Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
6W - 8L
1,161 SR
Queue Stats
80W - 111L
1,150 Elo+
Solo
King Arthur
King Arthur
elchence1
King Arthur
Level 24
God Stats
8W - 7L
1,306 SR
Queue Stats
29W - 22L
1,229 Elo+
Party 1
Hercules
Hercules
maax74
Hercules
Level 17
God Stats
1W - 1L
1,191 SR
Queue Stats
2W - 4L
1,141 Elo+
Solo
Kukulkan
Kukulkan
renatopecze
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
909 Elo+
Solo
Team Averages
Level 22
1,332 SR
1,186 Elo+

VS

Team Averages
Level 22
1,463 SR
1,160 Elo+
Cernunnos
Cernunnos
Dani-el-tortuga3
Cernunnos
Level 25
God Stats
23W - 21L
1,215 SR
Queue Stats
107W - 75L
1,190 Elo+
Solo
Chaac
Chaac
DiegooSOAD
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,194 Elo+
Solo
Fenrir
Fenrir
Dino20King10
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
865 Elo+
Solo
Osiris
Osiris
SouthLandHippie
Osiris
Level 23
God Stats
8W - 11L
1,483 SR
Queue Stats
13W - 17L
1,345 Elo+
Solo
Heimdallr
Heimdallr
owseb
Heimdallr
Level 29
God Stats
7W - 9L
1,618 SR
Queue Stats
190W - 219L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
10 / 8 / 20
18,114
953
39,580
34,321
21,203
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
 
Nu Wa
20
12 / 1 / 18
18,207
958
31,051
19,504
13,003
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
elchence1
King Arthur
20
8 / 1 / 16
17,084
899
20,957
15,723
21,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
maax74
Hercules
20
5 / 3 / 12
15,577
820
10,839
13,139
5,579
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
renatopecze
Kukulkan
20
2 / 5 / 17
15,624
822
27,041
22,329
10,171
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
12 / 9 / 6
19,905
1,048
40,782
32,418
19,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
20
4 / 1 / 8
17,708
932
30,700
32,954
30,171
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
20
1 / 10 / 3
14,584
768
3,610
20,419
8,005
17
0 / 2 / 0
13,194
694
256
4,148
1,647
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
owseb
Heimdallr
20
0 / 15 / 12
17,087
899
17,598
56,775
31,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
46
37
Kills
17
18
Deaths
37
83
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
10
8
20
2.5
W
Nu Wa
 
Nu Wa
12
1
18
21
L
Cernunnos
12
9
6
1.67
L
Chaac
4
1
8
8
L
Fenrir
1
10
3
0.25
L
0
2
0
0
W
King Arthur
elchence1
King Arthur
8
1
16
16
W
Hercules
maax74
Hercules
5
3
12
3.67
L
Heimdallr
owseb
Heimdallr
0
15
12
0.4
W
Kukulkan
renatopecze
Kukulkan
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,468
Damage
92,946
105,016
Taken
146,714
71,910
Mitigated
91,168
8,037
Healing
33,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
39,580
14,739
463
4,640
34,321
21,203
0
120
34,201
78,803
0
W
Nu Wa
 
Nu Wa
31,051
8,688
0
0
19,504
13,003
0
0
19,504
61,358
0
L
Cernunnos
40,782
29,314
0
14,082
32,418
19,947
0
24,788
7,621
0
101,859
L
Chaac
30,700
7,694
0
8,488
32,954
30,171
0
21,272
11,412
120
79,888
L
Fenrir
3,610
403
0
198
20,419
8,005
0
12,735
7,684
0
10,425
L
256
149
0
0
4,148
1,647
0
2,951
1,197
0
613
W
King Arthur
elchence1
King Arthur
20,957
5,283
0
0
15,723
21,954
0
0
15,723
0
35,706
W
Hercules
maax74
Hercules
10,839
6,463
0
1,680
13,139
5,579
0
0
11,237
0
23,341
L
Heimdallr
owseb
Heimdallr
17,598
5,758
0
10,817
56,775
31,398
0
35,926
20,849
0
69,585
W
Kukulkan
renatopecze
Kukulkan
27,041
2,892
0
1,254
22,329
10,171
0
0
22,329
43,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,606
Gold Earned
82,478
266
Minions Killed
365
6
Camps Cleared
7
1,473,341
Distance Traveled
1,297,763
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
18,114
953
82
4
1
281,713
0
W
Nu Wa
18,207
958
54
3
1
305,647
0
L
Cernunnos
19,905
1,048
125
7
1
286,196
1
L
Chaac
17,708
932
111
6
3
419,869
0
L
Fenrir
14,584
768
13
1
0
241,492
1
L
Osiris
13,194
694
3
0
1
26,634
0
W
King Arthur
17,084
899
33
2
2
387,248
2
W
Hercules
15,577
820
37
2
2
192,927
0
L
Heimdallr
17,087
899
113
6
2
323,572
0
W
Kukulkan
15,624
822
60
3
0
305,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role