Player Matchup

Sobek
Sobek
Achieveless
Sobek
Level 6
God Stats
2W - 3L
1,745 SR
Queue Stats
11W - 8L
1,506 Elo+
Party 2
Ra
Ra
ECG_AFOD
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,382 Elo+
Party 1
Kali
Kali
EXILExDARKSIDE
Kali
Level 29
God Stats
12W - 8L
1,550 SR
Queue Stats
136W - 118L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Maui67One
Heimdallr
Level 29
God Stats
19W - 13L
1,634 SR
Queue Stats
74W - 81L
1,344 Elo+
Party 2
Nemesis
Nemesis
Xx-BamBamMarS-xX
Nemesis
Level 6
God Stats
20W - 13L
1,494 SR
Queue Stats
74W - 72L
1,382 Elo+
Party 1
Team Averages
Level 15
1,585 SR
1,413 Elo+

VS

Team Averages
Level 22
1,579 SR
1,449 Elo+
Hercules
Hercules
 
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 57L
1,471 Elo+
Solo
Chaac
Chaac
ArwingAce
Chaac
Level 28
God Stats
5W - 4L
1,582 SR
Queue Stats
65W - 55L
1,429 Elo+
Party 3
Scylla
Scylla
Gavdaddy13
Scylla
Level 22
God Stats
3W - 1L
1,612 SR
Queue Stats
21W - 19L
1,490 Elo+
Solo
Ymir
Ymir
MARCUS BARRONXD
Ymir
Level 28
God Stats
17W - 10L
1,625 SR
Queue Stats
206W - 181L
1,451 Elo+
Solo
Jing Wei
Jing Wei
romzoni
Jing Wei
Level 22
God Stats
6W - 3L
1,575 SR
Queue Stats
46W - 38L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
5,925
329
2,306
6,907
5,645
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

11
0 / 9 / 1
6,704
372
3,202
10,269
3,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
3 / 3 / 1
9,069
504
6,312
14,734
5,977
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Maui67One
Heimdallr
14
3 / 4 / 1
8,097
450
10,338
12,217
5,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 8 / 0
6,728
374
4,038
14,669
4,747
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 3 / 1
7,736
430
340
10,501
6,955
Boots

Boots

+6%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
ArwingAce
Chaac
15
5 / 0 / 6
9,797
544
12,580
13,662
12,547
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Gavdaddy13
Scylla
17
11 / 3 / 2
11,185
621
11,117
9,020
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 0 / 1
11,710
651
10,274
7,336
3,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
romzoni
Jing Wei
14
3 / 3 / 5
9,148
508
5,247
8,981
2,900
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
27
29
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
3
1
0.17
L
0
5
1
0.1
W
Chaac
ArwingAce
Chaac
5
0
6
8
L
0
9
1
0.06
L
3
3
1
1.17
W
Scylla
Gavdaddy13
Scylla
11
3
2
4
W
8
0
1
8.5
L
Heimdallr
Maui67One
Heimdallr
3
4
1
0.88
L
1
8
0
0.13
W
Jing Wei
romzoni
Jing Wei
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,196
Damage
39,558
58,796
Taken
49,500
24,984
Mitigated
29,118
10,804
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
340
45
0
1,992
10,501
6,955
27
320
10,181
0
27,852
L
2,306
609
0
1,760
6,907
5,645
0
2,980
3,927
10,568
0
W
Chaac
ArwingAce
Chaac
12,580
2,454
0
7,384
13,662
12,547
1,056
954
12,708
0
48,844
L
3,202
1,013
15
66
10,269
3,447
374
5,903
4,366
24,795
0
L
6,312
3,546
111
4,628
14,734
5,977
0
4,294
10,440
0
63,888
W
Scylla
Gavdaddy13
Scylla
11,117
1,720
0
2,967
9,020
2,822
459
2,241
6,779
65,134
0
W
10,274
3,088
0
976
7,336
3,894
1,338
1,669
5,667
74,413
0
L
Heimdallr
Maui67One
Heimdallr
10,338
3,440
123
3,308
12,217
5,168
150
1,527
10,690
0
45,193
L
4,038
1,400
0
793
14,669
4,747
0
6,687
7,982
0
25,774
W
Jing Wei
romzoni
Jing Wei
5,247
3,460
0
1,481
8,981
2,900
2,532
324
8,657
0
47,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
49,576
269
Minions Killed
445
0
Camps Cleared
0
1,374,454
Distance Traveled
1,729,918
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,736
430
46
3
0
298,770
1
L
Sobek
5,925
329
12
1
0
158,313
2
W
Chaac
9,797
544
61
3
0
447,701
2
L
Ra
6,704
372
40
2
0
294,322
0
L
Kali
9,069
504
107
6
0
313,515
0
W
Scylla
11,185
621
119
7
0
316,483
0
W
Ymir
11,710
651
150
8
0
327,739
5
L
Heimdallr
8,097
450
70
4
0
288,507
4
L
Nemesis
6,728
374
40
2
0
319,797
0
W
Jing Wei
9,148
508
69
4
0
339,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role