Player Matchup

Jormungandr
Jormungandr
Silver IV
 
Jormungandr
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver IV
TxikistlIcuatI
Neith
Silver IV
Level 147
God Stats
26W - 36L
1,199 SR
Queue Stats
538W - 521L
1,078 MMR
Party 1
Nox
Nox
Silver II
Txikistllcuatl
Nox
Silver II
Level 156
God Stats
116W - 116L
1,514 SR
Queue Stats
229W - 212L
1,202 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,404 SR
1,260 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,517 SR
1,064 MMR
Kumbhakarna
Kumbhakarna
Bronze III
EnforcerJoker
Kumbhakarna
Bronze III
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 98L
1,099 MMR
Party 2
Heimdallr
Heimdallr
Silver III
TrashRando187
Heimdallr
Silver III
Level 85
God Stats
16W - 25L
1,552 SR
Queue Stats
325W - 322L
1,076 MMR
Solo
Discordia
Discordia
Bronze II
rarr_tweat
Discordia
Bronze II
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 149L
1,016 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
10 / 6 / 6
15,561
778
13,720
20,996
21,875
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 8 / 11
11,917
596
13,022
16,796
6,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 10 / 4
13,436
672
9,341
17,070
6,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ZeusPoseidonMedusaKukulkanSkadi

VS

Bans
IzanamiMerlinAchillesHeraYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EnforcerJoker
Kumbhakarna
13
2 / 9 / 14
12,665
633
6,276
24,997
23,127
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TrashRando187
Heimdallr
15
8 / 7 / 10
14,162
708
15,373
16,896
5,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
rarr_tweat
Discordia
17
14 / 4 / 6
15,662
783
18,760
11,021
3,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
19
Kills
24
24
Deaths
20
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
10
6
6
2.17
W
Kumbhakarna
EnforcerJoker
Kumbhakarna
2
9
14
1
W
Heimdallr
TrashRando187
Heimdallr
8
7
10
1.86
L
0
8
11
0.69
L
9
10
4
1.1
W
Discordia
rarr_tweat
Discordia
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
40,409
54,862
Taken
52,914
34,748
Mitigated
32,626
9,226
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,720
3,265
1,279
2,974
20,996
21,875
73
7,552
13,444
57,495
0
W
Kumbhakarna
EnforcerJoker
Kumbhakarna
6,276
971
0
2,485
24,997
23,127
469
10,472
14,525
27,317
942
W
Heimdallr
TrashRando187
Heimdallr
15,373
5,653
0
1,281
16,896
5,839
1,748
9,593
7,303
0
48,417
L
13,022
4,742
0
2,963
16,796
6,244
1,409
6,989
9,804
0
56,015
L
9,341
553
0
2,010
17,070
6,629
220
10,115
6,955
28,243
0
W
Discordia
rarr_tweat
Discordia
18,760
976
0
2,565
11,021
3,660
192
3,974
7,047
59,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,914
Gold Earned
42,489
206
Minions Killed
185
0
Camps Cleared
0
935,264
Distance Traveled
1,021,058
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,561
778
81
4
0
304,964
6
W
Kumbhakarna
12,665
633
28
1
0
330,456
1
W
Heimdallr
14,162
708
69
3
0
338,290
0
L
Neith
11,917
596
81
4
0
336,743
8
L
Nox
13,436
672
44
2
0
293,557
1
W
Discordia
15,662
783
88
4
0
352,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role