Player Matchup

Merlin
Merlin
 
Merlin
Level 21
God Stats
5W - 2L
1,715 SR
Queue Stats
45W - 26L
1,683 Elo+
Party 1
Hercules
Hercules
BangBangDie7356
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,695 Elo+
Solo
Pele
Pele
DylanrStokes
Pele
Level 29
God Stats
10W - 3L
1,767 SR
Queue Stats
116W - 113L
1,674 Elo+
Solo
Ullr
Ullr
JQKJ12
Ullr
Level 15
God Stats
8W - 4L
1,617 SR
Queue Stats
54W - 25L
1,763 Elo+
Party 1
Sylvanus
Sylvanus
Muckwa71
Sylvanus
Level 125
God Stats
5W - 10L
1,330 SR
Queue Stats
124W - 134L
1,697 Elo+
Party 1
Team Averages
Level 39
1,586 SR
1,702 Elo+

VS

Team Averages
Level 21
1,593 SR
1,698 Elo+
Camazotz
Camazotz
 
Camazotz
Level 25
God Stats
1W - 2L
1,505 SR
Queue Stats
293W - 265L
1,660 Elo+
Solo
Chiron
Chiron
ArcheAngelChaos
Chiron
Level 19
God Stats
0W - 1L
1,871 SR
Queue Stats
9W - 7L
1,758 Elo+
Solo
Bellona
Bellona
Can4dianBacon945
Bellona
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 123L
1,619 Elo+
Solo
Hera
Hera
CrownedYouth
Hera
Level 20
God Stats
229W - 180L
1,741 SR
Queue Stats
512W - 495L
1,713 Elo+
Solo
Jormungandr
Jormungandr
iSg Express
Jormungandr
Level 11
God Stats
1W - 5L
1,346 SR
Queue Stats
16W - 19L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 4 / 10
11,129
556
10,071
9,390
3,827
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
17
2 / 1 / 7
10,822
541
7,124
13,625
16,714
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 3 / 6
11,118
556
12,180
14,499
6,677
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
JQKJ12
Ullr
18
12 / 1 / 4
12,709
635
17,186
13,305
6,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Muckwa71
Sylvanus
15
3 / 3 / 14
11,294
565
6,655
16,207
17,717
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
7 / 3 / 2
9,735
487
11,550
17,350
7,410
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

2
0 / 3 / 0
5,485
274
178
2,019
150
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 4
9,176
459
11,243
19,301
14,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 6 / 4
9,870
494
13,238
11,993
4,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
iSg Express
Jormungandr
13
1 / 7 / 1
8,833
442
5,641
17,324
10,734
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
25
Kills
12
12
Deaths
25
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
4
10
2
L
Camazotz
 
Camazotz
7
3
2
2.67
L
0
3
0
0
W
Hercules
2
1
7
5.5
L
1
6
4
0.5
L
3
6
4
0.83
W
5
3
6
2.67
W
Ullr
JQKJ12
Ullr
12
1
4
14
W
Sylvanus
Muckwa71
Sylvanus
3
3
14
3.33
L
Jormungandr
iSg Express
Jormungandr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,216
Damage
41,850
67,026
Taken
67,987
51,761
Mitigated
37,294
26,236
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,071
457
0
1,216
9,390
3,827
1,327
2,942
6,448
88,841
0
L
Camazotz
 
Camazotz
11,550
3,794
0
8,695
17,350
7,410
105
4,804
12,546
0
54,783
L
178
42
0
0
2,019
150
0
657
1,362
0
1,338
W
Hercules
7,124
2,383
0
4,574
13,625
16,714
1,378
2,656
10,969
0
61,250
L
11,243
2,930
0
6,970
19,301
14,737
719
5,000
14,301
0
49,736
L
13,238
3,795
0
1,716
11,993
4,263
571
4,215
7,778
69,315
0
W
12,180
3,238
0
4,966
14,499
6,677
1,141
5,298
9,201
0
69,723
W
Ullr
JQKJ12
Ullr
17,186
8,938
0
1,227
13,305
6,826
3,032
4,813
8,492
0
93,617
W
Sylvanus
Muckwa71
Sylvanus
6,655
1,446
7,441
6,812
16,207
17,717
30
3,170
13,037
21,449
0
L
Jormungandr
iSg Express
Jormungandr
5,641
1,739
507
1,150
17,324
10,734
162
2,050
15,274
36,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,072
Gold Earned
43,099
471
Minions Killed
359
0
Camps Cleared
0
1,850,987
Distance Traveled
1,459,626
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,129
556
127
6
0
339,813
2
L
Camazotz
9,735
487
81
4
0
414,357
2
L
Chiron
5,485
274
4
0
0
18,853
0
W
Hercules
10,822
541
88
4
0
395,148
0
L
Bellona
9,176
459
92
5
0
349,397
0
L
Hera
9,870
494
134
7
0
306,691
3
W
Pele
11,118
556
101
5
0
409,598
0
W
Ullr
12,709
635
136
7
0
340,470
4
W
Sylvanus
11,294
565
19
1
0
365,958
3
L
Jormungandr
8,833
442
48
2
0
370,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role