Player Matchup

Bacchus
Bacchus
SN0PCAT419
Bacchus
Level 27
God Stats
46W - 27L
1,620 SR
Queue Stats
83W - 71L
1,385 Elo+
Party 1
Fenrir
Fenrir
Zier1990
Fenrir
Level 79
God Stats
53W - 31L
1,731 SR
Queue Stats
166W - 162L
1,466 Elo+
Party 1
Cupid
Cupid
psychoknight242
Cupid
Level 73
God Stats
23W - 8L
1,575 SR
Queue Stats
145W - 142L
1,407 Elo+
Party 1
Team Averages
Level 60
1,642 SR
1,419 Elo+

VS

Team Averages
Level 24
1,645 SR
1,482 Elo+
Khepri
Khepri
ColdSoul115
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,462 Elo+
Solo
Merlin
Merlin
RPGmaster450
Merlin
Level 27
God Stats
1W - 2L
1,740 SR
Queue Stats
77W - 67L
1,579 Elo+
Solo
Nu Wa
Nu Wa
realwizard12
Nu Wa
Level 16
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 3L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SN0PCAT419
Bacchus
13
6 / 5 / 14
12,533
783
4,331
13,832
12,159
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Zier1990
Fenrir
15
12 / 0 / 11
12,724
795
15,277
15,300
8,213
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 0 / 12
11,838
740
16,577
10,649
6,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
3 / 3 / 2
10,896
681
6,395
13,243
18,615
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
2 / 10 / 1
9,661
604
6,366
13,540
5,532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 13 / 3
8,862
554
7,348
14,619
4,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
26
Kills
5
5
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
3
2
1.33
L
Merlin
2
10
1
0.25
W
Bacchus
SN0PCAT419
Bacchus
6
5
14
2.6
W
Fenrir
Zier1990
Fenrir
12
0
11
17.5
W
8
0
12
14
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
20,109
39,781
Taken
41,402
26,927
Mitigated
28,886
18,386
Healing
1,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,395
710
0
0
13,243
18,615
214
1,991
11,252
28,241
0
L
Merlin
6,366
493
262
842
13,540
5,532
467
1,007
12,533
30,980
0
W
Bacchus
SN0PCAT419
Bacchus
4,331
466
1,185
2,394
13,832
12,159
351
6,005
7,827
23,558
0
W
Fenrir
Zier1990
Fenrir
15,277
2,375
0
6,992
15,300
8,213
928
8,048
7,252
0
53,074
W
16,577
9,265
2,866
4,949
10,649
6,555
1,747
6,438
4,211
0
60,689
L
7,348
1,483
0
422
14,619
4,739
178
1,385
13,234
30,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
29,419
189
Minions Killed
158
0
Camps Cleared
0
918,628
Distance Traveled
781,114
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,896
681
58
4
0
309,712
0
L
Merlin
9,661
604
63
4
0
230,049
0
W
Bacchus
12,533
783
32
2
0
307,541
0
W
Fenrir
12,724
795
63
4
0
346,502
3
W
Cupid
11,838
740
94
6
0
264,585
0
L
Nu Wa
8,862
554
37
2
0
241,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role