,206
351
6,476
7,822
64,316
0
W
19,142
14,454
344
6,274
18,808
6,211
686
8,576
10,232
0
96,377
L
Izanami
SeregaEso
Izanami
11,222
8,960
280
3,353
16,239
5,647
141
4,793
11,446
0
39,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
40,654
167
Minions Killed
292
0
Camps Cleared
0
1,022,690
Distance Traveled
1,013,232
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,556
678
93
5
0
345,176
0
W
Mulan
13,360
668
68
3
0
358,696
1
L
Kuzenbo
12,617
631
14
1
0
370,520
2
L
Janus
13,723
686
89
4
0
349,575
1
W
Izanami
13,738
687
131
7
0
309,360
3
L
Izanami
12,482
624
64
3
0
302,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role