Player Matchup

Medusa
Medusa
LoveehPotato
Medusa
Level 4
God Stats
1W - 1L
1,499 SR
Queue Stats
2W - 5L
1,268 Elo+
Party 1
Bastet
Bastet
NeithTehenut
Bastet
Level 121
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Zeus
Zeus
Popoviilegend
Zeus
Level 14
God Stats
29W - 25L
1,521 SR
Queue Stats
41W - 49L
1,138 Elo+
Solo
Team Averages
Level 46
1,575 SR
1,224 Elo+

VS

Team Averages
Level 22
1,367 SR
1,197 Elo+
Pele
Pele
LucasAfBrito
Pele
Level 20
God Stats
2W - 1L
1,304 SR
Queue Stats
2W - 6L
1,153 Elo+
Party 2
Ra
Ra
ORigWarlO
Ra
Level 16
God Stats
1W - 4L
1,171 SR
Queue Stats
50W - 44L
1,527 Elo+
Solo
Terra
Terra
l1Kitsune1l
Terra
Level 29
God Stats
1W - 1L
1,627 SR
Queue Stats
2W - 4L
910 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
2 / 4 / 0
6,120
874
2,872
5,117
1,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
6
1 / 4 / 1
4,964
709
3,029
5,163
1,454
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

7
0 / 5 / 1
4,831
690
3,420
4,117
1,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 4
6,032
862
3,245
5,046
1,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
8 / 1 / 4
7,469
1,067
6,008
6,600
2,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 9
6,857
980
1,815
5,000
2,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
13
13
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
0
0.5
W
2
2
4
2
L
Bastet
1
4
1
0.38
W
8
1
4
10
L
0
5
1
0.1
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,321
Damage
11,068
14,397
Taken
16,646
4,959
Mitigated
6,096
680
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,872
1,671
0
0
5,117
1,745
0
2,774
2,343
0
14,600
W
3,245
1,519
0
1,199
5,046
1,439
772
1,009
4,037
0
13,576
L
Bastet
3,029
1,224
0
680
5,163
1,454
0
2,033
3,130
0
10,161
W
6,008
347
806
2,871
6,600
2,181
578
1,043
5,557
34,718
0
L
3,420
286
0
0
4,117
1,760
0
3,048
1,069
10,196
0
W
1,815
286
1,626
2,636
5,000
2,476
642
1,389
3,611
10,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,915
Gold Earned
20,358
58
Minions Killed
98
0
Camps Cleared
0
346,088
Distance Traveled
447,168
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,120
874
30
4
0
127,859
0
W
Pele
6,032
862
19
3
0
148,076
0
L
Bastet
4,964
709
15
2
0
110,736
3
W
Ra
7,469
1,067
58
8
0
143,493
1
L
Zeus
4,831
690
13
2
0
107,493
2
W
Terra
6,857
980
21
3
0
155,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role